The Binding of Isaac Reshaken Wiki
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The Binding of Isaac Reshaken Wiki
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Main Page
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2021-11-29T15:17:56Z
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Upscaled version of the Mirror Key sprite.
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== Summary ==
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| greed_secret = [[file:greed_secret_room_pool.png|link=|Greed Secret Room Pool Icon]] Greed secret room
| crane_game = [[file:crane_game_pool.png|link=|Crane Game Pool Icon]] Crane game
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| wooden_chest = [[file:wooden_chest_pool.png|link=|Wooden Chest Pool Icon]] Wooden chest
| rotten_beggar = [[file:rotten_beggar_pool.png|link=|Rotten Beggar Pool Icon]] Rotten beggar
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Mirror Key
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| name = Mirror Key
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| charge_type = normal
| volume = 1
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| quality = 3
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[[Mirror Key]] is an active item introduced in [[Volume 1]].
==Effects==
* On use creates a temporary mirror door that leads to a mirror version of the current room. This mirrored version follows similar rules to the mirror dimension in downpour, entering it puts the players into lost form and it regenerates most pickups, except for item pedestals and shop items.
** If the shop contains a restock machine or if the player spawns one, the shop can be regenerated.
* While held, shows blue outlines in doors it can be used in, similarly to the red key.
* The [[Mirror Key]] can only be used once per room. While in a room where the key can't be used its sprite changes, making the purple gem paler.
==Notes==
* If used in a boss room, the boss can be fought again for an extra reward. This will also play a new custom song.
INSERT SONG MEDIA THING
* If a door appears below a mirror door it'll break it, playing a glass breaking sound and removing the door. This can happen if the red key is used on a spot already occupied by a mirror door or if it's used in a boss room before the deal spawns.
* The [[Mirror Key]] can only be used in rooms inside the map. It can't be used in rooms like the Devil room or the Error room.
==Synergies==
* Book of Virtues: idk cool wisp probably
==Interactions==
* Downpour/Dross II: If used in a floor with a mirror dimension the mirror door will take the player to the mirror dimension, instead of a separated mirror version of the room.
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[[file:reshaken_logo.png|center|link=]]
<strong>MediaWiki has been installed.</strong>
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== Getting started ==
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]
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[[file:reshaken_logo.png|700px|center|link=]]
<div style="text-align: center; font-size: x-large">'''Welcome to the official Isaac Reshaken Wiki!'''</div>
Official wiki for the Isaac Reshaken Mod.
<!--Taken from the TC wiki--->
<div style="width: 90%; margin-inline: auto; margin-bottom: 4px; border: 2px solid #1f1521; border-radius: 10px; background-color: rgba(0, 0, 0, .3); color: #aa8ed6; text-align: center;">
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<div class="nav-items">
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<strong>MediaWiki has been installed.</strong>
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* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]
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{|
|-
! Item !! Sprite !! Flavor text !! Effect !! Charges !! Quality !! Volume
|-
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|-
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|-
| [[Empty Slot]] || [[file:empty_slot.png|link=|Item icon]] || 99% of gamblers quit before they make it big || Inserts a coin. Every coin inserted after the 10th has a chance of making it explode into a lot of coins. || {{ChargeIcon | coin | 1 }} || {{QualityIcon| 0 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Shattered Orb]] || [[file:shattered_orb.png|link=|Item icon]] || Fragile Vessel || Throws an orb that captures an enemy's soul into a spirit orb || {{ChargeIcon | rooms | 4 }} || {{QualityIcon| 3 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Prismatic Dice]] || [[file:prismatic_dice.png|link=|Item icon]] || Quantity over quality || Splits items into two of lower quality || {{ChargeIcon | rooms | 6 }} || {{QualityIcon| 4 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Leviticus]] || [[file:leviticus.png|link=|Item icon]] || Purify your Soul || Grants an eternal heart. Causes the boss item to be replaced with an angel item || {{ChargeIcon | soul hearts | 6 }} || {{QualityIcon| 4 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Mirror Key]] || [[file:mirror_key.png|link=|Item icon]] || Otherside || Opens a mirror door to a mirrored version of the current room || {{ChargeIcon | rooms | 4 }} || {{QualityIcon| 3 }} || {{VolumeIcon | volume = 1 }}
|}
==Passive Items==
{|
|-
! Item !! Sprite !! Flavor text !! Effect !! Quality !! Volume
|-
| [[Milkshake]] || [[file:milkshake.png|link=|Item icon]] || All Stats Shaken Up!|| Grants a 1.1x to 1.5x multiplier to every stat || {{QualityIcon| 4 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Firecracker Flower]] || [[file:firecracker_flower.png|link=|Item icon]] || Bloom and Doom || Replaces some tears with seeds that stick to enemies and explode after 5 seconds || {{QualityIcon| 3 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Sharp Cursor]] || [[file:sharp_cursor.png|link=|Item icon]] || Clicky Clicky Click || Spawns a mouse cursor that targets the furthest enemy and deals damage every time Isaac presses the fire buttons || {{QualityIcon| 2 }} || {{VolumeIcon | volume = 1 }}
|-
| [[La Chancla]] || [[file:la_chancla.png|link=|Item icon]] || Este nalgaso te va a doler hasta el año que viene || +0.1 speed up. Makes Isaac immune to stomping attacks. || {{QualityIcon| 1 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Lyra]] || [[file:lyra.png|link=|Item icon]] || Melodic Spirits || Makes spirit orbs more common. Using a spirit orb starts a music minigame, completing it doubles the orb effect. || {{QualityIcon| 3 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Spirit Bum]] || [[file:spirit_bum.png|link=|Item icon]] || He wants your soul. || Picks up soul hearts and drops spirit orbs in return || {{QualityIcon| 0}} || {{VolumeIcon | volume = 1 }}
|-
| [[Celestial Mirror]] || [[file:celestial_mirror.png|link=|Item icon]] || It's impossible to outrun your own reflection. || Spawns a reflection of Isaac which mirrors its movements across the room. Deals contact damage to enemies || {{QualityIcon| 1}} || {{VolumeIcon | volume = 1 }}
|-
| [[Sickle Cell]] || [[file:sickle_cell.png|link=|Item icon]] || Piercing + Bloody Tears || Grants piercing tears that cause enemies to bleed out || {{QualityIcon| 3}} || {{VolumeIcon | volume = 1 }}
|-
| [[Spoiled Breakfast]] || [[file:spoiled_breakfast.png|link=|Item icon]] || HP up? || Grants an empty heart container but removes half a heart || {{QualityIcon| 0}} || {{VolumeIcon | volume = 1 }}
|-
| [[Balanced Breakfast]] || [[file:balanced_breakfast.png|link=|Item icon]] || HP + luck up || Grants an heart container, a soul heart and 1 luck || {{QualityIcon| 2}} || {{VolumeIcon | volume = 1 }}
|-
| [[Hearty Breakfast]] || [[file:hearty_breakfast.png|link=|Item icon]] || HP + DMG + luck up! || Grants an heart container, 0.5 damage, 0.3 tears and 1 luck || {{QualityIcon| 3}} || {{VolumeIcon | volume = 1 }}
|-
| [[Pot of Gold]] || [[file:pot_of_gold.png|link=|Item icon]] || Rainbow pennies! || Replaces keys, bombs and most pennies with rainbow pennies || {{QualityIcon| 3}} || {{VolumeIcon | volume = 1 }}
|-
| [[Glass Idol]] || [[file:glass_idol.png|link=|Item icon]] || Shattering Resurgance || Spawns a glass idol familiar that can block 3 hits. If Isaac dies while the idol is not broken, Isaac will revive || {{QualityIcon| 2}} || {{VolumeIcon | volume = 1 }}
|-
| [[Battery Acid]] || [[file:battery_acid.png|link=|Item icon]] || PH down || Doubles the rate of charge for active items. Causes charge to drain periodically || {{QualityIcon| 3}} || {{VolumeIcon | volume = 1 }}
|-
| [[Doggy Bag]] || [[file:doggy_bag.png|link=|Item icon]] || Clean up after yourself || Taking damage spawns a random poop. Isaac can pick up any poop by walking into them || {{QualityIcon| 1}} || {{VolumeIcon | volume = 1 }}
|-
| [[Dad's Mitt]] || [[file:doggy_bag.png|link=|Item icon]] || Curve Ball! || Isaac tears become influenced by his movement || {{QualityIcon| 2}} || {{VolumeIcon | volume = 1 }}
|-
| [[Lil Bishop]] || [[file:lil_bishop.png|link=|Item icon]] || Shielding friend || Spawns a bishop familiar that blocks shots. Blocking a shot may cause it to protect Isaac from damage for a few seconds || {{QualityIcon| 2}} || {{VolumeIcon | volume = 1 }}
|-
| [[Rainbow Fragment]] || [[file:rainbow_fragment.png|link=|Item icon]] || Taste the rainbow || Grants 1 luck and spawns 4 rainbow pennies || {{QualityIcon| 1}} || {{VolumeIcon | volume = 1 }}
|-
| [[Witch Doctor Mask]] || [[file:witch_doctor_mask.png|link=|Item icon]] || Taste the rainbow || Grants 1 luck and spawns 4 rainbow pennies || {{QualityIcon| 1}} || {{VolumeIcon | volume = 1 }}
|}
==Joke Items==
===Active Items===
===Passive Items===
{|
|-
! Item !! Sprite !! Flavor text !! Effect !! Quality !! Volume
|-
| [[Golden Breakfast]] || [[file:golden_breakfast.png|link=|Item icon]] || HP up * 12!!!|| Grants 12 empty heart containers, which instantly kills Isaac || {{QualityIcon| 5 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Saataa Andagii]] || [[file:saataa_andagii.png|link=|Item icon]] || Saataa Andagi || Grants half a max heart and heals 2 full hearts || {{QualityIcon| 6 }} || {{VolumeIcon | volume = 1 }}
|}
==Unused Items==
===Active Items===
{|
|-
! Item !! Sprite !! Flavor text !! Effect !! Charges !! Quality !! Volume
|-
| [[Dice Dice]] || [[file:dice_dice.png|link=|Item icon]] || Paradice? || Activates a random dice room effect || {{ChargeIcon | rooms | 6 }} || {{QualityIcon| 1 }} || {{VolumeIcon | volume = 1 }}
|}
===Passive Items===
{|
|-
! Item !! Sprite !! Flavor text !! Effect !! Quality !! Volume
|-
| [[Black Eye]] || [[file:black_eye.png|link=|Item icon]] || Owchie + Tears Up! || Grants a tears up. Tears fired from the left eye have extra knockback || {{QualityIcon| 3 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Glass Heart]] || [[file:glass_heart.png|link=|Item icon]] || Glassy || Taking damage in a room for the first time deals extra damage. Clearing a room without receiving damage fully heals Isaac || {{QualityIcon| 2 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Scripulous Fingore]] || [[file:scripulous_fingore.png|link=|Item icon]] || Nuh-uh-uh! || Spawns a scripulous fingore familar that points at an enemy in the room and deals damage to it || {{QualityIcon| 2 }} || {{VolumeIcon | volume = 1 }}
|}
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==Active Items==
{|
|-
! Item !! Sprite !! Flavor text !! Effect !! Charges !! Quality !! Volume
|-
| [[Globin In A Bucket]] || [[file:globin_in_a_bucket.png|link=|Item icon]] || Fleshy Friends || Throws a friendly pile of meat that turns into a globin || {{ChargeIcon | rooms | 6 }} || {{QualityIcon| 2 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Golden Shovel]] || [[file:golden_shovel.png|link=|Item icon]] || Strike Gold! || Digs up a couple of golden pickups and chests || {{ChargeIcon | rooms | 8 }} || {{QualityIcon| 4 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Empty Slot]] || [[file:empty_slot.png|link=|Item icon]] || 99% of gamblers quit before they make it big || Inserts a coin. Every coin inserted after the 10th has a chance of making it explode into a lot of coins. || {{ChargeIcon | coin | 1 }} || {{QualityIcon| 0 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Shattered Orb]] || [[file:shattered_orb.png|link=|Item icon]] || Fragile Vessel || Throws an orb that captures an enemy's soul into a spirit orb || {{ChargeIcon | rooms | 4 }} || {{QualityIcon| 3 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Prismatic Dice]] || [[file:prismatic_dice.png|link=|Item icon]] || Quantity over quality || Splits items into two of lower quality || {{ChargeIcon | rooms | 6 }} || {{QualityIcon| 4 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Leviticus]] || [[file:leviticus.png|link=|Item icon]] || Purify your Soul || Grants an eternal heart. Causes the boss item to be replaced with an angel item || {{ChargeIcon | soul hearts | 6 }} || {{QualityIcon| 4 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Mirror Key]] || [[file:mirror_key.png|link=|Item icon]] || Otherside || Opens a mirror door to a mirrored version of the current room || {{ChargeIcon | rooms | 4 }} || {{QualityIcon| 3 }} || {{VolumeIcon | volume = 1 }}
|}
==Passive Items==
{|
|-
! Item !! Sprite !! Flavor text !! Effect !! Quality !! Volume
|-
| [[Milkshake]] || [[file:milkshake.png|link=|Item icon]] || All Stats Shaken Up!|| Grants a 1.1x to 1.5x multiplier to every stat || {{QualityIcon| 4 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Firecracker Flower]] || [[file:firecracker_flower.png|link=|Item icon]] || Bloom and Doom || Replaces some tears with seeds that stick to enemies and explode after 5 seconds || {{QualityIcon| 3 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Sharp Cursor]] || [[file:sharp_cursor.png|link=|Item icon]] || Clicky Clicky Click || Spawns a mouse cursor that targets the furthest enemy and deals damage every time Isaac presses the fire buttons || {{QualityIcon| 2 }} || {{VolumeIcon | volume = 1 }}
|-
| [[La Chancla]] || [[file:la_chancla.png|link=|Item icon]] || Este nalgaso te va a doler hasta el año que viene || +0.1 speed up. Makes Isaac immune to stomping attacks. || {{QualityIcon| 1 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Lyra]] || [[file:lyra.png|link=|Item icon]] || Melodic Spirits || Makes spirit orbs more common. Using a spirit orb starts a music minigame, completing it doubles the orb effect. || {{QualityIcon| 3 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Spirit Bum]] || [[file:spirit_bum.png|link=|Item icon]] || He wants your soul. || Picks up soul hearts and drops spirit orbs in return || {{QualityIcon| 0}} || {{VolumeIcon | volume = 1 }}
|-
| [[Celestial Mirror]] || [[file:celestial_mirror.png|link=|Item icon]] || It's impossible to outrun your own reflection. || Spawns a reflection of Isaac which mirrors its movements across the room. Deals contact damage to enemies || {{QualityIcon| 1}} || {{VolumeIcon | volume = 1 }}
|-
| [[Sickle Cell]] || [[file:sickle_cell.png|link=|Item icon]] || Piercing + Bloody Tears || Grants piercing tears that cause enemies to bleed out || {{QualityIcon| 3}} || {{VolumeIcon | volume = 1 }}
|-
| [[Spoiled Breakfast]] || [[file:spoiled_breakfast.png|link=|Item icon]] || HP up? || Grants an empty heart container but removes half a heart || {{QualityIcon| 0}} || {{VolumeIcon | volume = 1 }}
|-
| [[Balanced Breakfast]] || [[file:balanced_breakfast.png|link=|Item icon]] || HP + luck up || Grants an heart container, a soul heart and 1 luck || {{QualityIcon| 2}} || {{VolumeIcon | volume = 1 }}
|-
| [[Hearty Breakfast]] || [[file:hearty_breakfast.png|link=|Item icon]] || HP + DMG + luck up! || Grants an heart container, 0.5 damage, 0.3 tears and 1 luck || {{QualityIcon| 3}} || {{VolumeIcon | volume = 1 }}
|-
| [[Pot of Gold]] || [[file:pot_of_gold.png|link=|Item icon]] || Rainbow pennies! || Replaces keys, bombs and most pennies with rainbow pennies || {{QualityIcon| 3}} || {{VolumeIcon | volume = 1 }}
|-
| [[Glass Idol]] || [[file:glass_idol.png|link=|Item icon]] || Shattering Resurgance || Spawns a glass idol familiar that can block 3 hits. If Isaac dies while the idol is not broken, Isaac will revive || {{QualityIcon| 2}} || {{VolumeIcon | volume = 1 }}
|-
| [[Battery Acid]] || [[file:battery_acid.png|link=|Item icon]] || PH down || Doubles the rate of charge for active items. Causes charge to drain periodically || {{QualityIcon| 3}} || {{VolumeIcon | volume = 1 }}
|-
| [[Doggy Bag]] || [[file:doggy_bag.png|link=|Item icon]] || Clean up after yourself || Taking damage spawns a random poop. Isaac can pick up any poop by walking into them || {{QualityIcon| 1}} || {{VolumeIcon | volume = 1 }}
|-
| [[Dad's Mitt]] || [[file:dads_mitt.png|link=|Item icon]] || Curve Ball! || Isaac tears become influenced by his movement || {{QualityIcon| 2}} || {{VolumeIcon | volume = 1 }}
|-
| [[Lil Bishop]] || [[file:lil_bishop.png|link=|Item icon]] || Shielding friend || Spawns a bishop familiar that blocks shots. Blocking a shot may cause it to protect Isaac from damage for a few seconds || {{QualityIcon| 2}} || {{VolumeIcon | volume = 1 }}
|-
| [[Rainbow Fragment]] || [[file:rainbow_fragment.png|link=|Item icon]] || Taste the rainbow || Grants 1 luck and spawns 4 rainbow pennies || {{QualityIcon| 1}} || {{VolumeIcon | volume = 1 }}
|-
| [[Witch Doctor Mask]] || [[file:witch_doctor_mask.png|link=|Item icon]] || Taste the rainbow || Grants 1 luck and spawns 4 rainbow pennies || {{QualityIcon| 1}} || {{VolumeIcon | volume = 1 }}
|}
==Joke Items==
===Active Items===
===Passive Items===
{|
|-
! Item !! Sprite !! Flavor text !! Effect !! Quality !! Volume
|-
| [[Golden Breakfast]] || [[file:golden_breakfast.png|link=|Item icon]] || HP up * 12!!!|| Grants 12 empty heart containers, which instantly kills Isaac || {{QualityIcon| 5 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Saataa Andagii]] || [[file:saataa_andagii.png|link=|Item icon]] || Saataa Andagi || Grants half a max heart and heals 2 full hearts || {{QualityIcon| 6 }} || {{VolumeIcon | volume = 1 }}
|}
==Unused Items==
===Active Items===
{|
|-
! Item !! Sprite !! Flavor text !! Effect !! Charges !! Quality !! Volume
|-
| [[Dice Dice]] || [[file:dice_dice.png|link=|Item icon]] || Paradice? || Activates a random dice room effect || {{ChargeIcon | rooms | 6 }} || {{QualityIcon| 1 }} || {{VolumeIcon | volume = 1 }}
|}
===Passive Items===
{|
|-
! Item !! Sprite !! Flavor text !! Effect !! Quality !! Volume
|-
| [[Black Eye]] || [[file:black_eye.png|link=|Item icon]] || Owchie + Tears Up! || Grants a tears up. Tears fired from the left eye have extra knockback || {{QualityIcon| 3 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Glass Heart]] || [[file:glass_heart.png|link=|Item icon]] || Glassy || Taking damage in a room for the first time deals extra damage. Clearing a room without receiving damage fully heals Isaac || {{QualityIcon| 2 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Scripulous Fingore]] || [[file:scripulous_fingore.png|link=|Item icon]] || Nuh-uh-uh! || Spawns a scripulous fingore familar that points at an enemy in the room and deals damage to it || {{QualityIcon| 2 }} || {{VolumeIcon | volume = 1 }}
|}
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Items
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==Active Items==
{| class="wikitable" style="text-align: center;"
|-
! Item !! Sprite !! Flavor text !! Effect !! Charges !! Quality !! Volume
|-
| [[Globin In A Bucket]] || [[file:globin_in_a_bucket.png|link=|Item icon]] || Fleshy Friends || Throws a friendly pile of meat that turns into a globin || {{ChargeIcon | rooms | 6 }} || {{QualityIcon| 2 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Golden Shovel]] || [[file:golden_shovel.png|link=|Item icon]] || Strike Gold! || Digs up a couple of golden pickups and chests || {{ChargeIcon | rooms | 8 }} || {{QualityIcon| 4 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Empty Slot]] || [[file:empty_slot.png|link=|Item icon]] || 99% of gamblers quit before they make it big || Inserts a coin. Every coin inserted after the 10th has a chance of making it explode into a lot of coins. || {{ChargeIcon | coin | 1 }} || {{QualityIcon| 0 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Shattered Orb]] || [[file:shattered_orb.png|link=|Item icon]] || Fragile Vessel || Throws an orb that captures an enemy's soul into a spirit orb || {{ChargeIcon | rooms | 4 }} || {{QualityIcon| 3 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Prismatic Dice]] || [[file:prismatic_dice.png|link=|Item icon]] || Quantity over quality || Splits items into two of lower quality || {{ChargeIcon | rooms | 6 }} || {{QualityIcon| 4 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Leviticus]] || [[file:leviticus.png|link=|Item icon]] || Purify your Soul || Grants an eternal heart. Causes the boss item to be replaced with an angel item || {{ChargeIcon | soul hearts | 6 }} || {{QualityIcon| 4 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Mirror Key]] || [[file:mirror_key.png|link=|Item icon]] || Otherside || Opens a mirror door to a mirrored version of the current room || {{ChargeIcon | rooms | 4 }} || {{QualityIcon| 3 }} || {{VolumeIcon | volume = 1 }}
|}
==Passive Items==
{|
|-
! Item !! Sprite !! Flavor text !! Effect !! Quality !! Volume
|-
| [[Milkshake]] || [[file:milkshake.png|link=|Item icon]] || All Stats Shaken Up!|| Grants a 1.1x to 1.5x multiplier to every stat || {{QualityIcon| 4 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Firecracker Flower]] || [[file:firecracker_flower.png|link=|Item icon]] || Bloom and Doom || Replaces some tears with seeds that stick to enemies and explode after 5 seconds || {{QualityIcon| 3 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Sharp Cursor]] || [[file:sharp_cursor.png|link=|Item icon]] || Clicky Clicky Click || Spawns a mouse cursor that targets the furthest enemy and deals damage every time Isaac presses the fire buttons || {{QualityIcon| 2 }} || {{VolumeIcon | volume = 1 }}
|-
| [[La Chancla]] || [[file:la_chancla.png|link=|Item icon]] || Este nalgaso te va a doler hasta el año que viene || +0.1 speed up. Makes Isaac immune to stomping attacks. || {{QualityIcon| 1 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Lyra]] || [[file:lyra.png|link=|Item icon]] || Melodic Spirits || Makes spirit orbs more common. Using a spirit orb starts a music minigame, completing it doubles the orb effect. || {{QualityIcon| 3 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Spirit Bum]] || [[file:spirit_bum.png|link=|Item icon]] || He wants your soul. || Picks up soul hearts and drops spirit orbs in return || {{QualityIcon| 0}} || {{VolumeIcon | volume = 1 }}
|-
| [[Celestial Mirror]] || [[file:celestial_mirror.png|link=|Item icon]] || It's impossible to outrun your own reflection. || Spawns a reflection of Isaac which mirrors its movements across the room. Deals contact damage to enemies || {{QualityIcon| 1}} || {{VolumeIcon | volume = 1 }}
|-
| [[Sickle Cell]] || [[file:sickle_cell.png|link=|Item icon]] || Piercing + Bloody Tears || Grants piercing tears that cause enemies to bleed out || {{QualityIcon| 3}} || {{VolumeIcon | volume = 1 }}
|-
| [[Spoiled Breakfast]] || [[file:spoiled_breakfast.png|link=|Item icon]] || HP up? || Grants an empty heart container but removes half a heart || {{QualityIcon| 0}} || {{VolumeIcon | volume = 1 }}
|-
| [[Balanced Breakfast]] || [[file:balanced_breakfast.png|link=|Item icon]] || HP + luck up || Grants an heart container, a soul heart and 1 luck || {{QualityIcon| 2}} || {{VolumeIcon | volume = 1 }}
|-
| [[Hearty Breakfast]] || [[file:hearty_breakfast.png|link=|Item icon]] || HP + DMG + luck up! || Grants an heart container, 0.5 damage, 0.3 tears and 1 luck || {{QualityIcon| 3}} || {{VolumeIcon | volume = 1 }}
|-
| [[Pot of Gold]] || [[file:pot_of_gold.png|link=|Item icon]] || Rainbow pennies! || Replaces keys, bombs and most pennies with rainbow pennies || {{QualityIcon| 3}} || {{VolumeIcon | volume = 1 }}
|-
| [[Glass Idol]] || [[file:glass_idol.png|link=|Item icon]] || Shattering Resurgance || Spawns a glass idol familiar that can block 3 hits. If Isaac dies while the idol is not broken, Isaac will revive || {{QualityIcon| 2}} || {{VolumeIcon | volume = 1 }}
|-
| [[Battery Acid]] || [[file:battery_acid.png|link=|Item icon]] || PH down || Doubles the rate of charge for active items. Causes charge to drain periodically || {{QualityIcon| 3}} || {{VolumeIcon | volume = 1 }}
|-
| [[Doggy Bag]] || [[file:doggy_bag.png|link=|Item icon]] || Clean up after yourself || Taking damage spawns a random poop. Isaac can pick up any poop by walking into them || {{QualityIcon| 1}} || {{VolumeIcon | volume = 1 }}
|-
| [[Dad's Mitt]] || [[file:dads_mitt.png|link=|Item icon]] || Curve Ball! || Isaac tears become influenced by his movement || {{QualityIcon| 2}} || {{VolumeIcon | volume = 1 }}
|-
| [[Lil Bishop]] || [[file:lil_bishop.png|link=|Item icon]] || Shielding friend || Spawns a bishop familiar that blocks shots. Blocking a shot may cause it to protect Isaac from damage for a few seconds || {{QualityIcon| 2}} || {{VolumeIcon | volume = 1 }}
|-
| [[Rainbow Fragment]] || [[file:rainbow_fragment.png|link=|Item icon]] || Taste the rainbow || Grants 1 luck and spawns 4 rainbow pennies || {{QualityIcon| 1}} || {{VolumeIcon | volume = 1 }}
|-
| [[Witch Doctor Mask]] || [[file:witch_doctor_mask.png|link=|Item icon]] || Taste the rainbow || Grants 1 luck and spawns 4 rainbow pennies || {{QualityIcon| 1}} || {{VolumeIcon | volume = 1 }}
|}
==Joke Items==
===Active Items===
===Passive Items===
{|
|-
! Item !! Sprite !! Flavor text !! Effect !! Quality !! Volume
|-
| [[Golden Breakfast]] || [[file:golden_breakfast.png|link=|Item icon]] || HP up * 12!!!|| Grants 12 empty heart containers, which instantly kills Isaac || {{QualityIcon| 5 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Saataa Andagii]] || [[file:saataa_andagii.png|link=|Item icon]] || Saataa Andagi || Grants half a max heart and heals 2 full hearts || {{QualityIcon| 6 }} || {{VolumeIcon | volume = 1 }}
|}
==Unused Items==
===Active Items===
{|
|-
! Item !! Sprite !! Flavor text !! Effect !! Charges !! Quality !! Volume
|-
| [[Dice Dice]] || [[file:dice_dice.png|link=|Item icon]] || Paradice? || Activates a random dice room effect || {{ChargeIcon | rooms | 6 }} || {{QualityIcon| 1 }} || {{VolumeIcon | volume = 1 }}
|}
===Passive Items===
{|
|-
! Item !! Sprite !! Flavor text !! Effect !! Quality !! Volume
|-
| [[Black Eye]] || [[file:black_eye.png|link=|Item icon]] || Owchie + Tears Up! || Grants a tears up. Tears fired from the left eye have extra knockback || {{QualityIcon| 3 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Glass Heart]] || [[file:glass_heart.png|link=|Item icon]] || Glassy || Taking damage in a room for the first time deals extra damage. Clearing a room without receiving damage fully heals Isaac || {{QualityIcon| 2 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Scripulous Fingore]] || [[file:scripulous_fingore.png|link=|Item icon]] || Nuh-uh-uh! || Spawns a scripulous fingore familar that points at an enemy in the room and deals damage to it || {{QualityIcon| 2 }} || {{VolumeIcon | volume = 1 }}
|}
fb44a0d466e8bac73c2916d6748f4c9bd9479d43
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wikitext
text/x-wiki
==Active Items==
{| class="wikitable" style="text-align: center; overflow-x: auto; display: inline-table; white-space: normal;"
|-
! Item
! Sprite
! style="width: 20%" | Flavor text
! Effect
! Charges
! Quality
! Volume
|-
| [[Globin In A Bucket]]
| [[file:globin_in_a_bucket.png|link=|Item icon]]
| Fleshy Friends
| Throws a friendly pile of meat that turns into a globin
| {{ChargeIcon | rooms | 6 }}
| {{QualityIcon| 2 }}
| {{VolumeIcon | volume = 1 }}
|-
| [[Golden Shovel]]
| [[file:golden_shovel.png|link=|Item icon]]
| Strike Gold!
| Digs up a couple of golden pickups and chests
| {{ChargeIcon | rooms | 8 }}
| {{QualityIcon| 4 }}
| {{VolumeIcon | volume = 1 }}
|-
| [[Empty Slot]]
| [[file:empty_slot.png|link=|Item icon]]
| 99% of gamblers quit before they make it big
| Inserts a coin. Every coin inserted after the 10th has a chance of making it explode into a lot of coins.
| {{ChargeIcon | coin | 1 }}
| {{QualityIcon| 0 }}
| {{VolumeIcon | volume = 1 }}
|-
| [[Shattered Orb]]
| [[file:shattered_orb.png|link=|Item icon]]
| Fragile Vessel
| Throws an orb that captures an enemy's soul into a spirit orb
| {{ChargeIcon | rooms | 4 }}
| {{QualityIcon| 3 }}
| {{VolumeIcon | volume = 1 }}
|-
| [[Prismatic Dice]]
| [[file:prismatic_dice.png|link=|Item icon]]
| Quantity over quality
| Splits items into two of lower quality
| {{ChargeIcon | rooms | 6 }}
| {{QualityIcon| 4 }}
| {{VolumeIcon | volume = 1 }}
|-
| [[Leviticus]]
| [[file:leviticus.png|link=|Item icon]]
| Purify your Soul
| Grants an eternal heart. Causes the boss item to be replaced with an angel item
| {{ChargeIcon | soul hearts | 6 }}
| {{QualityIcon| 4 }}
| {{VolumeIcon | volume = 1 }}
|-
| [[Mirror Key]]
| [[file:mirror_key.png|link=|Item icon]]
| Otherside
| Opens a mirror door to a mirrored version of the current room
| {{ChargeIcon | rooms | 4 }}
| {{QualityIcon| 3 }}
| {{VolumeIcon | volume = 1 }}
|}
==Passive Items==
{|
|-
! Item !! Sprite !! Flavor text !! Effect !! Quality !! Volume
|-
| [[Milkshake]] || [[file:milkshake.png|link=|Item icon]] || All Stats Shaken Up!|| Grants a 1.1x to 1.5x multiplier to every stat || {{QualityIcon| 4 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Firecracker Flower]] || [[file:firecracker_flower.png|link=|Item icon]] || Bloom and Doom || Replaces some tears with seeds that stick to enemies and explode after 5 seconds || {{QualityIcon| 3 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Sharp Cursor]] || [[file:sharp_cursor.png|link=|Item icon]] || Clicky Clicky Click || Spawns a mouse cursor that targets the furthest enemy and deals damage every time Isaac presses the fire buttons || {{QualityIcon| 2 }} || {{VolumeIcon | volume = 1 }}
|-
| [[La Chancla]] || [[file:la_chancla.png|link=|Item icon]] || Este nalgaso te va a doler hasta el año que viene || +0.1 speed up. Makes Isaac immune to stomping attacks. || {{QualityIcon| 1 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Lyra]] || [[file:lyra.png|link=|Item icon]] || Melodic Spirits || Makes spirit orbs more common. Using a spirit orb starts a music minigame, completing it doubles the orb effect. || {{QualityIcon| 3 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Spirit Bum]] || [[file:spirit_bum.png|link=|Item icon]] || He wants your soul. || Picks up soul hearts and drops spirit orbs in return || {{QualityIcon| 0}} || {{VolumeIcon | volume = 1 }}
|-
| [[Celestial Mirror]] || [[file:celestial_mirror.png|link=|Item icon]] || It's impossible to outrun your own reflection. || Spawns a reflection of Isaac which mirrors its movements across the room. Deals contact damage to enemies || {{QualityIcon| 1}} || {{VolumeIcon | volume = 1 }}
|-
| [[Sickle Cell]] || [[file:sickle_cell.png|link=|Item icon]] || Piercing + Bloody Tears || Grants piercing tears that cause enemies to bleed out || {{QualityIcon| 3}} || {{VolumeIcon | volume = 1 }}
|-
| [[Spoiled Breakfast]] || [[file:spoiled_breakfast.png|link=|Item icon]] || HP up? || Grants an empty heart container but removes half a heart || {{QualityIcon| 0}} || {{VolumeIcon | volume = 1 }}
|-
| [[Balanced Breakfast]] || [[file:balanced_breakfast.png|link=|Item icon]] || HP + luck up || Grants an heart container, a soul heart and 1 luck || {{QualityIcon| 2}} || {{VolumeIcon | volume = 1 }}
|-
| [[Hearty Breakfast]] || [[file:hearty_breakfast.png|link=|Item icon]] || HP + DMG + luck up! || Grants an heart container, 0.5 damage, 0.3 tears and 1 luck || {{QualityIcon| 3}} || {{VolumeIcon | volume = 1 }}
|-
| [[Pot of Gold]] || [[file:pot_of_gold.png|link=|Item icon]] || Rainbow pennies! || Replaces keys, bombs and most pennies with rainbow pennies || {{QualityIcon| 3}} || {{VolumeIcon | volume = 1 }}
|-
| [[Glass Idol]] || [[file:glass_idol.png|link=|Item icon]] || Shattering Resurgance || Spawns a glass idol familiar that can block 3 hits. If Isaac dies while the idol is not broken, Isaac will revive || {{QualityIcon| 2}} || {{VolumeIcon | volume = 1 }}
|-
| [[Battery Acid]] || [[file:battery_acid.png|link=|Item icon]] || PH down || Doubles the rate of charge for active items. Causes charge to drain periodically || {{QualityIcon| 3}} || {{VolumeIcon | volume = 1 }}
|-
| [[Doggy Bag]] || [[file:doggy_bag.png|link=|Item icon]] || Clean up after yourself || Taking damage spawns a random poop. Isaac can pick up any poop by walking into them || {{QualityIcon| 1}} || {{VolumeIcon | volume = 1 }}
|-
| [[Dad's Mitt]] || [[file:dads_mitt.png|link=|Item icon]] || Curve Ball! || Isaac tears become influenced by his movement || {{QualityIcon| 2}} || {{VolumeIcon | volume = 1 }}
|-
| [[Lil Bishop]] || [[file:lil_bishop.png|link=|Item icon]] || Shielding friend || Spawns a bishop familiar that blocks shots. Blocking a shot may cause it to protect Isaac from damage for a few seconds || {{QualityIcon| 2}} || {{VolumeIcon | volume = 1 }}
|-
| [[Rainbow Fragment]] || [[file:rainbow_fragment.png|link=|Item icon]] || Taste the rainbow || Grants 1 luck and spawns 4 rainbow pennies || {{QualityIcon| 1}} || {{VolumeIcon | volume = 1 }}
|-
| [[Witch Doctor Mask]] || [[file:witch_doctor_mask.png|link=|Item icon]] || Taste the rainbow || Grants 1 luck and spawns 4 rainbow pennies || {{QualityIcon| 1}} || {{VolumeIcon | volume = 1 }}
|}
==Joke Items==
===Active Items===
===Passive Items===
{|
|-
! Item !! Sprite !! Flavor text !! Effect !! Quality !! Volume
|-
| [[Golden Breakfast]] || [[file:golden_breakfast.png|link=|Item icon]] || HP up * 12!!!|| Grants 12 empty heart containers, which instantly kills Isaac || {{QualityIcon| 5 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Saataa Andagii]] || [[file:saataa_andagii.png|link=|Item icon]] || Saataa Andagi || Grants half a max heart and heals 2 full hearts || {{QualityIcon| 6 }} || {{VolumeIcon | volume = 1 }}
|}
==Unused Items==
===Active Items===
{|
|-
! Item !! Sprite !! Flavor text !! Effect !! Charges !! Quality !! Volume
|-
| [[Dice Dice]] || [[file:dice_dice.png|link=|Item icon]] || Paradice? || Activates a random dice room effect || {{ChargeIcon | rooms | 6 }} || {{QualityIcon| 1 }} || {{VolumeIcon | volume = 1 }}
|}
===Passive Items===
{|
|-
! Item !! Sprite !! Flavor text !! Effect !! Quality !! Volume
|-
| [[Black Eye]] || [[file:black_eye.png|link=|Item icon]] || Owchie + Tears Up! || Grants a tears up. Tears fired from the left eye have extra knockback || {{QualityIcon| 3 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Glass Heart]] || [[file:glass_heart.png|link=|Item icon]] || Glassy || Taking damage in a room for the first time deals extra damage. Clearing a room without receiving damage fully heals Isaac || {{QualityIcon| 2 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Scripulous Fingore]] || [[file:scripulous_fingore.png|link=|Item icon]] || Nuh-uh-uh! || Spawns a scripulous fingore familar that points at an enemy in the room and deals damage to it || {{QualityIcon| 2 }} || {{VolumeIcon | volume = 1 }}
|}
d2e2a1eb76a6dc4ad176b17e3ceff28e93ec6c95
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wikitext
text/x-wiki
==Active Items==
{{ ItemsTable
| is_active = yes
|
{{ItemRow
| name = Globin In A Bucket
| sprite = globin_in_a_bucket.png
| description = Fleshy friends
| effect = Throws a friendly pile of meat that turns into a globin
| charge_type = rooms
| charge = 6
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Golden Shovel
| sprite = golden_shovel.png
| description = Strike Gold!
| effect = Digs up a couple of golden pickups and chests
| charge_type = rooms
| charge = 8
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Empty Slot
| sprite = empty_slot.png
| description = 99% of gamblers quit before they make it big
| effect = Inserts a coin. Every coin inserted after the 10th has a chance of making it explode into a lot of coins.
| charge_type = coin
| charge = 1
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Shattered Orb
| sprite = shattered_orb.png
| description = Fragile Vessel
| effect = Throws an orb that captures an enemy's soul into a spirit orb.
| charge_type = rooms
| charge = 4
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Prismatic Dice
| sprite = prismatic_dice.png
| description = Quantity over quality
| effect = Splits items into two of lower quality.
| charge_type = rooms
| charge = 6
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Leviticus
| sprite = leviticus.png
| description = Purify your soul
| effect = Grants an eternal heart. Replaces the boss item with an angel item.
| charge_type = soul hearts
| charge = 6
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Mirror Key
| sprite = mirror_key.png
| description = Otherside
| effect = Opens a mirror door to a mirrored version of the current room.
| charge_type = rooms
| charge = 4
| quality = 3
| volume = 1
}}
}}
==Passive Items==
{{ ItemsTable
|
{{ItemRow
| name = Milkshake
| sprite = milkshake.png
| description = All stats shaken Up!
| effect = Grants a 1.1x to 1.5x multiplier to every stat.
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Firecracker Flower
| sprite = firecracker_flower.png
| description = Bloom and Doom
| effect = Replaces some tears with seeds that stick to enemies and explode after 5 seconds.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Sharp Cursor
| sprite = sharp_cursor.png
| description = Clicky clicky click
| effect = Spawns a mouse cursor that targets the furthest enemy and deals damage every time Isaac presses the fire buttons.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = La Chancla
| sprite = la_chancla.png
| description = Este nalgaso te va a doler hasta el año que viene
| effect = +0.1 speed up. Makes Isaac immune to stomping attacks.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Lyra
| sprite = lyra.png
| description = Melodic spirits
| effect = Makes spirit orbs more common. Using a spirit orb starts a music minigame, completing successfully it doubles the orb effect.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Spirit Bum
| sprite = spirit_bum.png
| description = He wants your soul
| effect = Spawns a bum that picks up soul hearts and drops spirit orbs in return.
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Celestial Mirror
| sprite = celestial_mirror.png
| description = It's impossible to outrun your own reflection
| effect = Spawns a reflection of Isaac which mirrors its movements across the room, dealing contact damage to enemies.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Sickle Cell
| sprite = sickle_cell.png
| description = Piercing + Bloody tears
| effect = Grants piercing tears that cause enemies to bleed out.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Spoiled Breakfast
| sprite = spoiled_breakfast.png
| description = HP up?
| effect = Grants an empty heart container but removes half a heart.
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Balanced Breakfast
| sprite = balanced_breakfast.png
| description = HP + Luck up
| effect = Grants an heart container, a soul heart and 1 luck
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Hearty Breakfast
| sprite = hearty_breakfast.png
| description = HP + DMG + Luck up!
| effect = Grants an heart container, 0.5 damage, 0.3 tears and 1 luck.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Pot of Gold
| sprite = pot_of_gold.png
| description = Rainbow pennies!
| effect = Replaces keys, bombs and most pennies with rainbow pennies.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Glass Idol
| sprite = glass_idol.png
| description = Shattering Resurgance
| effect = Spawns a glass idol familiar that can block 3 hits. If Isaac dies while the idol is not broken, Isaac will revive.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Battery Acid
| sprite = battery_acid.png
| description = PH down
| effect = Doubles the rate of charge for active items, but causes charge to drain periodically.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Doggy Bag
| sprite = doggy_bag.png
| description = Clean up after yourself
| effect = Taking damage spawns a random poop. Isaac can pick up any poop by walking into them.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Dad's Mitt
| sprite = dads_mitt.png
| description = Curve ball!
| effect = Isaac's tears become influenced by his movement.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Lil Bishop
| sprite = lil_bishop.png
| description = Shielding friend
| effect = Spawns a bishop familiar that blocks shots. Blocking a shot may cause it to protect Isaac from damage for a few seconds.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Rainbow Fragment
| sprite = rainbow_fragment.png
| description = Taste the rainbow
| effect = Grants 1 luck and spawns 4 rainbow pennies.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Witch Doctor Mask
| sprite = witch_doctor_mask.png
| description = Spiritual medicine
| effect = Replaces pills with spirit pills, which activate a spirit orb alongside their regular effect.
| quality = 1
| volume = 1
}}
}}
==Joke Items==
===Active Items===
===Passive Items===
{|
|-
! Item !! Sprite !! Flavor text !! Effect !! Quality !! Volume
|-
| [[Golden Breakfast]] || [[file:golden_breakfast.png|link=|Item icon]] || HP up * 12!!!|| Grants 12 empty heart containers, which instantly kills Isaac || {{QualityIcon| 5 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Saataa Andagii]] || [[file:saataa_andagii.png|link=|Item icon]] || Saataa Andagi || Grants half a max heart and heals 2 full hearts || {{QualityIcon| 6 }} || {{VolumeIcon | volume = 1 }}
|}
==Unused Items==
===Active Items===
{|
|-
! Item !! Sprite !! Flavor text !! Effect !! Charges !! Quality !! Volume
|-
| [[Dice Dice]] || [[file:dice_dice.png|link=|Item icon]] || Paradice? || Activates a random dice room effect || {{ChargeIcon | rooms | 6 }} || {{QualityIcon| 1 }} || {{VolumeIcon | volume = 1 }}
|}
===Passive Items===
{|
|-
! Item !! Sprite !! Flavor text !! Effect !! Quality !! Volume
|-
| [[Black Eye]] || [[file:black_eye.png|link=|Item icon]] || Owchie + Tears Up! || Grants a tears up. Tears fired from the left eye have extra knockback || {{QualityIcon| 3 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Glass Heart]] || [[file:glass_heart.png|link=|Item icon]] || Glassy || Taking damage in a room for the first time deals extra damage. Clearing a room without receiving damage fully heals Isaac || {{QualityIcon| 2 }} || {{VolumeIcon | volume = 1 }}
|-
| [[Scripulous Fingore]] || [[file:scripulous_fingore.png|link=|Item icon]] || Nuh-uh-uh! || Spawns a scripulous fingore familar that points at an enemy in the room and deals damage to it || {{QualityIcon| 2 }} || {{VolumeIcon | volume = 1 }}
|}
faecfe52ab07af316fed9fce2830c7f6b8ee7859
125
116
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399459
wikitext
text/x-wiki
==Active Items==
{{ ItemsTable
| is_active = yes
|
{{ItemRow
| name = Globin In A Bucket
| sprite = globin_in_a_bucket.png
| description = Fleshy friends
| effect = Throws a friendly pile of meat that turns into a globin
| charge_type = rooms
| charge = 6
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Golden Shovel
| sprite = golden_shovel.png
| description = Strike Gold!
| effect = Digs up a couple of golden pickups and chests
| charge_type = rooms
| charge = 8
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Empty Slot
| sprite = empty_slot.png
| description = 99% of gamblers quit before they make it big
| effect = Inserts a coin. Every coin inserted after the 10th has a chance of making it explode into a lot of coins.
| charge_type = coin
| charge = 1
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Shattered Orb
| sprite = shattered_orb.png
| description = Fragile Vessel
| effect = Throws an orb that captures an enemy's soul into a spirit orb.
| charge_type = rooms
| charge = 4
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Prismatic Dice
| sprite = prismatic_dice.png
| description = Quantity over quality
| effect = Splits items into two of lower quality.
| charge_type = rooms
| charge = 6
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Leviticus
| sprite = leviticus.png
| description = Purify your soul
| effect = Grants an eternal heart. Replaces the boss item with an angel item.
| charge_type = soul hearts
| charge = 6
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Mirror Key
| sprite = mirror_key.png
| description = Otherside
| effect = Opens a mirror door to a mirrored version of the current room.
| charge_type = rooms
| charge = 4
| quality = 3
| volume = 1
}}
}}
==Passive Items==
{{ ItemsTable
|
{{ItemRow
| name = Milkshake
| sprite = milkshake.png
| description = All stats shaken Up!
| effect = Grants a 1.1x to 1.5x multiplier to every stat.
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Firecracker Flower
| sprite = firecracker_flower.png
| description = Bloom and Doom
| effect = Replaces some tears with seeds that stick to enemies and explode after 5 seconds.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Sharp Cursor
| sprite = sharp_cursor.png
| description = Clicky clicky click
| effect = Spawns a mouse cursor that targets the furthest enemy and deals damage every time Isaac presses the fire buttons.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = La Chancla
| sprite = la_chancla.png
| description = Este nalgaso te va a doler hasta el año que viene
| effect = +0.1 speed up. Makes Isaac immune to stomping attacks.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Lyra
| sprite = lyra.png
| description = Melodic spirits
| effect = Makes spirit orbs more common. Using a spirit orb starts a music minigame, completing successfully it doubles the orb effect.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Spirit Bum
| sprite = spirit_bum.png
| description = He wants your soul
| effect = Spawns a bum that picks up soul hearts and drops spirit orbs in return.
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Celestial Mirror
| sprite = celestial_mirror.png
| description = It's impossible to outrun your own reflection
| effect = Spawns a reflection of Isaac which mirrors its movements across the room, dealing contact damage to enemies.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Sickle Cell
| sprite = sickle_cell.png
| description = Piercing + Bloody tears
| effect = Grants piercing tears that cause enemies to bleed out.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Spoiled Breakfast
| sprite = spoiled_breakfast.png
| description = HP up?
| effect = Grants an empty heart container but removes half a heart.
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Balanced Breakfast
| sprite = balanced_breakfast.png
| description = HP + Luck up
| effect = Grants an heart container, a soul heart and 1 luck
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Hearty Breakfast
| sprite = hearty_breakfast.png
| description = HP + DMG + Luck up!
| effect = Grants an heart container, 0.5 damage, 0.3 tears and 1 luck.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Pot of Gold
| sprite = pot_of_gold.png
| description = Rainbow pennies!
| effect = Replaces keys, bombs and most pennies with rainbow pennies.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Glass Idol
| sprite = glass_idol.png
| description = Shattering Resurgance
| effect = Spawns a glass idol familiar that can block 3 hits. If Isaac dies while the idol is not broken, Isaac will revive.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Battery Acid
| sprite = battery_acid.png
| description = PH down
| effect = Doubles the rate of charge for active items, but causes charge to drain periodically.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Doggy Bag
| sprite = doggy_bag.png
| description = Clean up after yourself
| effect = Taking damage spawns a random poop. Isaac can pick up any poop by walking into them.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Dad's Mitt
| sprite = dads_mitt.png
| description = Curve ball!
| effect = Isaac's tears become influenced by his movement.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Lil Bishop
| sprite = lil_bishop.png
| description = Shielding friend
| effect = Spawns a bishop familiar that blocks shots. Blocking a shot may cause it to protect Isaac from damage for a few seconds.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Rainbow Fragment
| sprite = rainbow_fragment.png
| description = Taste the rainbow
| effect = Grants 1 luck and spawns 4 rainbow pennies.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Witch Doctor Mask
| sprite = witch_doctor_mask.png
| description = Spiritual medicine
| effect = Replaces pills with spirit pills, which activate a spirit orb alongside their regular effect.
| quality = 1
| volume = 1
}}
}}
==Joke Items==
{{ ItemsTable
|
{{ItemRow
| name = Golden Breakfast
| sprite = golden_breakfast.png
| description = HP up * 12!!!
| effect = Grants 12 empty heart containers, which instantly kills Isaac.
| quality = 5
| volume = 1
}}
{{ItemRow
| name = Saataa Andagii
| sprite = saataa_andagii.png
| description = Saataa andagi
| effect = Grants half a max heart and heals 2 full hearts.
| quality = 6
| volume = 1
}}
}}
==Unused Items==
===Active Items===
{{ ItemsTable
| is_active = yes
|
{{ItemRow
| name = Dice Dice
| sprite = dice_dice.png
| description = Paradice?
| effect = Activates a random dice room effect.
| charge = 6
| charge_type = rooms
| quality = 1
| volume = 1
}}
}}
===Passive Items===
{{ ItemsTable
|
{{ItemRow
| name = Black Eye
| sprite = black_eye.png
| description = Owchie + Tears up!
| effect = Grants a tears up. Tears fired from the left eye have extra knockback.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Glass Heart
| sprite = glass_heart.png
| description = Glassy
| effect = Taking damage in a room for the first time deals extra damage. Clearing a room without receiving damage fully heals Isaac.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Scripulous Fingore
| sprite = scripulous_fingore.png
| description = Nuh-uh-uh!
| effect = Spawns a scripulous fingore familar that points at an enemy in the room and deals damage to it.
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Main Page
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[[file:reshaken_logo.png|700px|center|link=]]
<div style="text-align: center; font-size: x-large">'''Welcome to the official Isaac Reshaken Wiki!'''</div>
Official wiki for the Isaac Reshaken Mod.
<!--Taken from the TC wiki--->
<div style="width: 90%; margin-inline: auto; margin-bottom: 4px; border: 2px solid #1f1521; border-radius: 10px; background-color: rgba(0, 0, 0, .3); color: #aa8ed6; text-align: center;">
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<div style="display: flex; flex-wrap: wrap; gap: 10px; justify-content: center; align-items: center; padding: 1em; font-size: 120%;">
<div class="nav-items">
<div class="nav-items-image">[[File:items-button-border.png|240px|link=Items]]</div>
<div class="nav-items-link">'''[[Items]]'''</div>
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<div class="nav-trinkets">
<div class="nav-trinkets-image">[[File:trinkets-button-border.png|240px|link=Items]]</div>
<div class="nav-trinkets-link">'''[[Trinkets]]'''</div>
</div>
<div class="nav-pickups">
<div class="nav-pickups-image">[[File:pickups-button-border.png|240px|link=Items]]</div>
<div class="nav-pickups-link">'''[[Pickups]]'''</div>
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<div class="nav-enemies">
<div class="nav-enemies-image">[[File:enemies-button-border.png|240px|link=Items]]</div>
<div class="nav-enemies-link">'''[[Enemies]]'''</div>
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</div>
<strong>MediaWiki has been installed.</strong>
Consult the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents User's Guide] for information on using the wiki software.
== Getting started ==
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]
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<div style="text-align: center; font-size: x-large">'''Welcome to the official Isaac Reshaken Wiki!'''</div>
Official wiki for the Isaac Reshaken Mod.
<!--Taken from the TC wiki--->
<div style="width: 90%; margin-inline: auto; margin-bottom: 4px; padding: 10px; border-radius: 10px;
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<div class="nav-items">
<div class="nav-items-image">[[File:items-button-border.png|240px|link=Items]]</div>
<div class="nav-items-link">'''[[Items]]'''</div>
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<div class="nav-trinkets">
<div class="nav-trinkets-image">[[File:trinkets-button-border.png|240px|link=Items]]</div>
<div class="nav-trinkets-link">'''[[Trinkets]]'''</div>
</div>
<div class="nav-pickups">
<div class="nav-pickups-image">[[File:pickups-button-border.png|240px|link=Items]]</div>
<div class="nav-pickups-link">'''[[Pickups]]'''</div>
</div>
<div class="nav-enemies">
<div class="nav-enemies-image">[[File:enemies-button-border.png|240px|link=Items]]</div>
<div class="nav-enemies-link">'''[[Enemies]]'''</div>
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</div>
</div>
<strong>MediaWiki has been installed.</strong>
Consult the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents User's Guide] for information on using the wiki software.
== Getting started ==
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]
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<div style="text-align: center; font-size: x-large">'''Welcome to the Isaac Reshaken Wiki!'''</div>
<blockquote style="font-size: large;">
Official wiki for the Isaac Reshaken... MOD!! A collection of miscellaneous mod packs for The Binding of Isaac: Repentance.
</blockquote>
<!--Taken from the TC wiki--->
<div style="width: 90%; margin-inline: auto; margin-bottom: 4px; padding: 10px; border-radius: 10px;
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<div class="nav-items">
<div class="nav-items-image">[[File:items-button-border.png|240px|link=Items]]</div>
<div class="nav-items-link">'''[[Items]]'''</div>
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<div class="nav-trinkets">
<div class="nav-trinkets-image">[[File:trinkets-button-border.png|240px|link=Items]]</div>
<div class="nav-trinkets-link">'''[[Trinkets]]'''</div>
</div>
<div class="nav-pickups">
<div class="nav-pickups-image">[[File:pickups-button-border.png|240px|link=Items]]</div>
<div class="nav-pickups-link">'''[[Pickups]]'''</div>
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<div class="nav-enemies">
<div class="nav-enemies-image">[[File:enemies-button-border.png|240px|link=Items]]</div>
<div class="nav-enemies-link">'''[[Enemies]]'''</div>
</div>
<div class="nav-volumes">
<div class="nav-volumes-image">[[File:volumes-button-border.png|240px|link=Volumes]]</div>
<div class="nav-volumes-link">'''[[Volumes]]'''</div>
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</div>
</div>
<strong>MediaWiki has been installed.</strong>
Consult the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents User's Guide] for information on using the wiki software.
== Getting started ==
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]
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[[file:reshaken_logo.png|700px|center|link=]]
<div style="text-align: center; font-size: x-large">'''Welcome to the Isaac Reshaken Wiki!'''</div>
<blockquote style="font-size: large;">
Official wiki for the Isaac Reshaken... MOD!! A collection of miscellaneous mod packs for The Binding of Isaac: Repentance.
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<!--Taken from the TC wiki--->
<div style="width: 90%; margin-inline: auto; margin-bottom: 4px; padding: 10px; border-radius: 10px;
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<div class="nav-items">
<div class="nav-items-image">[[File:items-button-border.png|240px|link=Items]]</div>
<div class="nav-items-link">'''[[Items]]'''</div>
</div>
<div class="nav-trinkets">
<div class="nav-trinkets-image">[[File:trinkets-button-border.png|240px|link=Items]]</div>
<div class="nav-trinkets-link">'''[[Trinkets]]'''</div>
</div>
<div class="nav-pickups">
<div class="nav-pickups-image">[[File:pickups-button-border.png|240px|link=Items]]</div>
<div class="nav-pickups-link">'''[[Pickups]]'''</div>
</div>
<div class="nav-enemies">
<div class="nav-enemies-image">[[File:enemies-button-border.png|240px|link=Items]]</div>
<div class="nav-enemies-link">'''[[Enemies]]'''</div>
</div>
<div class="nav-volumes">
<div class="nav-volumes-image">[[File:volumes-button-border.png|240px|link=Volumes]]</div>
<div class="nav-volumes-link">'''[[Volumes]]'''</div>
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</div>
<strong>MediaWiki has been installed.</strong>
Consult the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents User's Guide] for information on using the wiki software.
== Getting started ==
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]
__NOTITLE__
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Mirror Key
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| name = Mirror Key
| sprite = mirror_key.png
| description = Otherside
| charge = 4
| charge_type = normal
| volume = 1
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| quality = 3
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[[Mirror Key]] is an active item introduced in [[Volume 1]].
==Effects==
* On use creates a temporary mirror door that leads to a mirror version of the current room. This mirrored version follows similar rules to the mirror dimension in downpour, entering it puts the players into lost form and it regenerates most pickups, except for item pedestals and shop items.
** If the shop contains a restock machine or if the player spawns one, the shop can be regenerated.
* While held, shows blue outlines in doors it can be used in, similarly to the red key.
* The [[Mirror Key]] can only be used once per room. While in a room where the key can't be used its sprite changes, making the purple gem paler.
==Notes==
* If used in a boss room, the boss can be fought again for an extra reward. This will also play a new custom song.
INSERT SONG MEDIA THING
* If a door appears below a mirror door it'll break it, playing a glass breaking sound and removing the door. This can happen if the red key is used on a spot already occupied by a mirror door or if it's used in a boss room before the deal spawns.
* The [[Mirror Key]] can only be used in rooms inside the map. It can't be used in rooms like the Devil room or the Error room.
==Synergies==
* Book of Virtues: idk cool wisp probably
==Interactions==
* Downpour/Dross II: If used in a floor with a mirror dimension the mirror door will take the player to the mirror dimension, instead of a separated mirror version of the room.
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<format>{{{pools}}}</format>
<default>None</default>
</data>
<data source="quality">
<label>Quality</label>
<format>{{QualityIcon| {{{quality}}} }}</format>
</data>
<data source="volume">
<label>Volume</label>
<format>{{VolumeIcon | volume = {{{volume}}} }}</format>
</data>
</infobox>
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Template:ItemPoolIcon
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{{#switch: {{{1}}}
| treasure = [[file:treasure_room_pool.png|24x24|link=|Treasure Room Pool Icon]] Treasure room
| shop = [[file:shop_pool.png|24x24|link=|Shop Pool Icon]] Shop
| boss = [[file:boss_pool.png|24x24|link=|Boss Pool Icon]] Boss
| devil = [[file:devil_room_pool.png|24x24|link=|Devil Room Pool Icon]] Devil room
| angel = [[file:angel_room_pool.png|24x24|link=|Angel Room Pool Icon]] Angel room
| secret = [[file:secret_room_pool.png|24x24|link=|Secret Room Pool Icon]] Secret room
| library = [[file:library_pool.png|24x24|link=|Library Pool Icon]] Library
| shell_game = [[file:shell_game_pool.png|24x24|link=|Shell Game Pool Icon]] Shell game
| golden_chest = [[file:golden_chest_pool.png|24x24|link=|Golden Chest Pool Icon]] Golden chest
| red_chest = [[file:red_chest_pool.png|24x24|link=|Red Chest Pool Icon]] Red Chest
| beggar = [[file:beggar_pool.png|24x24|link=|Beggar Pool Icon]] Beggar
| devil_beggar = [[file:devil_beggar_pool.png|24x24|link=|Devil Beggar Pool Icon]] Devil beggar
| curse = [[file:curse_room_pool.png|24x24|link=|Curse Room Pool Icon]] Curse room
| key_beggar = [[file:key_beggar_pool.png|24x24|link=|Key Beggar Pool Icon]] Key beggar
| battery_beggar = [[file:battery_beggar_pool.png|24x24|link=|Battery Beggar Pool Icon]] Battery beggar
| moms_chest = [[file:moms_chest_pool.png|24x24|link=|Mom's Chest Pool Icon]] Mom's chest
| greed_treasure = [[file:greed_treasure_room_pool.png|24x24|link=|Greed Treasure Room Pool Icon]] Greed treasure room
| greed_boss = [[file:greed_boss_pool.png|24x24|link=|Greed Boss Pool Icon]] Greed boss
| greed_shop = [[file:greed_shop_pool.png|24x24|link=|Greed Shop Pool Icon]] Greed shop
| greed_curse = [[file:greed_curse_room_pool.png|24x24|link=|Greed Curse Room Pool Icon]] Greed curse room
| greed_devil = [[file:greed_devil_room_pool.png|24x24|link=|Greed Devil Room Pool Icon]] Greed devil room
| greed_angel = [[file:greed_angel_room_pool.png|24x24|link=|Greed Angel Room Pool Icon]] Greed angel room
| greed_secret = [[file:greed_secret_room_pool.png|24x24|link=|Greed Secret Room Pool Icon]] Greed secret room
| crane_game = [[file:crane_game_pool.png|24x24|link=|Crane Game Pool Icon]] Crane game
| ultra_secret = [[file:ultra_secret_room_pool.png|24x24|link=|Ultra Secret Room Pool Icon]] Ultra secret room
| bomb_beggar = [[file:bomb_beggar_pool.png|24x24|link=|Bomb Beggar Pool Icon]] Bomb beggar
| planetarium = [[file:planetarium_pool.png|24x24|link=|Planetarium Pool Icon]] Planetarium
| old_chest = [[file:old_chest_pool.png|24x24|link=|Old Chest Pool Icon]] Old chest
| baby_shop = [[file:baby_shop_pool.png|24x24|link=|Baby Shop Pool Icon]] Baby shop
| wooden_chest = [[file:wooden_chest_pool.png|24x24|link=|Wooden Chest Pool Icon]] Wooden chest
| rotten_beggar = [[file:rotten_beggar_pool.png|24x24|link=|Rotten Beggar Pool Icon]] Rotten beggar
| No pool {{{1}}}
}}
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Milkshake
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Created page with "{{PassiveItemInfoBox | name = Milkshake! | sprite = milkshake.png | description = All stats shaken up! | volume = 1 | pools = {{ItemPoolIcon|treasure}} <br> {{ItemPoolIcon|boss}} <br> {{ItemPoolIcon|greed_treasure}} <br> {{ItemPoolIcon|greed_boss}} <br> {{ItemPoolIcon|glass}} | quality = 4 }} [[Milkshake!]] is a passive item introduced in [[Volume 1]]. ==Effects== * Grants a random multiplier to each stat, going from x1.1 to x1.5. This affects most stats, includi..."
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{{PassiveItemInfoBox
| name = Milkshake!
| sprite = milkshake.png
| description = All stats shaken up!
| volume = 1
| pools = {{ItemPoolIcon|treasure}} <br> {{ItemPoolIcon|boss}} <br> {{ItemPoolIcon|greed_treasure}} <br> {{ItemPoolIcon|greed_boss}} <br> {{ItemPoolIcon|glass}}
| quality = 4
}}
[[Milkshake!]] is a passive item introduced in [[Volume 1]].
==Effects==
* Grants a random multiplier to each stat, going from x1.1 to x1.5. This affects most stats, including speed, tears, damage, shot speed, range and luck.
** The multipliers given are shown next to the stat HUD in pink text when picked up.
* Also gives a random health up, soul heart or black heart.
==Synergies==
* Abyss: Spawns a big, pink locust which moves pretty fast and deals 2x Isaac's damage.
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{{PassiveItemInfoBox
| name = Milkshake!
| sprite = milkshake.png
| description = All stats shaken up!
| volume = 1
| pools = {{ItemPoolIcon|treasure}} <br> {{ItemPoolIcon|boss}} <br> {{ItemPoolIcon|greed_treasure}} <br> {{ItemPoolIcon|greed_boss}} <br> {{ItemPoolIcon|glass}}
| quality = 4
}}
[[Milkshake]] is a passive item introduced in [[Volume 1]].
==Effects==
* Grants a random multiplier to each stat, going from x1.1 to x1.5. This affects most stats, including speed, tears, damage, shot speed, range and luck.
** The multipliers given are shown next to the stat HUD in pink text when picked up.
* Also gives a random health up, soul heart or black heart.
==Synergies==
* Abyss: Spawns a big, pink locust which moves pretty fast and deals 2x Isaac's damage.
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MediaWiki:Sidebar
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Created page with " * navigation ** mainpage|mainpage-description ** recentchanges-url|recentchanges ** randompage-url|randompage ** helppage|help-mediawiki * navigation ** mainpage|mainpage-description ** recentchanges-url|recentchanges ** randompage-url|randompage ** helppage|help-mediawiki * content ** Items|Items ** Trinkets|Trinkets ** Pickups|Pickups ** Enemies|Enemies * miscellaneous content ** Volumes|Volumes * SEARCH * TOOLBOX * LANGUAGES"
wikitext
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* navigation
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** recentchanges-url|recentchanges
** randompage-url|randompage
** helppage|help-mediawiki
* content
** Items|Items
** Trinkets|Trinkets
** Pickups|Pickups
** Enemies|Enemies
* miscellaneous content
** Volumes|Volumes
* SEARCH
* TOOLBOX
* LANGUAGES
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** mainpage|mainpage-description
** recentchanges-url|recentchanges
** randompage-url|randompage
** helppage|help-mediawiki
* Content
** Items|Items
** Trinkets|Trinkets
** Pickups|Pickups
** Enemies|Enemies
* Miscellaneous Content
** Volumes|Volumes
* SEARCH
* TOOLBOX
* LANGUAGES
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Trinkets
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Created page with "==Trinkets== {{ ItemsTable | is_trinket = yes | {{ItemRow | name = Tungsten Cube | sprite = tungsten_cube.png | description = Heavy | effect = -0.2 speed. Dropping it creates a huge shockwave. | volume = 1 }} }}"
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==Trinkets==
{{ ItemsTable
| is_trinket = yes
|
{{ItemRow
| name = Tungsten Cube
| sprite = tungsten_cube.png
| description = Heavy
| effect = -0.2 speed. Dropping it creates a huge shockwave.
| volume = 1
}}
}}
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==Trinkets==
{{ ItemsTable
| is_trinket = yes
|
{{ItemRow
| name = Clairvoyant Amethyst
| sprite = clairvoyant_amethyst.png
| description = Hidden clairvoyance power...
| effect = Tinted rocks have a 75% chance of dropping a Spirit of Clairvoyance.
| volume = 1
}}
{{ItemRow
| name = Infernal Ruby
| sprite = infernal_ruby.png
| description = Hidden infernal power...
| effect = Tinted rocks have a 75% chance of dropping a Spirit of Inferno.
| volume = 1
}}
{{ItemRow
| name = Conductive Tourmaline
| sprite = conuctive_tourmaline.png
| description = Hidden conductive power...
| effect = Tinted rocks have a 75% chance of dropping a Spirit of Conductivity.
| volume = 1
}}
{{ItemRow
| name = Druidic Emerald
| sprite = druidic_emerald.png
| description = Hidden druidic power...
| effect = Tinted rocks have a 75% chance of dropping a Spirit of Druidity.
| volume = 1
}}
{{ItemRow
| name = Torrential Sapphire
| sprite = torrential_sapphire.png
| description = Hidden torrential power...
| effect = Tinted rocks have a 75% chance of dropping a Spirit of Deluge.
| volume = 1
}}
{{ItemRow
| name = Revenant Onyx
| sprite = revenant_onyx.png
| description = Hidden revenant power...
| effect = Tinted rocks have a 75% chance of dropping a Spirit of Revenance.
| volume = 1
}}
{{ItemRow
| name = Virulent Peridot
| sprite = virulent_peridot.png
| description = Hidden virulent power...
| effect = Tinted rocks have a 75% chance of dropping a Spirit of Virulence.
| volume = 1
}}
{{ItemRow
| name = Sacred Jacinth
| sprite = sacred_jacinth.png
| description = Hidden sacred power...
| effect = Tinted rocks have a 75% chance of dropping a Spirit of .
| volume = 1
}}
{{ItemRow
| name = Sacrilegious Garnet
| sprite = sacrilegious_garnet.png
| description = Hidden sacrilegious power...
| effect = Tinted rocks have a 75% chance of dropping a Spirit of Sacrilege.
| volume = 1
}}
{{ItemRow
| name = Terrestial Amber
| sprite = terrestial_amber.png
| description = Hidden terrestial power...
| effect = Tinted rocks have a 75% chance of dropping a Spirit of Terrastrium.
| volume = 1
}}
{{ItemRow
| name = Tungsten Cube
| sprite = tungsten_cube.png
| description = Heavy
| effect = -0.2 speed. Dropping it creates a huge shockwave.
| volume = 1
}}
{{ItemRow
| name = Acid Penny
| sprite = acid_peny.png
| description = Wealth of sickness
| effect = Picking up a penny has a chance of spawning a pill.
| volume = 1
}}
{{ItemRow
| name = Crystal Penny
| sprite = crystal_penny.png
| description = Wealth of knowledge
| effect = Picking up a penny has a chance of spawning a card.
| volume = 1
}}
{{ItemRow
| name = Rock Wheel
| sprite = rock_wheel.png
| description = Stone aged allies
| effect = Grimaces and other rocky enemies become friendly.
| volume = 1
}}
}}
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==Trinkets==
{{ ItemsTable
| is_trinket = yes
|
{{ItemRow
| name = Clairvoyant Amethyst
| sprite = clairvoyant_amethyst.png
| description = Hidden clairvoyance power...
| effect = Tinted rocks have a 75% chance of dropping a Spirit of Clairvoyance.
| volume = 1
}}
{{ItemRow
| name = Infernal Ruby
| sprite = infernal_ruby.png
| description = Hidden infernal power...
| effect = Tinted rocks have a 75% chance of dropping a Spirit of Inferno.
| volume = 1
}}
{{ItemRow
| name = Conductive Tourmaline
| sprite = conuctive_tourmaline.png
| description = Hidden conductive power...
| effect = Tinted rocks have a 75% chance of dropping a Spirit of Conductivity.
| volume = 1
}}
{{ItemRow
| name = Druidic Emerald
| sprite = druidic_emerald.png
| description = Hidden druidic power...
| effect = Tinted rocks have a 75% chance of dropping a Spirit of Druidity.
| volume = 1
}}
{{ItemRow
| name = Torrential Sapphire
| sprite = torrential_sapphire.png
| description = Hidden torrential power...
| effect = Tinted rocks have a 75% chance of dropping a Spirit of Deluge.
| volume = 1
}}
{{ItemRow
| name = Revenant Onyx
| sprite = revenant_onyx.png
| description = Hidden revenant power...
| effect = Tinted rocks have a 75% chance of dropping a Spirit of Revenance.
| volume = 1
}}
{{ItemRow
| name = Virulent Peridot
| sprite = virulent_peridot.png
| description = Hidden virulent power...
| effect = Tinted rocks have a 75% chance of dropping a Spirit of Virulence.
| volume = 1
}}
{{ItemRow
| name = Sacred Jacinth
| sprite = sacred_jacinth.png
| description = Hidden sacred power...
| effect = Tinted rocks have a 75% chance of dropping a Spirit of Salvation.
| volume = 1
}}
{{ItemRow
| name = Sacrilegious Garnet
| sprite = sacrilegious_garnet.png
| description = Hidden sacrilegious power...
| effect = Tinted rocks have a 75% chance of dropping a Spirit of Sacrilege.
| volume = 1
}}
{{ItemRow
| name = Terrestial Amber
| sprite = terrestial_amber.png
| description = Hidden terrestial power...
| effect = Tinted rocks have a 75% chance of dropping a Spirit of Terrastrium.
| volume = 1
}}
{{ItemRow
| name = Tungsten Cube
| sprite = tungsten_cube.png
| description = It's heavy
| effect = -0.2 speed. Dropping it creates a huge shockwave.
| volume = 1
}}
{{ItemRow
| name = Acid Penny
| sprite = acid_peny.png
| description = Wealth of sickness
| effect = Picking up a penny has a chance of spawning a pill.
| volume = 1
}}
{{ItemRow
| name = Crystal Penny
| sprite = crystal_penny.png
| description = Wealth of knowledge
| effect = Picking up a penny has a chance of spawning a card.
| volume = 1
}}
{{ItemRow
| name = Rock Wheel
| sprite = rock_wheel.png
| description = Stone aged allies
| effect = Grimaces and other rocky enemies become friendly.
| volume = 1
}}
}}
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File:Clairvoyant amethyst.png
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da39a3ee5e6b4b0d3255bfef95601890afd80709
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da39a3ee5e6b4b0d3255bfef95601890afd80709
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Sacrilegious garnet.png
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Tungsten cube.png
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Acid peny.png
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File:Crystal penny.png
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Template:ItemsTable
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{| class="wikitable" style="text-align: center; width: 100%; overflow-x: auto; display: inline-table; white-space: normal;"
|-
! {{#ifeq: {{{is_trinket}}} | yes | Trinket | Item }}
! Sprite
! Flavor text
! Effect
{{#ifeq: {{{is_active}}} | yes | ! Charges}}
{{#ifeq: {{{is_trinket}}} | yes || ! Quality }}
! Volume
{{{1}}}
|}
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{| class="wikitable" style="text-align: center; width: 100%; overflow-x: auto; display: inline-table; white-space: normal;"
|-
! {{#ifeq: {{{is_trinket}}} | yes | Trinket | Item }}
! Sprite
! Flavor text
! Effect
{{#ifeq: {{{is_active}}} | yes | ! Charges}}
{{#ifeq: {{{is_trinket}}} | yes |2| ! Quality }}
! Volume
{{{1}}}
|}
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{| class="wikitable" style="text-align: center; width: 100%; overflow-x: auto; display: inline-table; white-space: normal;"
|-
{{#ifeq: {{{is_trinket}}} | yes
|
! Triket
! Sprite
! Flavor Text
! Effect
! Volume
|
{{#ifeq: {{{is_active}}} | yes
|
! Item
! Sprite
! Flavor Text
! Effect
! Charges
! Quality
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|
! Item
! Sprite
! Flavor Text
! Effect
! Quality
! Volume
}}
{{{1}}}
|}
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{| class="wikitable" style="text-align: center; width: 100%; overflow-x: auto; display: inline-table; white-space: normal;"
|-
{{#ifeq: {{{is_trinket}}} | yes
|
! Triket
! Sprite
! Flavor Text
! Effect
! Volume
|
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|
! Item
! Sprite
! Flavor Text
! Effect
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|
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! Sprite
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! Effect
! Quality
! Volume
}}
}}
{{{1}}}
|}
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|
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{{!}}-
{{!}} [[{{{name}}}]]
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{{!}} ''"{{{description}}}"''
{{!}} {{{effect}}}
{{!}} {{VolumeIcon | volume = {{{volume}}} }}
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{{#iferror: {{#expr: 1 + {{{quality}}} }}
|
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{{!}} {{QualityIcon | {{{quality}}} }}
{{!}} {{VolumeIcon | volume = {{{volume}}} }}
}}
}}
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{{!}} ''"{{{description}}}"''
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{{!}} {{VolumeIcon | volume = {{{volume}}} }}
|
{{#iferror: {{#expr: 1 + {{{charge}}} }}
|
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}}
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{| class="wikitable" style="text-align: center; width: 100%; overflow-x: auto; display: inline-table; white-space: normal;"
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! Description
! Volume
{{{1}}}
|}
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Created page with "{{!}}- {{!}} [[{{{name}}}]] {{!}} [[file:{{{sprite}}}|link=|Item icon]] {{!}} {{{description}}} {{!}} {{VolumeIcon | volume = {{{volume}}} }}"
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{{!}}-
{{!}} [[{{{name}}}]]
{{!}} [[file:{{{sprite}}}|link=|Item icon]]
{{!}} {{{description}}}
{{!}} {{VolumeIcon | volume = {{{volume}}} }}
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{{!}}-
{{!}} {{{name}}}
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{{!}} {{VolumeIcon | volume = {{{volume}}} }}
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File:Acid penny pickup.png
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Pickups
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Created page with "==Pickups== {{PickupsTable | {{PickupRow | name = Acid Penny | sprite = acid_penny_pickup.png | description = Gives a random pill | volume = 1 }} {{PickupRow | name = Blessed Penny | sprite = blessed_penny_pickup.png | description = Gives half a soul heart. | volume = 1 }} {{PickupRow | name = Bloody Penny | sprite = bloody_penny_pickup.png | description = Heals half a heart. | volume = 1 }} {{PickupRow | name = Burnt Penny | sprite = burnt_penny_pickup.png | description..."
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==Pickups==
{{PickupsTable |
{{PickupRow
| name = Acid Penny
| sprite = acid_penny_pickup.png
| description = Gives a random pill
| volume = 1
}}
{{PickupRow
| name = Blessed Penny
| sprite = blessed_penny_pickup.png
| description = Gives half a soul heart.
| volume = 1
}}
{{PickupRow
| name = Bloody Penny
| sprite = bloody_penny_pickup.png
| description = Heals half a heart.
| volume = 1
}}
{{PickupRow
| name = Burnt Penny
| sprite = burnt_penny_pickup.png
| description = Gives a bomb.
| volume = 1
}}
{{PickupRow
| name = Butt Penny
| sprite = butt_penny_pickup.png
| description = Farts.
| volume = 1
}}
{{PickupRow
| name = Charged Penny
| sprite = charged_penny_pickup.png
| description = Gives 1 active item charge.
| volume = 1
}}
{{PickupRow
| name = Counterfeit Penny
| sprite = counterfeit_penny_pickup.png
| description = Gives an additional coin.
| volume = 1
}}
{{PickupRow
| name = Crystal Penny
| sprite = crystal_penny_pickup.png
| description = Gives a random card.
| volume = 1
}}
{{PickupRow
| name = Cursed Penny
| sprite = cursed_penny_pickup.png
| description = Teleports Isaac to a random room.
| volume = 1
}}
{{PickupRow
| name = Flat Penny
| sprite = flat_penny_pickup.png
| description = Gives a key.
| volume = 1
}}
{{PickupRow
| name = Rotten Penny
| sprite = rotten_penny_pickup.png
| description = Spawns a blue fly.
| volume = 1
}}
}}
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==Hearts==
{{PickupsTable |
{{PickupRow
| name = Fruit Heart
| sprite = fruit_heart.png
| description = Heals half a heart. If Isaac can't pick up red hearts, it grants half a soul heart.
| volume = 1
}}
}}
==Pennies==
{{PickupsTable |
{{PickupRow
| name = Acid Penny
| sprite = acid_penny_pickup.png
| description = Uses a random pill
| volume = 1
}}
{{PickupRow
| name = Blessed Penny
| sprite = blessed_penny_pickup.png
| description = Gives half a soul heart.
| volume = 1
}}
{{PickupRow
| name = Bloody Penny
| sprite = bloody_penny_pickup.png
| description = Heals half a heart.
| volume = 1
}}
{{PickupRow
| name = Burnt Penny
| sprite = burnt_penny_pickup.png
| description = Gives a bomb.
| volume = 1
}}
{{PickupRow
| name = Butt Penny
| sprite = butt_penny_pickup.png
| description = Farts.
| volume = 1
}}
{{PickupRow
| name = Charged Penny
| sprite = charged_penny_pickup.png
| description = Gives 1 active item charge.
| volume = 1
}}
{{PickupRow
| name = Counterfeit Penny
| sprite = counterfeit_penny_pickup.png
| description = Gives an additional coin.
| volume = 1
}}
{{PickupRow
| name = Crystal Penny
| sprite = crystal_penny_pickup.png
| description = Uses a random tarot card.
| volume = 1
}}
{{PickupRow
| name = Cursed Penny
| sprite = cursed_penny_pickup.png
| description = Teleports Isaac to a random room.
| volume = 1
}}
{{PickupRow
| name = Flat Penny
| sprite = flat_penny_pickup.png
| description = Gives a key.
| volume = 1
}}
{{PickupRow
| name = Rotten Penny
| sprite = rotten_penny_pickup.png
| description = Spawns a blue fly.
| volume = 1
}}
}}
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==Hearts==
{{PickupsTable |
{{PickupRow
| name = Fruit Heart
| sprite = fruit_heart.png
| description = Heals half a heart. If Isaac can't pick up red hearts, it grants half a soul heart.
| volume = 1
}}
}}
==Pennies==
{{PickupsTable |
{{PickupRow
| name = Acid Penny
| sprite = acid_penny_pickup.png
| description = Uses a random pill
| volume = 1
}}
{{PickupRow
| name = Blessed Penny
| sprite = blessed_penny_pickup.png
| description = Gives half a soul heart.
| volume = 1
}}
{{PickupRow
| name = Bloody Penny
| sprite = bloody_penny_pickup.png
| description = Heals half a heart.
| volume = 1
}}
{{PickupRow
| name = Burnt Penny
| sprite = burnt_penny_pickup.png
| description = Gives a bomb.
| volume = 1
}}
{{PickupRow
| name = Butt Penny
| sprite = butt_penny_pickup.png
| description = Farts.
| volume = 1
}}
{{PickupRow
| name = Charged Penny
| sprite = charged_penny_pickup.png
| description = Gives 1 active item charge.
| volume = 1
}}
{{PickupRow
| name = Counterfeit Penny
| sprite = counterfeit_penny_pickup.png
| description = Gives an additional coin.
| volume = 1
}}
{{PickupRow
| name = Crystal Penny
| sprite = crystal_penny_pickup.png
| description = Uses a random tarot card.
| volume = 1
}}
{{PickupRow
| name = Cursed Penny
| sprite = cursed_penny_pickup.png
| description = Teleports Isaac to a random room.
| volume = 1
}}
{{PickupRow
| name = Flat Penny
| sprite = flat_penny_pickup.png
| description = Gives a key.
| volume = 1
}}
{{PickupRow
| name = Rotten Penny
| sprite = rotten_penny_pickup.png
| description = Spawns a blue fly.
| volume = 1
}}
}}
==Spirit Orbs==
{{PickupsTable |
{{PickupRow
| name = [[Spirit of Druidity]]
| sprite = spirit_of_druidity.png
| description = Traps enemies for 20 seconds with vines. Enemies that die while trapped drop a fruit heart.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Conductivity]]
| sprite = spirit_of_conductivity.png
| description = Shoots waves of electricity that damage enemies and short circuits nearby machines, causing them to drop pickups.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Inferno]]
| sprite = spirit_of_inferno.png
| description = Shoots a stream of high damage flames that pierce boss armor.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Clairvoyance]]
| sprite = spirit_of_clairvoyance.png
| description = Grants an aura that slows enemies and reflects projectiles.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Revenance]]
| sprite = spirit_of_revenance.png
| description = Summons graves around the room that spawn friendly bonies and ghosts upon being destroyed.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Virulence]]
| sprite = spirit_of_revenance.png
| description = Throws a toxic orb that creates a poison cloud. The poison cloud deals damage to enemies and slows them.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Salvation]]
| sprite = spirit_of_salvation.png
| description = Shoots 8 beams of light that damage enemies and destroy rocks.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Sacrilege]]
| sprite = spirit_of_sacrilege.png
| description = Slashes through all enemies and beggars, killing them and dropping extra pickups.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Deluge]]
| sprite = spirit_of_deluge.png
| description = Replaces Isaac's tears with a controllable cyclone laser.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Terrastrium]]
| sprite = spirit_of_terrastrium.png
| description = Summons some stalagmites around the room, which break rocks, metal blocks and tinted rocks.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Chaos]]
| sprite = spirit_of_chaos.png
| description = Triggers the effect of a random spirit orb.
| volume = 1
}}
}}
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==Hearts==
{{PickupsTable |
{{PickupRow
| name = Fruit Heart
| sprite = fruit_heart.png
| description = Heals half a heart. If Isaac can't pick up red hearts, it grants half a soul heart.
| volume = 1
}}
}}
==Pennies==
{{PickupsTable |
{{PickupRow
| name = Acid Penny
| sprite = acid_penny_pickup.png
| description = Uses a random pill
| volume = 1
}}
{{PickupRow
| name = Blessed Penny
| sprite = blessed_penny_pickup.png
| description = Gives half a soul heart.
| volume = 1
}}
{{PickupRow
| name = Bloody Penny
| sprite = bloody_penny_pickup.png
| description = Heals half a heart.
| volume = 1
}}
{{PickupRow
| name = Burnt Penny
| sprite = burnt_penny_pickup.png
| description = Gives a bomb.
| volume = 1
}}
{{PickupRow
| name = Butt Penny
| sprite = butt_penny_pickup.png
| description = Farts.
| volume = 1
}}
{{PickupRow
| name = Charged Penny
| sprite = charged_penny_pickup.png
| description = Gives 1 active item charge.
| volume = 1
}}
{{PickupRow
| name = Counterfeit Penny
| sprite = counterfeit_penny_pickup.png
| description = Gives an additional coin.
| volume = 1
}}
{{PickupRow
| name = Crystal Penny
| sprite = crystal_penny_pickup.png
| description = Uses a random tarot card.
| volume = 1
}}
{{PickupRow
| name = Cursed Penny
| sprite = cursed_penny_pickup.png
| description = Teleports Isaac to a random room.
| volume = 1
}}
{{PickupRow
| name = Flat Penny
| sprite = flat_penny_pickup.png
| description = Gives a key.
| volume = 1
}}
{{PickupRow
| name = Rotten Penny
| sprite = rotten_penny_pickup.png
| description = Spawns a blue fly.
| volume = 1
}}
}}
==Spirit Orbs==
{{PickupsTable |
{{PickupRow
| name = [[Spirit of Druidity]]
| sprite = spirit_of_druidity.png
| description = Traps enemies for 20 seconds with vines. Enemies that die while trapped drop a fruit heart.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Conductivity]]
| sprite = spirit_of_conductivity.png
| description = Shoots waves of electricity that damage enemies and short circuits nearby machines, causing them to drop pickups.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Inferno]]
| sprite = spirit_of_inferno.png
| description = Shoots a stream of high damage flames that pierce boss armor.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Clairvoyance]]
| sprite = spirit_of_clairvoyance.png
| description = Grants an aura that slows enemies and reflects projectiles.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Revenance]]
| sprite = spirit_of_revenance.png
| description = Summons graves around the room that spawn friendly bonies and ghosts upon being destroyed.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Virulence]]
| sprite = spirit_of_virulence.png
| description = Throws a toxic orb that creates a poison cloud. The poison cloud deals damage to enemies and slows them.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Salvation]]
| sprite = spirit_of_salvation.png
| description = Shoots 8 beams of light that damage enemies and destroy rocks.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Sacrilege]]
| sprite = spirit_of_sacrilege.png
| description = Slashes through all enemies and beggars, killing them and dropping extra pickups.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Deluge]]
| sprite = spirit_of_deluge.png
| description = Replaces Isaac's tears with a controllable cyclone laser.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Terrastrium]]
| sprite = spirit_of_terrastrium.png
| description = Summons some stalagmites around the room, which break rocks, metal blocks and tinted rocks.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Chaos]]
| sprite = spirit_of_chaos.png
| description = Triggers the effect of a random spirit orb.
| volume = 1
}}
}}
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File:Blessed penny pickup.png
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File:Bloody penny pickup.png
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File:Burnt penny pickup.png
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File:Butt penny pickup.png
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File:Charged penny pickup.png
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File:Counterfeit penny pickup.png
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File:Crystal penny pickup.png
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File:Cursed penny pickup.png
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File:Flat penny pickup.png
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File:Rotten penny pickup.png
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File:Fruit heart.png
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File:Saataa andagii.png
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File:Balanced breakfast.png
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File:Quality 6.png
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| 1 = [[file:quality_1.png|link=|Quality icon]]
| 2 = [[file:quality_2.png|link=|Quality icon]]
| 3 = [[file:quality_3.png|link=|Quality icon]]
| 4 = [[file:quality_4.png|link=|Quality icon]]
| 5 = [[file:quality_5.png|link=|Quality icon]]
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Items
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==Active Items==
{{ ItemsTable
| is_active = yes
|
{{ItemRow
| name = Globin In A Bucket
| sprite = globin_in_a_bucket.png
| description = Fleshy friends
| effect = Throws a friendly pile of meat that turns into a globin
| charge_type = rooms
| charge = 6
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Golden Shovel
| sprite = golden_shovel.png
| description = Strike Gold!
| effect = Digs up a couple of golden pickups and chests
| charge_type = rooms
| charge = 8
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Empty Slot
| sprite = empty_slot.png
| description = 99% of gamblers quit before they make it big
| effect = Inserts a coin. Every coin inserted after the 10th has a chance of making it explode into a lot of coins.
| charge_type = coin
| charge = 1
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Shattered Orb
| sprite = shattered_orb.png
| description = Fragile Vessel
| effect = Throws an orb that captures an enemy's soul into a spirit orb.
| charge_type = rooms
| charge = 4
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Prismatic Dice
| sprite = prismatic_dice.png
| description = Quantity over quality
| effect = Splits items into two of lower quality.
| charge_type = rooms
| charge = 6
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Leviticus
| sprite = leviticus.png
| description = Purify your soul
| effect = Grants an eternal heart. Replaces the boss item with an angel item.
| charge_type = soul hearts
| charge = 6
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Mirror Key
| sprite = mirror_key.png
| description = Otherside
| effect = Opens a mirror door to a mirrored version of the current room.
| charge_type = rooms
| charge = 4
| quality = 3
| volume = 1
}}
}}
==Passive Items==
{{ ItemsTable
|
{{ItemRow
| name = Milkshake
| sprite = milkshake.png
| description = All stats shaken Up!
| effect = Grants a 1.1x to 1.5x multiplier to every stat.
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Firecracker Flower
| sprite = firecracker_flower.png
| description = Bloom and Doom
| effect = Replaces some tears with seeds that stick to enemies and explode after 5 seconds.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Sharp Cursor
| sprite = sharp_cursor.png
| description = Clicky clicky click
| effect = Spawns a mouse cursor that targets the furthest enemy and deals damage every time Isaac presses the fire buttons.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = La Chancla
| sprite = la_chancla.png
| description = Este nalgaso te va a doler hasta el año que viene
| effect = +0.1 speed up. Makes Isaac immune to stomping attacks.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Lyra
| sprite = lyra.png
| description = Melodic spirits
| effect = Makes spirit orbs more common. Using a spirit orb starts a music minigame, completing successfully it doubles the orb effect.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Spirit Bum
| sprite = spirit_bum.png
| description = He wants your soul
| effect = Spawns a bum that picks up soul hearts and drops spirit orbs in return.
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Celestial Mirror
| sprite = celestial_mirror.png
| description = It's impossible to outrun your own reflection
| effect = Spawns a reflection of Isaac which mirrors its movements across the room, dealing contact damage to enemies.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Sickle Cell
| sprite = sickle_cell.png
| description = Piercing + Bloody tears
| effect = Grants piercing tears that cause enemies to bleed out.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Spoiled Breakfast
| sprite = spoiled_breakfast.png
| description = HP up?
| effect = Grants an empty heart container but removes half a heart.
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Balanced Breakfast
| sprite = balanced_breakfast.png
| description = HP + Luck up
| effect = Grants an heart container, a soul heart and 1 luck
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Hearty Breakfast
| sprite = hearty_breakfast.png
| description = HP + DMG + Luck up!
| effect = Grants an heart container, 0.5 damage, 0.3 tears and 1 luck.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Pot of Gold
| sprite = pot_of_gold.png
| description = Rainbow pennies!
| effect = Replaces keys, bombs and most pennies with rainbow pennies.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Glass Idol
| sprite = glass_idol.png
| description = Shattering Resurgance
| effect = Spawns a glass idol familiar that can block 3 hits. If Isaac dies while the idol is not broken, Isaac will revive.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Battery Acid
| sprite = battery_acid.png
| description = PH down
| effect = Doubles the rate of charge for active items, but causes charge to drain periodically.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Doggy Bag
| sprite = doggy_bag.png
| description = Clean up after yourself
| effect = Taking damage spawns a random poop. Isaac can pick up any poop by walking into them.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Dad's Mitt
| sprite = dads_mitt.png
| description = Curve ball!
| effect = Isaac's tears become influenced by his movement.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Lil Bishop
| sprite = lil_bishop.png
| description = Shielding friend
| effect = Spawns a bishop familiar that blocks shots. Blocking a shot may cause it to protect Isaac from damage for a few seconds.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Rainbow Fragment
| sprite = rainbow_fragment.png
| description = Taste the rainbow
| effect = Grants 1 luck and spawns 4 rainbow pennies.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Witch Doctor Mask
| sprite = witch_doctor_mask.png
| description = Spiritual medicine
| effect = Replaces pills with spirit pills, which activate a spirit orb alongside their regular effect.
| quality = 2
| volume = 1
}}
}}
==Joke Items==
{{ ItemsTable
|
{{ItemRow
| name = Golden Breakfast
| sprite = golden_breakfast.png
| description = HP up * 12!!!
| effect = Grants 12 empty heart containers, which instantly kills Isaac.
| quality = 5
| volume = 1
}}
{{ItemRow
| name = Saataa Andagii
| sprite = saataa_andagii.png
| description = Saataa andagi
| effect = Grants half a max heart and heals 2 full hearts.
| quality = 6
| volume = 1
}}
}}
==Unused Items==
===Active Items===
{{ ItemsTable
| is_active = yes
|
{{ItemRow
| name = Dice Dice
| sprite = dice_dice.png
| description = Paradice?
| effect = Activates a random dice room effect.
| charge = 6
| charge_type = rooms
| quality = 1
| volume = 1
}}
}}
===Passive Items===
{{ ItemsTable
|
{{ItemRow
| name = Black Eye
| sprite = black_eye.png
| description = Owchie + Tears up!
| effect = Grants a tears up. Tears fired from the left eye have extra knockback.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Glass Heart
| sprite = glass_heart.png
| description = Glassy
| effect = Taking damage in a room for the first time deals extra damage. Clearing a room without receiving damage fully heals Isaac.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Scripulous Fingore
| sprite = scripulous_fingore.png
| description = Nuh-uh-uh!
| effect = Spawns a scripulous fingore familar that points at an enemy in the room and deals damage to it.
| quality = 2
| volume = 1
}}
}}
29aa56d3f5244dd2b2320be08fe098e479946fce
189
188
2024-01-31T11:24:29Z
Kattack
400457
made hearty breakfast q3
wikitext
text/x-wiki
==Active Items==
{{ ItemsTable
| is_active = yes
|
{{ItemRow
| name = Globin In A Bucket
| sprite = globin_in_a_bucket.png
| description = Fleshy friends
| effect = Throws a friendly pile of meat that turns into a globin
| charge_type = rooms
| charge = 6
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Golden Shovel
| sprite = golden_shovel.png
| description = Strike Gold!
| effect = Digs up a couple of golden pickups and chests
| charge_type = rooms
| charge = 8
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Empty Slot
| sprite = empty_slot.png
| description = 99% of gamblers quit before they make it big
| effect = Inserts a coin. Every coin inserted after the 10th has a chance of making it explode into a lot of coins.
| charge_type = coin
| charge = 1
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Shattered Orb
| sprite = shattered_orb.png
| description = Fragile Vessel
| effect = Throws an orb that captures an enemy's soul into a spirit orb.
| charge_type = rooms
| charge = 4
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Prismatic Dice
| sprite = prismatic_dice.png
| description = Quantity over quality
| effect = Splits items into two of lower quality.
| charge_type = rooms
| charge = 6
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Leviticus
| sprite = leviticus.png
| description = Purify your soul
| effect = Grants an eternal heart. Replaces the boss item with an angel item.
| charge_type = soul hearts
| charge = 6
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Mirror Key
| sprite = mirror_key.png
| description = Otherside
| effect = Opens a mirror door to a mirrored version of the current room.
| charge_type = rooms
| charge = 4
| quality = 3
| volume = 1
}}
}}
==Passive Items==
{{ ItemsTable
|
{{ItemRow
| name = Milkshake
| sprite = milkshake.png
| description = All stats shaken Up!
| effect = Grants a 1.1x to 1.5x multiplier to every stat.
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Firecracker Flower
| sprite = firecracker_flower.png
| description = Bloom and Doom
| effect = Replaces some tears with seeds that stick to enemies and explode after 5 seconds.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Sharp Cursor
| sprite = sharp_cursor.png
| description = Clicky clicky click
| effect = Spawns a mouse cursor that targets the furthest enemy and deals damage every time Isaac presses the fire buttons.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = La Chancla
| sprite = la_chancla.png
| description = Este nalgaso te va a doler hasta el año que viene
| effect = +0.1 speed up. Makes Isaac immune to stomping attacks.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Lyra
| sprite = lyra.png
| description = Melodic spirits
| effect = Makes spirit orbs more common. Using a spirit orb starts a music minigame, completing successfully it doubles the orb effect.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Spirit Bum
| sprite = spirit_bum.png
| description = He wants your soul
| effect = Spawns a bum that picks up soul hearts and drops spirit orbs in return.
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Celestial Mirror
| sprite = celestial_mirror.png
| description = It's impossible to outrun your own reflection
| effect = Spawns a reflection of Isaac which mirrors its movements across the room, dealing contact damage to enemies.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Sickle Cell
| sprite = sickle_cell.png
| description = Piercing + Bloody tears
| effect = Grants piercing tears that cause enemies to bleed out.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Spoiled Breakfast
| sprite = spoiled_breakfast.png
| description = HP up?
| effect = Grants an empty heart container but removes half a heart.
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Balanced Breakfast
| sprite = balanced_breakfast.png
| description = HP + Luck up
| effect = Grants an heart container, a soul heart and 1 luck
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Hearty Breakfast
| sprite = hearty_breakfast.png
| description = HP + DMG + Luck up!
| effect = Grants an heart container, 0.5 damage, 0.3 tears and 1 luck.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Pot of Gold
| sprite = pot_of_gold.png
| description = Rainbow pennies!
| effect = Replaces keys, bombs and most pennies with rainbow pennies.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Glass Idol
| sprite = glass_idol.png
| description = Shattering Resurgance
| effect = Spawns a glass idol familiar that can block 3 hits. If Isaac dies while the idol is not broken, Isaac will revive.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Battery Acid
| sprite = battery_acid.png
| description = PH down
| effect = Doubles the rate of charge for active items, but causes charge to drain periodically.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Doggy Bag
| sprite = doggy_bag.png
| description = Clean up after yourself
| effect = Taking damage spawns a random poop. Isaac can pick up any poop by walking into them.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Dad's Mitt
| sprite = dads_mitt.png
| description = Curve ball!
| effect = Isaac's tears become influenced by his movement.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Lil Bishop
| sprite = lil_bishop.png
| description = Shielding friend
| effect = Spawns a bishop familiar that blocks shots. Blocking a shot may cause it to protect Isaac from damage for a few seconds.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Rainbow Fragment
| sprite = rainbow_fragment.png
| description = Taste the rainbow
| effect = Grants 1 luck and spawns 4 rainbow pennies.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Witch Doctor Mask
| sprite = witch_doctor_mask.png
| description = Spiritual medicine
| effect = Replaces pills with spirit pills, which activate a spirit orb alongside their regular effect.
| quality = 2
| volume = 1
}}
}}
==Joke Items==
{{ ItemsTable
|
{{ItemRow
| name = Golden Breakfast
| sprite = golden_breakfast.png
| description = HP up * 12!!!
| effect = Grants 12 empty heart containers, which instantly kills Isaac.
| quality = 5
| volume = 1
}}
{{ItemRow
| name = Saataa Andagii
| sprite = saataa_andagii.png
| description = Saataa andagi
| effect = Grants half a max heart and heals 2 full hearts.
| quality = 6
| volume = 1
}}
}}
==Unused Items==
===Active Items===
{{ ItemsTable
| is_active = yes
|
{{ItemRow
| name = Dice Dice
| sprite = dice_dice.png
| description = Paradice?
| effect = Activates a random dice room effect.
| charge = 6
| charge_type = rooms
| quality = 1
| volume = 1
}}
}}
===Passive Items===
{{ ItemsTable
|
{{ItemRow
| name = Black Eye
| sprite = black_eye.png
| description = Owchie + Tears up!
| effect = Grants a tears up. Tears fired from the left eye have extra knockback.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Glass Heart
| sprite = glass_heart.png
| description = Glassy
| effect = Taking damage in a room for the first time deals extra damage. Clearing a room without receiving damage fully heals Isaac.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Scripulous Fingore
| sprite = scripulous_fingore.png
| description = Nuh-uh-uh!
| effect = Spawns a scripulous fingore familar that points at an enemy in the room and deals damage to it.
| quality = 2
| volume = 1
}}
}}
bd07acd2185de619ceecbdf61883f916be455874
190
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400457
edit unused item descriptions
wikitext
text/x-wiki
==Active Items==
{{ ItemsTable
| is_active = yes
|
{{ItemRow
| name = Globin In A Bucket
| sprite = globin_in_a_bucket.png
| description = Fleshy friends
| effect = Throws a friendly pile of meat that turns into a globin
| charge_type = rooms
| charge = 6
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Golden Shovel
| sprite = golden_shovel.png
| description = Strike Gold!
| effect = Digs up a couple of golden pickups and chests
| charge_type = rooms
| charge = 8
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Empty Slot
| sprite = empty_slot.png
| description = 99% of gamblers quit before they make it big
| effect = Inserts a coin. Every coin inserted after the 10th has a chance of making it explode into a lot of coins.
| charge_type = coin
| charge = 1
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Shattered Orb
| sprite = shattered_orb.png
| description = Fragile Vessel
| effect = Throws an orb that captures an enemy's soul into a spirit orb.
| charge_type = rooms
| charge = 4
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Prismatic Dice
| sprite = prismatic_dice.png
| description = Quantity over quality
| effect = Splits items into two of lower quality.
| charge_type = rooms
| charge = 6
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Leviticus
| sprite = leviticus.png
| description = Purify your soul
| effect = Grants an eternal heart. Replaces the boss item with an angel item.
| charge_type = soul hearts
| charge = 6
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Mirror Key
| sprite = mirror_key.png
| description = Otherside
| effect = Opens a mirror door to a mirrored version of the current room.
| charge_type = rooms
| charge = 4
| quality = 3
| volume = 1
}}
}}
==Passive Items==
{{ ItemsTable
|
{{ItemRow
| name = Milkshake
| sprite = milkshake.png
| description = All stats shaken Up!
| effect = Grants a 1.1x to 1.5x multiplier to every stat.
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Firecracker Flower
| sprite = firecracker_flower.png
| description = Bloom and Doom
| effect = Replaces some tears with seeds that stick to enemies and explode after 5 seconds.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Sharp Cursor
| sprite = sharp_cursor.png
| description = Clicky clicky click
| effect = Spawns a mouse cursor that targets the furthest enemy and deals damage every time Isaac presses the fire buttons.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = La Chancla
| sprite = la_chancla.png
| description = Este nalgaso te va a doler hasta el año que viene
| effect = +0.1 speed up. Makes Isaac immune to stomping attacks.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Lyra
| sprite = lyra.png
| description = Melodic spirits
| effect = Makes spirit orbs more common. Using a spirit orb starts a music minigame, completing successfully it doubles the orb effect.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Spirit Bum
| sprite = spirit_bum.png
| description = He wants your soul
| effect = Spawns a bum that picks up soul hearts and drops spirit orbs in return.
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Celestial Mirror
| sprite = celestial_mirror.png
| description = It's impossible to outrun your own reflection
| effect = Spawns a reflection of Isaac which mirrors its movements across the room, dealing contact damage to enemies.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Sickle Cell
| sprite = sickle_cell.png
| description = Piercing + Bloody tears
| effect = Grants piercing tears that cause enemies to bleed out.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Spoiled Breakfast
| sprite = spoiled_breakfast.png
| description = HP up?
| effect = Grants an empty heart container but removes half a heart.
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Balanced Breakfast
| sprite = balanced_breakfast.png
| description = HP + Luck up
| effect = Grants an heart container, a soul heart and 1 luck
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Hearty Breakfast
| sprite = hearty_breakfast.png
| description = HP + DMG + Luck up!
| effect = Grants an heart container, 0.5 damage, 0.3 tears and 1 luck.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Pot of Gold
| sprite = pot_of_gold.png
| description = Rainbow pennies!
| effect = Replaces keys, bombs and most pennies with rainbow pennies.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Glass Idol
| sprite = glass_idol.png
| description = Shattering Resurgance
| effect = Spawns a glass idol familiar that can block 3 hits. If Isaac dies while the idol is not broken, Isaac will revive.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Battery Acid
| sprite = battery_acid.png
| description = PH down
| effect = Doubles the rate of charge for active items, but causes charge to drain periodically.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Doggy Bag
| sprite = doggy_bag.png
| description = Clean up after yourself
| effect = Taking damage spawns a random poop. Isaac can pick up any poop by walking into them.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Dad's Mitt
| sprite = dads_mitt.png
| description = Curve ball!
| effect = Isaac's tears become influenced by his movement.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Lil Bishop
| sprite = lil_bishop.png
| description = Shielding friend
| effect = Spawns a bishop familiar that blocks shots. Blocking a shot may cause it to protect Isaac from damage for a few seconds.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Rainbow Fragment
| sprite = rainbow_fragment.png
| description = Taste the rainbow
| effect = Grants 1 luck and spawns 4 rainbow pennies.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Witch Doctor Mask
| sprite = witch_doctor_mask.png
| description = Spiritual medicine
| effect = Replaces pills with spirit pills, which activate a spirit orb alongside their regular effect.
| quality = 2
| volume = 1
}}
}}
==Joke Items==
{{ ItemsTable
|
{{ItemRow
| name = Golden Breakfast
| sprite = golden_breakfast.png
| description = HP up * 12!!!
| effect = Grants 12 empty heart containers, which instantly kills Isaac.
| quality = 5
| volume = 1
}}
{{ItemRow
| name = Saataa Andagii
| sprite = saataa_andagii.png
| description = Saataa andagi
| effect = Grants half a max heart and heals 2 full hearts.
| quality = 6
| volume = 1
}}
}}
==Unused Items==
===Active Items===
{{ ItemsTable
| is_active = yes
|
{{ItemRow
| name = Dice Dice
| sprite = dice_dice.png
| description = Paradice?
| effect = Activates a random dice room effect.
| charge = 6
| charge_type = rooms
| quality = 1
| volume = 1
}}
}}
===Passive Items===
{{ ItemsTable
|
{{ItemRow
| name = Black Eye
| sprite = black_eye.png
| description = Owchie + Tears up!
| effect = Grants a tears up. Tears fired from the left eye have extra knockback.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Glass Heart
| sprite = glass_heart.png
| description = Glassy
| effect = Taking damage in a room for the first time deals extra damage. Clearing a room without receiving damage heals isaac for a half heart or half soul heart if full.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Scripulous Fingore
| sprite = scripulous_fingore.png
| description = Nuh-uh-uh!
| effect = Spawns a scripulous fingore familiar that points at an enemy in the room inflicting it with the marked status effect. Leaves after that enemy dies.
| quality = 2
| volume = 1
}}
}}
d3b232f61a3eaf82abd39002758b056d40a94090
File:Spirit of druidity.png
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Spirit of conductivity.png
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Spirit of inferno.png
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Spirit of clairvoyance.png
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File:Spirit of revenance.png
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Spirit of salvation.png
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File:Spirit of sacrilege.png
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File:Spirit of deluge.png
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Spirit of terrastrium.png
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Spirit of chaos.png
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Spirit of virulence.png
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da39a3ee5e6b4b0d3255bfef95601890afd80709
Template:ChargeIcon
10
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{{#switch: {{{1}}}
| normal = [[file:active_charge_{{{2}}}.png|link=|Charge icon]] {{{2}}} rooms
| timed = [[file:active_charge_timed.png|link=|Charge icon]] {{{2}}} seconds
| [[file:active_charge_{{{2}}}.png|link=|Charge icon]] {{{1}}}
}}
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{{#switch: {{{1}}}
| normal = {{{!}} [[file:active_charge_{{{2}}}.png|link=|Charge icon]] {{!}}{{!}} {{{2}}} rooms {{!}}}
| timed = [[file:active_charge_timed.png|link=|Charge icon]] {{{2}}} seconds
| [[file:active_charge_{{{2}}}.png|link=|Charge icon]] {{{1}}}
}}
6282e5c58546b396e19e706d1a442211b60d85f4
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{{#switch: {{{1}}}
| normal = {| [[file:active_charge_{{{2}}}.png|link=|Charge icon]] {{!}}{{!}} {{{2}}} rooms |}
| timed = [[file:active_charge_timed.png|link=|Charge icon]] {{{2}}} seconds
| [[file:active_charge_{{{2}}}.png|link=|Charge icon]] {{{1}}}
}}
6d241296a15e2ec77c64e67a0bbaa95fea2f2f99
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{{#switch: {{{1}}}
| normal = [[file:active_charge_{{{2}}}.png|link=|Charge icon]] {{{2}}} rooms
| timed = [[file:active_charge_timed.png|link=|Charge icon]] {{{2}}} seconds
| [[file:active_charge_{{{2}}}.png|link=|Charge icon]] {{{1}}}
}}
ece2aede9842e34ce51a157a2ec17f72440d753b
File:Active charge -1 .png
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da39a3ee5e6b4b0d3255bfef95601890afd80709
Items
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==Active Items==
{{ ItemsTable
| is_active = yes
|
{{ItemRow
| name = Globin In A Bucket
| sprite = globin_in_a_bucket.png
| description = Fleshy friends
| effect = Throws a friendly pile of meat that turns into a globin
| charge_type = normal
| charge = 6
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Golden Shovel
| sprite = golden_shovel.png
| description = Strike Gold!
| effect = Digs up a couple of golden pickups and chests
| charge_type = normal
| charge = 8
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Empty Slot
| sprite = empty_slot.png
| description = 99% of gamblers quit before they make it big
| effect = Inserts a coin. Every coin inserted after the 10th has a chance of making it explode into a lot of coins.
| charge_type = 1 coin
| charge = -1
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Shattered Orb
| sprite = shattered_orb.png
| description = Fragile Vessel
| effect = Throws an orb that captures an enemy's soul into a spirit orb.
| charge_type = normal
| charge = 4
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Prismatic Dice
| sprite = prismatic_dice.png
| description = Quantity over quality
| effect = Splits items into two of lower quality.
| charge_type = normal
| charge = 6
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Leviticus
| sprite = leviticus.png
| description = Purify your soul
| effect = Grants an eternal heart. Replaces the boss item with an angel item.
| charge_type = 4 soul hearts
| charge = 6
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Mirror Key
| sprite = mirror_key.png
| description = Otherside
| effect = Opens a mirror door to a mirrored version of the current room.
| charge_type = normal
| charge = 4
| quality = 3
| volume = 1
}}
}}
==Passive Items==
{{ ItemsTable
|
{{ItemRow
| name = Milkshake
| sprite = milkshake.png
| description = All stats shaken Up!
| effect = Grants a 1.1x to 1.5x multiplier to every stat.
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Firecracker Flower
| sprite = firecracker_flower.png
| description = Bloom and Doom
| effect = Replaces some tears with seeds that stick to enemies and explode after 5 seconds.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Sharp Cursor
| sprite = sharp_cursor.png
| description = Clicky clicky click
| effect = Spawns a mouse cursor that targets the furthest enemy and deals damage every time Isaac presses the fire buttons.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = La Chancla
| sprite = la_chancla.png
| description = Este nalgaso te va a doler hasta el año que viene
| effect = +0.1 speed up. Makes Isaac immune to stomping attacks.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Lyra
| sprite = lyra.png
| description = Melodic spirits
| effect = Makes spirit orbs more common. Using a spirit orb starts a music minigame, completing successfully it doubles the orb effect.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Spirit Bum
| sprite = spirit_bum.png
| description = He wants your soul
| effect = Spawns a bum that picks up soul hearts and drops spirit orbs in return.
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Celestial Mirror
| sprite = celestial_mirror.png
| description = It's impossible to outrun your own reflection
| effect = Spawns a reflection of Isaac which mirrors its movements across the room, dealing contact damage to enemies.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Sickle Cell
| sprite = sickle_cell.png
| description = Piercing + Bloody tears
| effect = Grants piercing tears that cause enemies to bleed out.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Spoiled Breakfast
| sprite = spoiled_breakfast.png
| description = HP up?
| effect = Grants an empty heart container but removes half a heart.
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Balanced Breakfast
| sprite = balanced_breakfast.png
| description = HP + Luck up
| effect = Grants an heart container, a soul heart and 1 luck
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Hearty Breakfast
| sprite = hearty_breakfast.png
| description = HP + DMG + Luck up!
| effect = Grants an heart container, 0.5 damage, 0.3 tears and 1 luck.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Pot of Gold
| sprite = pot_of_gold.png
| description = Rainbow pennies!
| effect = Replaces keys, bombs and most pennies with rainbow pennies.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Glass Idol
| sprite = glass_idol.png
| description = Shattering Resurgance
| effect = Spawns a glass idol familiar that can block 3 hits. If Isaac dies while the idol is not broken, Isaac will revive.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Battery Acid
| sprite = battery_acid.png
| description = PH down
| effect = Doubles the rate of charge for active items, but causes charge to drain periodically.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Doggy Bag
| sprite = doggy_bag.png
| description = Clean up after yourself
| effect = Taking damage spawns a random poop. Isaac can pick up any poop by walking into them.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Dad's Mitt
| sprite = dads_mitt.png
| description = Curve ball!
| effect = Isaac's tears become influenced by his movement.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Lil Bishop
| sprite = lil_bishop.png
| description = Shielding friend
| effect = Spawns a bishop familiar that blocks shots. Blocking a shot may cause it to protect Isaac from damage for a few seconds.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Rainbow Fragment
| sprite = rainbow_fragment.png
| description = Taste the rainbow
| effect = Grants 1 luck and spawns 4 rainbow pennies.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Witch Doctor Mask
| sprite = witch_doctor_mask.png
| description = Spiritual medicine
| effect = Replaces pills with spirit pills, which activate a spirit orb alongside their regular effect.
| quality = 2
| volume = 1
}}
}}
==Joke Items==
{{ ItemsTable
|
{{ItemRow
| name = Golden Breakfast
| sprite = golden_breakfast.png
| description = HP up * 12!!!
| effect = Grants 12 empty heart containers, which instantly kills Isaac.
| quality = 5
| volume = 1
}}
{{ItemRow
| name = Saataa Andagii
| sprite = saataa_andagii.png
| description = Saataa andagi
| effect = Grants half a max heart and heals 2 full hearts.
| quality = 6
| volume = 1
}}
}}
==Unused Items==
===Active Items===
{{ ItemsTable
| is_active = yes
|
{{ItemRow
| name = Dice Dice
| sprite = dice_dice.png
| description = Paradice?
| effect = Activates a random dice room effect.
| charge = 6
| charge_type = rooms
| quality = 1
| volume = 1
}}
}}
===Passive Items===
{{ ItemsTable
|
{{ItemRow
| name = Black Eye
| sprite = black_eye.png
| description = Owchie + Tears up!
| effect = Grants a tears up. Tears fired from the left eye have extra knockback.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Glass Heart
| sprite = glass_heart.png
| description = Glassy
| effect = Taking damage in a room for the first time deals extra damage. Clearing a room without receiving damage heals isaac for a half heart or half soul heart if full.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Scripulous Fingore
| sprite = scripulous_fingore.png
| description = Nuh-uh-uh!
| effect = Spawns a scripulous fingore familiar that points at an enemy in the room inflicting it with the marked status effect. Leaves after that enemy dies.
| quality = 2
| volume = 1
}}
}}
2ea7414787f8c5701cb3a57a48d7fae8d8965736
Template:ItemPoolIcon
10
14
210
132
2024-01-31T12:03:01Z
ThiccoCatto
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wikitext
text/x-wiki
{{#switch: {{{1}}}
| treasure = [[file:treasure_room_pool.png|24x24px|link=|Treasure Room Pool Icon]] Treasure room
| shop = [[file:shop_pool.png|24x24px|link=|Shop Pool Icon]] Shop
| boss = [[file:boss_pool.png|24x24px|link=|Boss Pool Icon]] Boss
| devil = [[file:devil_room_pool.png|24x24px|link=|Devil Room Pool Icon]] Devil room
| angel = [[file:angel_room_pool.png|24x24px|link=|Angel Room Pool Icon]] Angel room
| secret = [[file:secret_room_pool.png|24x24px|link=|Secret Room Pool Icon]] Secret room
| library = [[file:library_pool.png|24x24px|link=|Library Pool Icon]] Library
| shell_game = [[file:shell_game_pool.png|24x24px|link=|Shell Game Pool Icon]] Shell game
| golden_chest = [[file:golden_chest_pool.png|24x24px|link=|Golden Chest Pool Icon]] Golden chest
| red_chest = [[file:red_chest_pool.png|24x24px|link=|Red Chest Pool Icon]] Red Chest
| beggar = [[file:beggar_pool.png|24x24px|link=|Beggar Pool Icon]] Beggar
| devil_beggar = [[file:devil_beggar_pool.png|24x24px|link=|Devil Beggar Pool Icon]] Devil beggar
| curse = [[file:curse_room_pool.png|24x24px|link=|Curse Room Pool Icon]] Curse room
| key_beggar = [[file:key_beggar_pool.png|24x24px|link=|Key Beggar Pool Icon]] Key beggar
| battery_beggar = [[file:battery_beggar_pool.png|24x24px|link=|Battery Beggar Pool Icon]] Battery beggar
| moms_chest = [[file:moms_chest_pool.png|24x24px|link=|Mom's Chest Pool Icon]] Mom's chest
| greed_treasure = [[file:greed_treasure_room_pool.png|24x24px|link=|Greed Treasure Room Pool Icon]] Greed treasure room
| greed_boss = [[file:greed_boss_pool.png|24x24px|link=|Greed Boss Pool Icon]] Greed boss
| greed_shop = [[file:greed_shop_pool.png|24x24px|link=|Greed Shop Pool Icon]] Greed shop
| greed_curse = [[file:greed_curse_room_pool.png|24x24px|link=|Greed Curse Room Pool Icon]] Greed curse room
| greed_devil = [[file:greed_devil_room_pool.png|24x24px|link=|Greed Devil Room Pool Icon]] Greed devil room
| greed_angel = [[file:greed_angel_room_pool.png|24x24px|link=|Greed Angel Room Pool Icon]] Greed angel room
| greed_secret = [[file:greed_secret_room_pool.png|24x24px|link=|Greed Secret Room Pool Icon]] Greed secret room
| crane_game = [[file:crane_game_pool.png|24x24px|link=|Crane Game Pool Icon]] Crane game
| ultra_secret = [[file:ultra_secret_room_pool.png|24x24px|link=|Ultra Secret Room Pool Icon]] Ultra secret room
| bomb_beggar = [[file:bomb_beggar_pool.png|24x24px|link=|Bomb Beggar Pool Icon]] Bomb beggar
| planetarium = [[file:planetarium_pool.png|24x24px|link=|Planetarium Pool Icon]] Planetarium
| old_chest = [[file:old_chest_pool.png|24x24px|link=|Old Chest Pool Icon]] Old chest
| baby_shop = [[file:baby_shop_pool.png|24x24px|link=|Baby Shop Pool Icon]] Baby shop
| wooden_chest = [[file:wooden_chest_pool.png|24x24px|link=|Wooden Chest Pool Icon]] Wooden chest
| rotten_beggar = [[file:rotten_beggar_pool.png|24x24px|link=|Rotten Beggar Pool Icon]] Rotten beggar
| No pool {{{1}}}
}}
40f584b4f2c4a664d621beaa397554e73210f773
224
210
2024-01-31T13:08:42Z
ThiccoCatto
399459
wikitext
text/x-wiki
{{#switch: {{{greed}}}
| no = [[file:normal_hard_indicator.png|24x24px|link=|Normal and hard modes only]]
| only = [[file:greed_greedier_indicator.png|24x24px|link=|Greed and greedier only]]
| both = [[file:normal_hard_indicator.png|24x24px|link=|Normal and hard modes only]][[file:greed_greedier_indicator.png|24x24px|link=|Greed and greedier only]]
}}
{{#switch: {{{1}}}
| treasure = [[file:treasure_room_pool.png|24x24px|link=|Treasure Room Pool]] Treasure room
| shop = [[file:shop_pool.png|24x24px|link=|Shop Pool]] Shop
| boss = [[file:boss_pool.png|24x24px|link=|Boss Pool]] Boss
| devil = [[file:devil_room_pool.png|24x24px|link=|Devil Room Pool]] Devil room
| angel = [[file:angel_room_pool.png|24x24px|link=|Angel Room Pool]] Angel room
| secret = [[file:secret_room_pool.png|24x24px|link=|Secret Room Pool]] Secret room
| library = [[file:library_pool.png|24x24px|link=|Library Pool]] Library
| shell_game = [[file:shell_game_pool.png|24x24px|link=|Shell Game Pool]] Shell game
| golden_chest = [[file:golden_chest_pool.png|24x24px|link=|Golden Chest Pool]] Golden chest
| red_chest = [[file:red_chest_pool.png|24x24px|link=|Red Chest Pool]] Red Chest
| beggar = [[file:beggar_pool.png|24x24px|link=|Beggar Pool]] Beggar
| devil_beggar = [[file:devil_beggar_pool.png|24x24px|link=|Devil Beggar Pool]] Devil beggar
| curse = [[file:curse_room_pool.png|24x24px|link=|Curse Room Pool]] Curse room
| key_beggar = [[file:key_beggar_pool.png|24x24px|link=|Key Beggar Pool]] Key beggar
| battery_beggar = [[file:battery_beggar_pool.png|24x24px|link=|Battery Beggar Pool]] Battery beggar
| moms_chest = [[file:moms_chest_pool.png|24x24px|link=|Mom's Chest Pool]] Mom's chest
| crane_game = [[file:crane_game_pool.png|24x24px|link=|Crane Game Pool]] Crane game
| ultra_secret = [[file:ultra_secret_room_pool.png|24x24px|link=|Ultra Secret Room Pool]] Ultra secret room
| bomb_beggar = [[file:bomb_beggar_pool.png|24x24px|link=|Bomb Beggar Pool]] Bomb beggar
| planetarium = [[file:planetarium_pool.png|24x24px|link=|Planetarium Pool]] Planetarium
| old_chest = [[file:old_chest_pool.png|24x24px|link=|Old Chest Pool]] Old chest
| baby_shop = [[file:baby_shop_pool.png|24x24px|link=|Baby Shop Pool]] Baby shop
| wooden_chest = [[file:wooden_chest_pool.png|24x24px|link=|Wooden Chest Pool]] Wooden chest
| rotten_beggar = [[file:rotten_beggar_pool.png|24x24px|link=|Rotten Beggar Pool]] Rotten beggar
| No pool {{{1}}}
}}
869bf2d167de3b0e4310b72af949d56def081e34
227
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2024-01-31T13:13:18Z
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wikitext
text/x-wiki
{{#switch: {{{greed}}}
| no = [[file:normal_hard_indicator.png|18x18px|link=|Normal and hard modes only]]
| only = [[file:greed_greedier_indicator.png|18x18px|link=|Greed and greedier only]]
| both = [[file:normal_hard_indicator.png|18x18px|link=|Normal and hard modes]][[file:greed_greedier_indicator.png|18x18px|link=|Greed and greedier]]
}}
{{#switch: {{{1}}}
| treasure = [[file:treasure_room_pool.png|18x18px|link=|Treasure Room Pool]] Treasure room
| shop = [[file:shop_pool.png|18x18px|link=|Shop Pool]] Shop
| boss = [[file:boss_pool.png|18x18px|link=|Boss Pool]] Boss
| devil = [[file:devil_room_pool.png|18x18px|link=|Devil Room Pool]] Devil room
| angel = [[file:angel_room_pool.png|18x18px|link=|Angel Room Pool]] Angel room
| secret = [[file:secret_room_pool.png|18x18px|link=|Secret Room Pool]] Secret room
| library = [[file:library_pool.png|18x18px|link=|Library Pool]] Library
| shell_game = [[file:shell_game_pool.png|18x18px|link=|Shell Game Pool]] Shell game
| golden_chest = [[file:golden_chest_pool.png|18x18px|link=|Golden Chest Pool]] Golden chest
| red_chest = [[file:red_chest_pool.png|18x18px|link=|Red Chest Pool]] Red Chest
| beggar = [[file:beggar_pool.png|18x18px|link=|Beggar Pool]] Beggar
| devil_beggar = [[file:devil_beggar_pool.png|18x18px|link=|Devil Beggar Pool]] Devil beggar
| curse = [[file:curse_room_pool.png|18x18px|link=|Curse Room Pool]] Curse room
| key_beggar = [[file:key_beggar_pool.png|18x18px|link=|Key Beggar Pool]] Key beggar
| battery_beggar = [[file:battery_beggar_pool.png|18x18px|link=|Battery Beggar Pool]] Battery beggar
| moms_chest = [[file:moms_chest_pool.png|18x18px|link=|Mom's Chest Pool]] Mom's chest
| crane_game = [[file:crane_game_pool.png|18x18px|link=|Crane Game Pool]] Crane game
| ultra_secret = [[file:ultra_secret_room_pool.png|18x18px|link=|Ultra Secret Room Pool]] Ultra secret room
| bomb_beggar = [[file:bomb_beggar_pool.png|18x18px|link=|Bomb Beggar Pool]] Bomb beggar
| planetarium = [[file:planetarium_pool.png|18x18px|link=|Planetarium Pool]] Planetarium
| old_chest = [[file:old_chest_pool.png|18x18px|link=|Old Chest Pool]] Old chest
| baby_shop = [[file:baby_shop_pool.png|18x18px|link=|Baby Shop Pool]] Baby shop
| wooden_chest = [[file:wooden_chest_pool.png|18x18px|link=|Wooden Chest Pool]] Wooden chest
| rotten_beggar = [[file:rotten_beggar_pool.png|18x18px|link=|Rotten Beggar Pool]] Rotten beggar
| No pool {{{1}}}
}}
4d4601873a647a56e30870cac828e48e64146c35
228
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2024-01-31T13:15:37Z
ThiccoCatto
399459
wikitext
text/x-wiki
{{#switch: {{{greed}}}
| no = [[file:normal_hard_indicator.png|18x18px|link=|Normal and hard modes only]]
| only = [[file:greed_greedier_indicator.png|18x18px|link=|Greed and greedier modes only]]
| both = [[file:normal_hard_indicator.png|18x18px|link=|Normal and hard]][[file:greed_greedier_indicator.png|18x18px|link=|Greed and greedier]]
}}
{{#switch: {{{1}}}
| treasure = [[file:treasure_room_pool.png|18x18px|link=|Treasure Room Pool]] Treasure
| shop = [[file:shop_pool.png|18x18px|link=|Shop Pool]] Shop
| boss = [[file:boss_pool.png|18x18px|link=|Boss Pool]] Boss
| devil = [[file:devil_room_pool.png|18x18px|link=|Devil Room Pool]] Devil room
| angel = [[file:angel_room_pool.png|18x18px|link=|Angel Room Pool]] Angel room
| secret = [[file:secret_room_pool.png|18x18px|link=|Secret Room Pool]] Secret room
| library = [[file:library_pool.png|18x18px|link=|Library Pool]] Library
| shell_game = [[file:shell_game_pool.png|18x18px|link=|Shell Game Pool]] Shell game
| golden_chest = [[file:golden_chest_pool.png|18x18px|link=|Golden Chest Pool]] Golden chest
| red_chest = [[file:red_chest_pool.png|18x18px|link=|Red Chest Pool]] Red Chest
| beggar = [[file:beggar_pool.png|18x18px|link=|Beggar Pool]] Beggar
| devil_beggar = [[file:devil_beggar_pool.png|18x18px|link=|Devil Beggar Pool]] Devil beggar
| curse = [[file:curse_room_pool.png|18x18px|link=|Curse Room Pool]] Curse room
| key_beggar = [[file:key_beggar_pool.png|18x18px|link=|Key Beggar Pool]] Key beggar
| battery_beggar = [[file:battery_beggar_pool.png|18x18px|link=|Battery Beggar Pool]] Battery beggar
| moms_chest = [[file:moms_chest_pool.png|18x18px|link=|Mom's Chest Pool]] Mom's chest
| crane_game = [[file:crane_game_pool.png|18x18px|link=|Crane Game Pool]] Crane game
| ultra_secret = [[file:ultra_secret_room_pool.png|18x18px|link=|Ultra Secret Room Pool]] Ultra secret room
| bomb_beggar = [[file:bomb_beggar_pool.png|18x18px|link=|Bomb Beggar Pool]] Bomb beggar
| planetarium = [[file:planetarium_pool.png|18x18px|link=|Planetarium Pool]] Planetarium
| old_chest = [[file:old_chest_pool.png|18x18px|link=|Old Chest Pool]] Old chest
| baby_shop = [[file:baby_shop_pool.png|18x18px|link=|Baby Shop Pool]] Baby shop
| wooden_chest = [[file:wooden_chest_pool.png|18x18px|link=|Wooden Chest Pool]] Wooden chest
| rotten_beggar = [[file:rotten_beggar_pool.png|18x18px|link=|Rotten Beggar Pool]] Rotten beggar
| No pool {{{1}}}
}}
536de4f6e1050496f83107c85bb78522f5d1a0f2
229
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2024-01-31T13:15:55Z
ThiccoCatto
399459
wikitext
text/x-wiki
{{#switch: {{{greed}}}
| no = [[file:normal_hard_indicator.png|18x18px|link=|Normal and hard modes only]]
| only = [[file:greed_greedier_indicator.png|18x18px|link=|Greed and greedier modes only]]
| both = [[file:normal_hard_indicator.png|18x18px|link=|Normal and hard]][[file:greed_greedier_indicator.png|18x18px|link=|Greed and greedier]]
}}
{{#switch: {{{1}}}
| treasure = [[file:treasure_room_pool.png|18x18px|link=|Treasure Room Pool]] d
| shop = [[file:shop_pool.png|18x18px|link=|Shop Pool]] Shop
| boss = [[file:boss_pool.png|18x18px|link=|Boss Pool]] Boss
| devil = [[file:devil_room_pool.png|18x18px|link=|Devil Room Pool]] Devil room
| angel = [[file:angel_room_pool.png|18x18px|link=|Angel Room Pool]] Angel room
| secret = [[file:secret_room_pool.png|18x18px|link=|Secret Room Pool]] Secret room
| library = [[file:library_pool.png|18x18px|link=|Library Pool]] Library
| shell_game = [[file:shell_game_pool.png|18x18px|link=|Shell Game Pool]] Shell game
| golden_chest = [[file:golden_chest_pool.png|18x18px|link=|Golden Chest Pool]] Golden chest
| red_chest = [[file:red_chest_pool.png|18x18px|link=|Red Chest Pool]] Red Chest
| beggar = [[file:beggar_pool.png|18x18px|link=|Beggar Pool]] Beggar
| devil_beggar = [[file:devil_beggar_pool.png|18x18px|link=|Devil Beggar Pool]] Devil beggar
| curse = [[file:curse_room_pool.png|18x18px|link=|Curse Room Pool]] Curse room
| key_beggar = [[file:key_beggar_pool.png|18x18px|link=|Key Beggar Pool]] Key beggar
| battery_beggar = [[file:battery_beggar_pool.png|18x18px|link=|Battery Beggar Pool]] Battery beggar
| moms_chest = [[file:moms_chest_pool.png|18x18px|link=|Mom's Chest Pool]] Mom's chest
| crane_game = [[file:crane_game_pool.png|18x18px|link=|Crane Game Pool]] Crane game
| ultra_secret = [[file:ultra_secret_room_pool.png|18x18px|link=|Ultra Secret Room Pool]] Ultra secret room
| bomb_beggar = [[file:bomb_beggar_pool.png|18x18px|link=|Bomb Beggar Pool]] Bomb beggar
| planetarium = [[file:planetarium_pool.png|18x18px|link=|Planetarium Pool]] Planetarium
| old_chest = [[file:old_chest_pool.png|18x18px|link=|Old Chest Pool]] Old chest
| baby_shop = [[file:baby_shop_pool.png|18x18px|link=|Baby Shop Pool]] Baby shop
| wooden_chest = [[file:wooden_chest_pool.png|18x18px|link=|Wooden Chest Pool]] Wooden chest
| rotten_beggar = [[file:rotten_beggar_pool.png|18x18px|link=|Rotten Beggar Pool]] Rotten beggar
| No pool {{{1}}}
}}
af0ac78d29a88ff05fd9779672c382ca7a8d9a27
230
229
2024-01-31T13:16:22Z
ThiccoCatto
399459
wikitext
text/x-wiki
{{#switch: {{{greed}}}
| no = [[file:normal_hard_indicator.png|18x18px|link=|Normal and hard modes only]]
| only = [[file:greed_greedier_indicator.png|18x18px|link=|Greed and greedier modes only]]
| both = [[file:normal_hard_indicator.png|18x18px|link=|Normal and hard]][[file:greed_greedier_indicator.png|18x18px|link=|Greed and greedier]]
}} {{#switch: {{{1}}}
| treasure = [[file:treasure_room_pool.png|18x18px|link=|Treasure Room Pool]] Treasure room
| shop = [[file:shop_pool.png|18x18px|link=|Shop Pool]] Shop
| boss = [[file:boss_pool.png|18x18px|link=|Boss Pool]] Boss
| devil = [[file:devil_room_pool.png|18x18px|link=|Devil Room Pool]] Devil room
| angel = [[file:angel_room_pool.png|18x18px|link=|Angel Room Pool]] Angel room
| secret = [[file:secret_room_pool.png|18x18px|link=|Secret Room Pool]] Secret room
| library = [[file:library_pool.png|18x18px|link=|Library Pool]] Library
| shell_game = [[file:shell_game_pool.png|18x18px|link=|Shell Game Pool]] Shell game
| golden_chest = [[file:golden_chest_pool.png|18x18px|link=|Golden Chest Pool]] Golden chest
| red_chest = [[file:red_chest_pool.png|18x18px|link=|Red Chest Pool]] Red Chest
| beggar = [[file:beggar_pool.png|18x18px|link=|Beggar Pool]] Beggar
| devil_beggar = [[file:devil_beggar_pool.png|18x18px|link=|Devil Beggar Pool]] Devil beggar
| curse = [[file:curse_room_pool.png|18x18px|link=|Curse Room Pool]] Curse room
| key_beggar = [[file:key_beggar_pool.png|18x18px|link=|Key Beggar Pool]] Key beggar
| battery_beggar = [[file:battery_beggar_pool.png|18x18px|link=|Battery Beggar Pool]] Battery beggar
| moms_chest = [[file:moms_chest_pool.png|18x18px|link=|Mom's Chest Pool]] Mom's chest
| crane_game = [[file:crane_game_pool.png|18x18px|link=|Crane Game Pool]] Crane game
| ultra_secret = [[file:ultra_secret_room_pool.png|18x18px|link=|Ultra Secret Room Pool]] Ultra secret room
| bomb_beggar = [[file:bomb_beggar_pool.png|18x18px|link=|Bomb Beggar Pool]] Bomb beggar
| planetarium = [[file:planetarium_pool.png|18x18px|link=|Planetarium Pool]] Planetarium
| old_chest = [[file:old_chest_pool.png|18x18px|link=|Old Chest Pool]] Old chest
| baby_shop = [[file:baby_shop_pool.png|18x18px|link=|Baby Shop Pool]] Baby shop
| wooden_chest = [[file:wooden_chest_pool.png|18x18px|link=|Wooden Chest Pool]] Wooden chest
| rotten_beggar = [[file:rotten_beggar_pool.png|18x18px|link=|Rotten Beggar Pool]] Rotten beggar
| No pool {{{1}}}
}}
bde1f6d51ea91705f649317fcb3bf4cfc4579f3d
231
230
2024-01-31T13:16:41Z
ThiccoCatto
399459
wikitext
text/x-wiki
{{#switch: {{{greed}}}
| no = [[file:normal_hard_indicator.png|18x18px|link=|Normal and hard modes only]]
| only = [[file:greed_greedier_indicator.png|18x18px|link=|Greed and greedier modes only]]
| both = [[file:normal_hard_indicator.png|18x18px|link=|Normal and hard]][[file:greed_greedier_indicator.png|18x18px|link=|Greed and greedier]]
}}{{#switch: {{{1}}}
| treasure = [[file:treasure_room_pool.png|18x18px|link=|Treasure Room Pool]] Treasure room
| shop = [[file:shop_pool.png|18x18px|link=|Shop Pool]] Shop
| boss = [[file:boss_pool.png|18x18px|link=|Boss Pool]] Boss
| devil = [[file:devil_room_pool.png|18x18px|link=|Devil Room Pool]] Devil room
| angel = [[file:angel_room_pool.png|18x18px|link=|Angel Room Pool]] Angel room
| secret = [[file:secret_room_pool.png|18x18px|link=|Secret Room Pool]] Secret room
| library = [[file:library_pool.png|18x18px|link=|Library Pool]] Library
| shell_game = [[file:shell_game_pool.png|18x18px|link=|Shell Game Pool]] Shell game
| golden_chest = [[file:golden_chest_pool.png|18x18px|link=|Golden Chest Pool]] Golden chest
| red_chest = [[file:red_chest_pool.png|18x18px|link=|Red Chest Pool]] Red Chest
| beggar = [[file:beggar_pool.png|18x18px|link=|Beggar Pool]] Beggar
| devil_beggar = [[file:devil_beggar_pool.png|18x18px|link=|Devil Beggar Pool]] Devil beggar
| curse = [[file:curse_room_pool.png|18x18px|link=|Curse Room Pool]] Curse room
| key_beggar = [[file:key_beggar_pool.png|18x18px|link=|Key Beggar Pool]] Key beggar
| battery_beggar = [[file:battery_beggar_pool.png|18x18px|link=|Battery Beggar Pool]] Battery beggar
| moms_chest = [[file:moms_chest_pool.png|18x18px|link=|Mom's Chest Pool]] Mom's chest
| crane_game = [[file:crane_game_pool.png|18x18px|link=|Crane Game Pool]] Crane game
| ultra_secret = [[file:ultra_secret_room_pool.png|18x18px|link=|Ultra Secret Room Pool]] Ultra secret room
| bomb_beggar = [[file:bomb_beggar_pool.png|18x18px|link=|Bomb Beggar Pool]] Bomb beggar
| planetarium = [[file:planetarium_pool.png|18x18px|link=|Planetarium Pool]] Planetarium
| old_chest = [[file:old_chest_pool.png|18x18px|link=|Old Chest Pool]] Old chest
| baby_shop = [[file:baby_shop_pool.png|18x18px|link=|Baby Shop Pool]] Baby shop
| wooden_chest = [[file:wooden_chest_pool.png|18x18px|link=|Wooden Chest Pool]] Wooden chest
| rotten_beggar = [[file:rotten_beggar_pool.png|18x18px|link=|Rotten Beggar Pool]] Rotten beggar
| No pool {{{1}}}
}}
704f6ac309988fd9a301932d2e624d6ad018306b
234
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2024-01-31T13:19:37Z
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wikitext
text/x-wiki
{{#switch: {{{greed}}}
| no = [[file:normal_hard_indicator.png|18x18px|link=|Normal and hard modes only]]
| only = [[file:greed_greedier_indicator.png|18x18px|link=|Greed and greedier modes only]]
| both = [[file:normal_hard_indicator.png|18x18px|link=|Normal and hard]][[file:greed_greedier_indicator.png|18x18px|link=|Greed and greedier]]
}}{{#switch: {{{1}}}
| treasure = [[file:treasure_room_pool.png|18x18px|link=|Treasure Room Pool]] Treasure room
| shop = [[file:shop_pool.png|18x18px|link=|Shop Pool]] Shop
| boss = [[file:boss_pool.png|18x18px|link=|Boss Pool]] Boss
| devil = [[file:devil_room_pool.png|18x18px|link=|Devil Room Pool]] Devil room
| angel = [[file:angel_room_pool.png|18x18px|link=|Angel Room Pool]] Angel room
| secret = [[file:secret_room_pool.png|18x18px|link=|Secret Room Pool]] Secret room
| library = [[file:library_pool.png|18x18px|link=|Library Pool]] Library
| shell_game = [[file:shell_game_pool.png|18x18px|link=|Shell Game Pool]] Shell game
| golden_chest = [[file:golden_chest_pool.png|18x18px|link=|Golden Chest Pool]] Golden chest
| red_chest = [[file:red_chest_pool.png|18x18px|link=|Red Chest Pool]] Red Chest
| beggar = [[file:beggar_pool.png|18x18px|link=|Beggar Pool]] Beggar
| devil_beggar = [[file:devil_beggar_pool.png|18x18px|link=|Devil Beggar Pool]] Devil beggar
| curse = [[file:curse_room_pool.png|18x18px|link=|Curse Room Pool]] Curse room
| key_beggar = [[file:key_beggar_pool.png|18x18px|link=|Key Beggar Pool]] Key beggar
| battery_beggar = [[file:battery_beggar_pool.png|18x18px|link=|Battery Beggar Pool]] Battery beggar
| moms_chest = [[file:moms_chest_pool.png|18x18px|link=|Mom's Chest Pool]] Mom's chest
| crane_game = [[file:crane_game_pool.png|18x18px|link=|Crane Game Pool]] Crane game
| ultra_secret = [[file:ultra_secret_room_pool.png|18x18px|link=|Ultra Secret Room Pool]] Ultra secret room
| bomb_beggar = [[file:bomb_beggar_pool.png|18x18px|link=|Bomb Beggar Pool]] Bomb beggar
| planetarium = [[file:planetarium_pool.png|18x18px|link=|Planetarium Pool]] Planetarium
| old_chest = [[file:old_chest_pool.png|18x18px|link=|Old Chest Pool]] Old chest
| baby_shop = [[file:baby_shop_pool.png|18x18px|link=|Baby Shop Pool]] Baby shop
| wooden_chest = [[file:wooden_chest_pool.png|18x18px|link=|Wooden Chest Pool]] Wooden chest
| rotten_beggar = [[file:rotten_beggar_pool.png|18x18px|link=|Rotten Beggar Pool]] Rotten beggar
| glass = [[file:glass_pool.png|18x18px|link|Glass Pool]] Glass
| No pool {{{1}}}
}}
d1f62dae8d7e4630610137553f720a7540ce4ffe
File:Mirror boss music.ogg
6
113
211
2024-01-31T12:10:17Z
ThiccoCatto
399459
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Mirror Key
0
8
212
130
2024-01-31T12:11:17Z
ThiccoCatto
399459
wikitext
text/x-wiki
{{PassiveItemInfoBox
| name = Mirror Key
| sprite = mirror_key.png
| description = Otherside
| charge = 4
| charge_type = normal
| volume = 1
| pools = {{ItemPoolIcon|treasure}} <br> {{ItemPoolIcon|secret}}
| quality = 3
}}
[[Mirror Key]] is an active item introduced in [[Volume 1]].
==Effects==
* On use creates a temporary mirror door that leads to a mirror version of the current room. This mirrored version follows similar rules to the mirror dimension in downpour, entering it puts the players into lost form and it regenerates most pickups, except for item pedestals and shop items.
** If the shop contains a restock machine or if the player spawns one, the shop can be regenerated.
* While held, shows blue outlines in doors it can be used in, similarly to the red key.
* The [[Mirror Key]] can only be used once per room. While in a room where the key can't be used its sprite changes, making the purple gem paler.
==Notes==
* If used in a boss room, the boss can be fought again for an extra reward. This will also play a new custom song.
[[File:mirror_boss_music.ogg|link=|Mirror Boss Music]]
* If a door appears below a mirror door it'll break it, playing a glass breaking sound and removing the door. This can happen if the red key is used on a spot already occupied by a mirror door or if it's used in a boss room before the deal spawns.
* The [[Mirror Key]] can only be used in rooms inside the map. It can't be used in rooms like the Devil room or the Error room.
==Interactions==
* Downpour/Dross II: If used in a floor with a mirror dimension the mirror door will take the player to the mirror dimension, instead of a separated mirror version of the room.
c8c2e518d0373f98150140811402aa4d5a897dc8
217
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2024-01-31T12:52:22Z
ThiccoCatto
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wikitext
text/x-wiki
{{PassiveItemInfoBox
| name = Mirror Key
| sprite = mirror_key.png
| description = Otherside
| charge = 4
| charge_type = normal
| volume = 1
| pools = {{ItemPoolIcon|treasure}} <br> {{ItemPoolIcon|secret}}
| tags = {{ItemTagIcon|lazarussharedglobal}} {{ItemTagIcon|nocantrip}} {{ItemTagIcon|nogreed}} {{ItemTagIcon|offensive}}
| quality = 3
}}
[[Mirror Key]] is an active item introduced in [[Volume 1]].
==Effects==
* On use creates a temporary mirror door that leads to a mirror version of the current room. This mirrored version follows similar rules to the mirror dimension in downpour, entering it puts the players into lost form and it regenerates most pickups, except for item pedestals and shop items.
** If the shop contains a restock machine or if the player spawns one, the shop can be regenerated.
* While held, shows blue outlines in doors it can be used in, similarly to the red key.
* The [[Mirror Key]] can only be used once per room. While in a room where the key can't be used its sprite changes, making the purple gem paler.
==Notes==
* If used in a boss room, the boss can be fought again for an extra reward. This will also play a new custom song.
[[File:mirror_boss_music.ogg|link=|Mirror Boss Music]]
* If a door appears below a mirror door it'll break it, playing a glass breaking sound and removing the door. This can happen if the red key is used on a spot already occupied by a mirror door or if it's used in a boss room before the deal spawns.
* The [[Mirror Key]] can only be used in rooms inside the map. It can't be used in rooms like the Devil room or the Error room.
==Interactions==
* Downpour/Dross II: If used in a floor with a mirror dimension the mirror door will take the player to the mirror dimension, instead of a separated mirror version of the room.
9479432b02f7f30de83b3e405a5b4a8d3159f95b
233
217
2024-01-31T13:18:55Z
ThiccoCatto
399459
wikitext
text/x-wiki
{{PassiveItemInfoBox
| name = Mirror Key
| sprite = mirror_key.png
| description = Otherside
| charge = 4
| charge_type = normal
| volume = 1
| pools = {{ItemPoolIcon|greed = no|treasure}} <br> {{ItemPoolIcon|greed = no|secret}}
| tags = {{ItemTagIcon|lazarussharedglobal}} {{ItemTagIcon|nocantrip}} {{ItemTagIcon|nogreed}} {{ItemTagIcon|offensive}}
| quality = 3
}}
[[Mirror Key]] is an active item introduced in [[Volume 1]].
==Effects==
* On use creates a temporary mirror door that leads to a mirror version of the current room. This mirrored version follows similar rules to the mirror dimension in downpour, entering it puts the players into lost form and it regenerates most pickups, except for item pedestals and shop items.
** If the shop contains a restock machine or if the player spawns one, the shop can be regenerated.
* While held, shows blue outlines in doors it can be used in, similarly to the red key.
* The [[Mirror Key]] can only be used once per room. While in a room where the key can't be used its sprite changes, making the purple gem paler.
==Notes==
* If used in a boss room, the boss can be fought again for an extra reward. This will also play a new custom song.
[[File:mirror_boss_music.ogg|link=|Mirror Boss Music]]
* If a door appears below a mirror door it'll break it, playing a glass breaking sound and removing the door. This can happen if the red key is used on a spot already occupied by a mirror door or if it's used in a boss room before the deal spawns.
* The [[Mirror Key]] can only be used in rooms inside the map. It can't be used in rooms like the Devil room or the Error room.
==Interactions==
* Downpour/Dross II: If used in a floor with a mirror dimension the mirror door will take the player to the mirror dimension, instead of a separated mirror version of the room.
0abecb9d5fb132ba7560c1c2e7a86302c6764868
244
233
2024-01-31T16:45:21Z
ThiccoCatto
399459
wikitext
text/x-wiki
{{PassiveItemInfoBox
| name = Mirror Key
| sprite = mirror_key.png
| description = Otherside
| charge = 4
| charge_type = normal
| volume = 1
| pools = {{ItemPoolIcon|greed = no|treasure}} <br> {{ItemPoolIcon|greed = no|secret}}
| tags = {{ItemTagIcon|lazarussharedglobal}} {{ItemTagIcon|nocantrip}} {{ItemTagIcon|nogreed}} {{ItemTagIcon|offensive}}
| quality = 3
}}
[[Mirror Key]] is an active item introduced in [[Volume 1]].
==Effects==
* On use creates a temporary mirror door that leads to a mirror version of the current room. This mirrored version follows similar rules to the mirror dimension in downpour, entering it puts the players into lost form and it regenerates most pickups, except for item pedestals and shop items.
** If the shop contains a restock machine or if the player spawns one, the shop can be regenerated.
* While held, shows blue outlines in doors it can be used in, similarly to the red key.
* The [[Mirror Key]] can only be used once per room. While in a room where the key can't be used its sprite changes, making the purple gem paler.
==Notes==
* If used in a boss room, the boss can be fought again for an extra reward. This will also play a new custom song.
[[File:mirror_boss_music.ogg|link=|Mirror Boss Music]]
* If a door appears below a mirror door it'll break it, playing a glass breaking sound and removing the door. This can happen if the red key is used on a spot already occupied by a mirror door or if it's used in a boss room before the deal spawns.
* The [[Mirror Key]] can only be used in rooms inside the map. It can't be used in rooms like the Devil room or the Error room.
==Interactions==
* [https://bindingofisaacrebirth.fandom.com/wiki/Downpour Downpour]/[https://bindingofisaacrebirth.fandom.com/wiki/Dross Dross] II: If used in a floor with a mirror dimension the mirror door will take the player to the mirror dimension, instead of a separated mirror version of the room.
==Gallery==
<gallery widths="185">
File:uncharged_mirror_key.png|[[Mirror Key]] sprite while it can't be used.
File:mirror_door_opening.gif|Animation of the mirror door spawned by [[Mirror Key]] opening.
</gallery>
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253
244
2024-01-31T16:55:52Z
ThiccoCatto
399459
wikitext
text/x-wiki
{{PassiveItemInfoBox
| name = Mirror Key
| sprite = mirror_key.png
| description = Otherside
| charge = 4
| charge_type = normal
| volume = 1
| pools = {{ItemPoolIcon|greed = no|treasure}} <br> {{ItemPoolIcon|greed = no|secret}}
| tags = {{ItemTagIcon|lazarussharedglobal}} {{ItemTagIcon|nocantrip}} {{ItemTagIcon|nogreed}} {{ItemTagIcon|offensive}}
| quality = 3
}}
[[Mirror Key]] is an active item introduced in [[Volume 1]].
==Effects==
* On use creates a temporary mirror door that leads to a mirror version of the current room. This mirrored version follows similar rules to the mirror dimension in downpour, entering it puts the players into lost form and it regenerates most pickups, except for item pedestals and shop items.
* While held, shows blue outlines in doors it can be used in, similarly to the red key.
* The [[Mirror Key]] can only be used once per room. While in a room where the key can't be used its sprite changes, making the purple gem paler.
==Notes==
* If used in a boss room, the boss can be fought again for an extra reward. This will also play a new custom song.
[[File:mirror_boss_music.ogg|link=|Mirror Boss Music]]
* If a door appears below a mirror door it'll break it, playing a glass breaking sound and removing the door. This can happen if the red key is used on a spot already occupied by a mirror door or if it's used in a boss room before the deal spawns.
* The [[Mirror Key]] can only be used in rooms inside the map. It can't be used in rooms like the Devil room or the Error room.
* If a shop has a restock machine, or one is spawned, it will be able to spawn shop items, allowing Isaac to purchase pickups in the mirrored version of the shop.
==Interactions==
* [https://bindingofisaacrebirth.fandom.com/wiki/Downpour Downpour]/[https://bindingofisaacrebirth.fandom.com/wiki/Dross Dross] II: If used in a floor with a mirror dimension the mirror door will take the player to the mirror dimension, instead of a separated mirror version of the room.
==Gallery==
<gallery widths="185">
File:uncharged_mirror_key.png|[[Mirror Key]] sprite while it can't be used.
File:mirror_door_opening.gif|Animation of the mirror door spawned by [[Mirror Key]] opening.
</gallery>
140bc0c5c03a2372b1f4831e049479d27270240b
254
253
2024-01-31T17:02:57Z
ThiccoCatto
399459
wikitext
text/x-wiki
{{PassiveItemInfoBox
| name = Mirror Key
| sprite = mirror_key.png
| description = Otherside
| charge = 4
| charge_type = normal
| volume = 1
| pools = {{ItemPoolIcon|greed = no|treasure}} <br> {{ItemPoolIcon|greed = no|secret}}
| tags = {{ItemTagIcon|lazarussharedglobal}} {{ItemTagIcon|nocantrip}} {{ItemTagIcon|nogreed}} {{ItemTagIcon|offensive}}
| quality = 3
}}
[[Mirror Key]] is an active item introduced in [[Volume 1]].
==Effects==
* On use creates a temporary mirror door that leads to a mirror version of the current room. This mirrored version follows similar rules to the mirror dimension in downpour, entering it puts the players into lost form and it regenerates most pickups, except for item pedestals and shop items.
* While held, shows blue outlines in doors it can be used in, similarly to the red key.
* The [[Mirror Key]] can only be used once per room. While in a room where the key can't be used its sprite changes, making the purple gem paler.
==Notes==
* If used in a boss room, the boss can be fought again for an extra reward. This will also play a new custom song.
[[File:mirror_boss_music.ogg|link=|Mirror Boss Music]]
* If a door appears below a mirror door it'll break it, playing a glass breaking sound and removing the door. This can happen if the red key is used on a spot already occupied by a mirror door or if it's used in a boss room before the deal spawns.
* The [[Mirror Key]] can only be used in rooms inside the map. It can't be used in rooms like the Devil room or the Error room.
* If a shop has a restock machine, or one is spawned, it will be able to spawn shop items, allowing Isaac to purchase pickups in the mirrored version of the shop.
==Interactions==
* [https://bindingofisaacrebirth.fandom.com/wiki/Downpour Downpour]/[https://bindingofisaacrebirth.fandom.com/wiki/Dross Dross] II: If used in a floor with a mirror dimension the mirror door will take the player to the mirror dimension, instead of a separated mirror version of the room.
==Gallery==
<gallery widths="185">
File:uncharged_mirror_key.png|[[Mirror Key]] sprite while it can't be used.
File:mirror_door_opening.gif|Animation of the mirror door spawned by [[Mirror Key]] opening.
</gallery>
[[Category:Items]][[Category:Active Items]]
78eaa461e0897ddc5edd3251f6ffea95b7318e50
Template:PassiveItemInfoBox
10
7
213
131
2024-01-31T12:16:59Z
ThiccoCatto
399459
wikitext
text/x-wiki
<infobox>
<title source="name">
<format>{{{name}}}</format>
</title>
<data source="sprite">
<format>[[file:{{{sprite}}}|link=|Item icon]]</format>
</data>
<data source="description">
<label>Flavor text</label>
<format>''"{{{description}}}"''</format>
<default>"Missing description"</default>
</data>
<data source="charge">
<label>Recharge time</label>
<format>{{ChargeIcon | {{{charge_type}}} | {{{charge}}} }}</format>
</data>
<data source="pools">
<label>Item pools</label>
<format>{{{pools}}}</format>
<default>None</default>
</data>
<data source="tags">
<label>Item tags</label>
<format>{{{tags}}}</format>
</data>
<data source="quality">
<label>Quality</label>
<format>{{QualityIcon| {{{quality}}} }}</format>
</data>
<data source="volume">
<label>Volume</label>
<format>{{VolumeIcon | volume = {{{volume}}} }}</format>
</data>
</infobox>
2032fa4ebbd1cad17d0b144cdbeb04cbff24abc8
Template:ItemTagIcon
10
114
214
2024-01-31T12:20:49Z
ThiccoCatto
399459
Created page with "{{#switch: {{{1}}} |angel=[[File:item_tag_{{{1}}}.png|link=|Seraphim transformation item]] |baby=[[File:item_tag_{{{1}}}.png|link=|Conjoined transformation item]] |battery=[[File:item_tag_{{{1}}}.png|link=|Jumper Cables unlock]] |bob=[[File:item_tag_{{{1}}}.png|link=|Bob transformation item]] |book=[[File:item_tag_{{{1}}}.png|link=|Bookworm transformation item]] |dead=[[File:item_tag_{{{1}}}.png|link=|The Parasite unlock]] |devil=File:item_tag_{{{1}}}.png|link=|Leviath..."
wikitext
text/x-wiki
{{#switch: {{{1}}}
|angel=[[File:item_tag_{{{1}}}.png|link=|Seraphim transformation item]]
|baby=[[File:item_tag_{{{1}}}.png|link=|Conjoined transformation item]]
|battery=[[File:item_tag_{{{1}}}.png|link=|Jumper Cables unlock]]
|bob=[[File:item_tag_{{{1}}}.png|link=|Bob transformation item]]
|book=[[File:item_tag_{{{1}}}.png|link=|Bookworm transformation item]]
|dead=[[File:item_tag_{{{1}}}.png|link=|The Parasite unlock]]
|devil=[[File:item_tag_{{{1}}}.png|link=|Leviathan transformation item]]
|fly=[[File:item_tag_{{{1}}}.png|link=|Beezlebub transformation item]]
|food=[[File:item_tag_{{{1}}}.png|link=|Binge Eater boost]]
|guppy=[[File:item_tag_{{{1}}}.png|link=|Guppy transformation item]]
|lazarusshared=[[File:item_tag_{{{1}}}.png|link=|Shared between Tainted Lazarus and Dead Tainted Lazarus]]
|lazarussharedglobal=[[File:item_tag_{{{1}}}.png|link=|Shared between Tainted Lazarus and Dead Tainted Lazarus]]
|mom=[[File:item_tag_{{{1}}}.png|link=|Yes Mother? transformation item]]
|monstermanual=[[File:item_tag_{{{1}}}.png|link=|Summonable by Monster Manual]]
|mushroom=[[File:item_tag_{{{1}}}.png|link=|Fun Guy transformation item]]
|nocantrip=[[File:item_tag_{{{1}}}.png|link=|Not available in Cantripped challenge]]
|nochallenge=[[File:item_tag_{{{1}}}.png|link=|Not available in challenges]]
|nodaily=[[File:item_tag_{{{1}}}.png|link=|Not available in Daily runs]]
|noeden=[[File:item_tag_{{{1}}}.png|link=|Not available as a starting item for Eden/Tainted Eden]]
|nogreed=[[File:item_tag_{{{1}}}.png|link=|Not available in Greed modes]]
|nokeeper=[[File:item_tag_{{{1}}}.png|link=|Not available to The Keeper]]
|nolostbr=[[File:item_tag_{{{1}}}.png|link=|Not available to The Lost with Birthright]]
|offensive=[[File:item_tag_{{{1}}}.png|link=|Available to Tainted Lost]]
|poop=[[File:item_tag_{{{1}}}.png|link=|Oh Crap transformation item]]
|quest=[[File:item_tag_{{{1}}}.png|link=|Progression item (can't be re-rolled, etc)]]
|spider=[[File:item_tag_{{{1}}}.png|link=|Spider Baby transformation item]]
|stars=[[File:item_tag_{{{1}}}.png|link=|Planetarium unlock]]
|summonable=[[File:item_tag_{{{1}}}.png|link=|Used by Lemegeton and Modeling clay]]
|syringe=[[File:item_tag_{{{1}}}.png|link=|Spun transformation item, Little Baggy unlock]]
|tearsup=[[File:item_tag_{{{1}}}.png|link=|Lachryphagy unlock]]
|tech=[[File:item_tag_{{{1}}}.png|link=|Technology Zero unlock]]
}}
4509949cb4abdbae78f7381d26e527836f9f2e44
215
214
2024-01-31T12:21:14Z
ThiccoCatto
399459
wikitext
text/x-wiki
{{#switch: {{{1}}}
|angel=[[File:item_tag_{{{1}}}.png|link=|Seraphim transformation item]]
|baby=[[File:item_tag_{{{1}}}.png|link=|Conjoined transformation item]]
|battery=[[File:item_tag_{{{1}}}.png|link=|Jumper Cables unlock]]
|bob=[[File:item_tag_{{{1}}}.png|link=|Bob transformation item]]
|book=[[File:item_tag_{{{1}}}.png|link=|Bookworm transformation item]]
|dead=[[File:item_tag_{{{1}}}.png|link=|The Parasite unlock]]
|devil=[[File:item_tag_{{{1}}}.png|link=|Leviathan transformation item]]
|fly=[[File:item_tag_{{{1}}}.png|link=|Beezlebub transformation item]]
|food=[[File:item_tag_{{{1}}}.png|link=|Binge Eater boost]]
|guppy=[[File:item_tag_{{{1}}}.png|link=|Guppy transformation item]]
|lazarusshared=[[File:item_tag_{{{1}}}.png|link=|Shared between Tainted Lazarus and Dead Tainted Lazarus]]
|lazarussharedglobal=[[File:item_tag_{{{1}}}.png|link=|Shared between Tainted Lazarus and Dead Tainted Lazarus]]
|mom=[[File:item_tag_{{{1}}}.png|link=|Yes Mother? transformation item]]
|monstermanual=[[File:item_tag_{{{1}}}.png|link=|Summonable by Monster Manual]]
|mushroom=[[File:item_tag_{{{1}}}.png|link=|Fun Guy transformation item]]
|nocantrip=[[File:item_tag_{{{1}}}.png|link=|Not available in Cantripped challenge]]
|nochallenge=[[File:item_tag_{{{1}}}.png|link=|Not available in challenges]]
|nodaily=[[File:item_tag_{{{1}}}.png|link=|Not available in Daily runs]]
|noeden=[[File:item_tag_{{{1}}}.png|link=|Not available as a starting item for Eden/Tainted Eden]]
|nogreed=[[File:item_tag_{{{1}}}.png|link=|Not available in Greed modes]]
|nokeeper=[[File:item_tag_{{{1}}}.png|link=|Not available to The Keeper]]
|nolostbr=[[File:item_tag_{{{1}}}.png|link=|Not available to The Lost with Birthright]]
|offensive=[[File:item_tag_{{{1}}}.png|link=|Available to Tainted Lost]]
|poop=[[File:item_tag_{{{1}}}.png|link=|Oh Crap transformation item]]
|quest=[[File:item_tag_{{{1}}}.png|link=|Progression item (can't be re-rolled, etc)]]
|spider=[[File:item_tag_{{{1}}}.png|link=|Spider Baby transformation item]]
|stars=[[File:item_tag_{{{1}}}.png|link=|Planetarium unlock]]
|summonable=[[File:item_tag_{{{1}}}.png|link=|Used by Lemegeton and Modeling clay]]
|syringe=[[File:item_tag_{{{1}}}.png|link=|Spun transformation item, Little Baggy unlock]]
|tearsup=[[File:item_tag_{{{1}}}.png|link=|Lachryphagy unlock]]
|tech=[[File:item_tag_{{{1}}}.png|link=|Technology Zero unlock]]
| Missing tag {{{1}}}
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Milkshake
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{{PassiveItemInfoBox
| name = Milkshake!
| sprite = milkshake.png
| description = All stats shaken up!
| volume = 1
| pools = {{ItemPoolIcon | greed = both | treasure}} <br> {{ItemPoolIcon | greed = both | boss}} <br> {{ItemPoolIcon|glass}}
| tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}} {{ItemTagIcon|tearsup}}
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}}
[[Milkshake]] is a passive item introduced in [[Volume 1]].
==Effects==
* Grants a random multiplier to each stat, going from x1.1 to x1.5. This affects most stats, including speed, tears, damage, shot speed, range and luck.
** The multipliers given are shown next to the stat HUD in pink text when picked up.
* Also gives a random health up, soul heart or black heart.
==Synergies==
* Abyss: Spawns a big, pink locust which moves pretty fast and deals 2x Isaac's damage.
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Globin In A Bucket
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Created page with "{{PassiveItemInfoBox | name = Globin in a Bucket | sprite = globin_in_a_bucket.png | description = Fleshy friends | charge = 6 | charge_type = normal | volume = 1 | pools = {{ItemPoolIcon|greed = both|treasure}} <br> {{ItemPoolIcon|greed = only|secret}} <br> {{ItemPoolIcon|greed = both|curse}} <br> {{ItemPoolIcon|crane_game}} <br> {{ItemPoolIcon|ultra_secret}} | tags = {{ItemTagIcon|offensive}} | quality = 2 }} [[Globin in a Bucket]] is an active item introduce..."
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[[Globin in a Bucket]] is an active item introduced in [[Volume 1]].
==Effects==
* Upon use, throws a meat of pile nearby, that quickly recomposes into a friendly globin that persists between rooms.
==Notes==
* Isaac can have a maximum of 4 friendly globins at the same time, even if spawned by other means. If [[Globin in a Bucket]] is used while there are 4 or more globins already, the oldest one will die.
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Category:Items
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Created page with "Items are found through runs and have passive effects or can be used directly by the player. For a complete and more comprehensive list of items, check [[Items]]."
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Items are found through runs and have passive effects or can be used directly by the player. For a complete and more comprehensive list of items, check [[Items]].
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Category:Active Items
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Created page with "Active items are a special kind of item which can be used to trigger an effect at any time the player wants. To see a complete and more comprehensive list check [[Items#ActiveItems]]"
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Active items are a special kind of item which can be used to trigger an effect at any time the player wants. To see a complete and more comprehensive list check [[Items#ActiveItems]]
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Active items are a special kind of item which can be used to trigger an effect at any time the player wants. To see a complete and more comprehensive list check [[Items#ActiveItems|]]
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Active items are a special kind of item which can be used to trigger an effect at any time the player wants. To see a complete and more comprehensive list check [[Items#ActiveItems|Items]]
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Active items are a special kind of item which can be used to trigger an effect at any time the player wants. To see a complete and more comprehensive list check [[Items#ActiveItems|Items]].
[[Category: Items]]
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Milkshake
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{{PassiveItemInfoBox
| name = Milkshake!
| sprite = milkshake.png
| description = All stats shaken up!
| volume = 1
| pools = {{ItemPoolIcon | greed = both | treasure}} <br> {{ItemPoolIcon | greed = both | boss}} <br> {{ItemPoolIcon|glass}}
| tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}} {{ItemTagIcon|tearsup}}
| quality = 4
}}
[[Milkshake]] is a passive item introduced in [[Volume 1]].
==Effects==
* Grants a random multiplier to each stat, going from x1.1 to x1.5. This affects most stats, including speed, tears, damage, shot speed, range and luck.
** The multipliers given are shown next to the stat HUD in pink text when picked up.
* Also gives a random health up, soul heart or black heart.
==Synergies==
* Abyss: Spawns a big, pink locust which moves pretty fast and deals 2x Isaac's damage.
[[Category: Items]] [[Category: Passive Items]]
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{{PassiveItemInfoBox
| name = Milkshake!
| sprite = milkshake.png
| description = All stats shaken up!
| costume = milkshake_costume.png
| volume = 1
| pools = {{ItemPoolIcon | greed = both | treasure}} <br> {{ItemPoolIcon | greed = both | boss}} <br> {{ItemPoolIcon|glass}}
| tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}} {{ItemTagIcon|tearsup}}
| quality = 4
}}
[[Milkshake]] is a passive item introduced in [[Volume 1]].
==Effects==
* Grants a random multiplier to each stat, going from x1.1 to x1.5. This affects most stats, including speed, tears, damage, shot speed, range and luck.
** The multipliers given are shown next to the stat HUD in pink text when picked up.
* Also gives a random health up, soul heart or black heart.
==Synergies==
* Abyss: Spawns a big, pink locust which moves pretty fast and deals 2x Isaac's damage.
[[Category: Items]] [[Category: Passive Items]]
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| name = Milkshake!
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| costume = milkshake_costume.png
| volume = 1
| pools = {{ItemPoolIcon | greed = both | treasure}} <br> {{ItemPoolIcon | greed = both | boss}} <br> {{ItemPoolIcon|glass}}
| tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}} {{ItemTagIcon|tearsup}}
| quality = 4
}}
[[Milkshake]] is a passive item introduced in [[Volume 1]].
==Effects==
* Grants a random multiplier to each stat, going from x1.1 to x1.5. This affects most stats, including speed, tears, damage, shot speed, range and luck.
** The multipliers given are shown next to the stat HUD in pink text when picked up.
* Also gives a random health up, soul heart or black heart.
==Synergies==
* {{IconLink|img=abyss.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Abyss|text=Abyss}}: Spawns a big, pink locust which moves pretty fast and deals 2x Isaac's damage.
[[Category: Items]] [[Category: Passive Items]]
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ThiccoCatto
399459
wikitext
text/x-wiki
{{PassiveItemInfoBox
| name = Milkshake!
| sprite = milkshake.png
| description = All stats shaken up!
| costume = milkshake_costume.png
| volume = 1
| pools = {{ItemPoolIcon | greed = both | treasure}} <br> {{ItemPoolIcon | greed = both | boss}} <br> {{ItemPoolIcon|glass}}
| tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}} {{ItemTagIcon|tearsup}}
| quality = 4
}}
[[Milkshake]] is a passive item introduced in [[Volume 1]].
==Effects==
* Grants a random multiplier to each stat, going from x1.1 to x1.5. This affects most stats, including speed, tears, damage, shot speed, range and luck.
** The multipliers given are shown next to the stat HUD in pink text when picked up.
* Also gives a random health up, soul heart or black heart.
==Synergies==
* {{IconLink|img=abyss.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Abyss|text=Abyss|external=yes}}: Spawns a big, pink locust which moves pretty fast and deals 2x Isaac's damage.
[[Category: Items]] [[Category: Passive Items]]
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Category:Passive Items
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Created page with "Passive items are a special kind of item which grant effects while held. For a complete and more comprehensive list, check [[Items#Passive Items|Items]]. [[Category:Items]]"
wikitext
text/x-wiki
Passive items are a special kind of item which grant effects while held. For a complete and more comprehensive list, check [[Items#Passive Items|Items]].
[[Category:Items]]
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Items
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text/x-wiki
==Active Items==
{{ ItemsTable
| is_active = yes
|
{{ItemRow
| name = Globin In A Bucket
| sprite = globin_in_a_bucket.png
| description = Fleshy friends
| effect = Throws a friendly pile of meat that turns into a globin
| charge_type = normal
| charge = 6
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Golden Shovel
| sprite = golden_shovel.png
| description = Strike Gold!
| effect = Digs up a couple of golden pickups and chests
| charge_type = normal
| charge = 8
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Empty Slot
| sprite = empty_slot.png
| description = 99% of gamblers quit before they make it big
| effect = Inserts a coin. Every coin inserted after the 10th has a chance of making it explode into a lot of coins.
| charge_type = 1 coin
| charge = -1
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Shattered Orb
| sprite = shattered_orb.png
| description = Fragile Vessel
| effect = Throws an orb that captures an enemy's soul into a spirit orb.
| charge_type = normal
| charge = 4
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Prismatic Dice
| sprite = prismatic_dice.png
| description = Quantity over quality
| effect = Splits items into two of lower quality.
| charge_type = normal
| charge = 6
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Leviticus
| sprite = leviticus.png
| description = Purify your soul
| effect = Grants an eternal heart. Replaces the boss item with an angel item.
| charge_type = 4 soul hearts
| charge = 6
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Mirror Key
| sprite = mirror_key.png
| description = Otherside
| effect = Opens a mirror door to a mirrored version of the current room.
| charge_type = normal
| charge = 4
| quality = 3
| volume = 1
}}
}}
==Passive Items==
{{ ItemsTable
|
{{ItemRow
| name = Milkshake
| sprite = milkshake.png
| description = All stats shaken Up!
| effect = Grants a 1.1x to 1.5x multiplier to every stat.
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Firecracker Flower
| sprite = firecracker_flower.png
| description = Bloom and Doom
| effect = Replaces some tears with seeds that stick to enemies and explode after 5 seconds.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Sharp Cursor
| sprite = sharp_cursor.png
| description = Clicky clicky click
| effect = Spawns a mouse cursor that targets the furthest enemy and deals damage every time Isaac presses the fire buttons.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = La Chancla
| sprite = la_chancla.png
| description = Este nalgaso te va a doler hasta el año que viene
| effect = +0.1 speed up. Makes Isaac immune to stomping attacks.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Lyra
| sprite = lyra.png
| description = Melodic spirits
| effect = Makes spirit orbs more common. Using a spirit orb starts a music minigame, completing successfully it doubles the orb effect.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Spirit Bum
| sprite = spirit_bum.png
| description = He wants your soul
| effect = Spawns a bum that picks up soul hearts and drops spirit orbs in return.
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Celestial Mirror
| sprite = celestial_mirror.png
| description = It's impossible to outrun your own reflection
| effect = Spawns a reflection of Isaac which mirrors its movements across the room, dealing contact damage to enemies.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Sickle Cell
| sprite = sickle_cell.png
| description = Piercing + Bloody tears
| effect = Grants piercing tears that cause enemies to bleed out.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Spoiled Breakfast
| sprite = spoiled_breakfast.png
| description = HP up?
| effect = Grants an empty heart container but removes half a heart.
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Balanced Breakfast
| sprite = balanced_breakfast.png
| description = HP + Luck up
| effect = Grants an heart container, a soul heart and 1 luck
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Hearty Breakfast
| sprite = hearty_breakfast.png
| description = HP + DMG + Luck up!
| effect = Grants an heart container, 0.5 damage, 0.3 tears and 1 luck.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Pot of Gold
| sprite = pot_of_gold.png
| description = Rainbow pennies!
| effect = Replaces keys, bombs and most pennies with rainbow pennies.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Glass Idol
| sprite = glass_idol.png
| description = Shattering Resurgance
| effect = Spawns a glass idol familiar that can block 3 hits. If Isaac dies while the idol is not broken, Isaac will revive.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Battery Acid
| sprite = battery_acid.png
| description = PH down
| effect = Doubles the rate of charge for active items, but causes charge to drain periodically.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Doggy Bag
| sprite = doggy_bag.png
| description = Clean up after yourself
| effect = Taking damage spawns a random poop. Isaac can pick up any poop by walking into them.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Dad's Mitt
| sprite = dads_mitt.png
| description = Curve ball!
| effect = Isaac's tears become influenced by his movement.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Lil Bishop
| sprite = lil_bishop.png
| description = Shielding friend
| effect = Spawns a bishop familiar that blocks shots. Blocking a shot may cause it to protect Isaac from damage for a few seconds.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Rainbow Fragment
| sprite = rainbow_fragment.png
| description = Taste the rainbow
| effect = Grants 1 luck and spawns 4 rainbow pennies.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Witch Doctor Mask
| sprite = witch_doctor_mask.png
| description = Spiritual medicine
| effect = Replaces pills with spirit pills, which activate a spirit orb alongside their regular effect.
| quality = 2
| volume = 1
}}
}}
==Joke Items==
{{ ItemsTable
|
{{ItemRow
| name = Golden Breakfast
| sprite = golden_breakfast.png
| description = HP up * 12!!!
| effect = Grants 12 empty heart containers, which instantly kills Isaac.
| quality = 5
| volume = 1
}}
{{ItemRow
| name = Saataa Andagii
| sprite = saataa_andagii.png
| description = Saataa andagi
| effect = Grants half a max heart and heals 2 full hearts.
| quality = 6
| volume = 1
}}
}}
==Unused Items==
===Active Items===
{{ ItemsTable
| is_active = yes
|
{{ItemRow
| name = Dice Dice
| sprite = dice_dice.png
| description = Paradice?
| effect = Activates a random dice room effect.
| charge = 6
| charge_type = normal
| quality = 1
| volume = 1
}}
}}
===Passive Items===
{{ ItemsTable
|
{{ItemRow
| name = Black Eye
| sprite = black_eye.png
| description = Owchie + Tears up!
| effect = Grants a tears up. Tears fired from the left eye have extra knockback.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Glass Heart
| sprite = glass_heart.png
| description = Glassy
| effect = Taking damage in a room for the first time deals extra damage. Clearing a room without receiving damage heals isaac for a half heart or half soul heart if full.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Scripulous Fingore
| sprite = scripulous_fingore.png
| description = Nuh-uh-uh!
| effect = Spawns a scripulous fingore familiar that points at an enemy in the room inflicting it with the marked status effect. Leaves after that enemy dies.
| quality = 2
| volume = 1
}}
}}
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ThiccoCatto
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wikitext
text/x-wiki
==Active Items==
{{ ItemsTable
| is_active = yes
|
{{ItemRow
| name = Globin In A Bucket
| sprite = globin_in_a_bucket.png
| description = Fleshy friends
| effect = Throws a friendly pile of meat that turns into a globin
| charge_type = normal
| charge = 6
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Golden Shovel
| sprite = golden_shovel.png
| description = Strike Gold!
| effect = Digs up a couple of golden pickups and chests
| charge_type = normal
| charge = 8
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Empty Slot
| sprite = empty_slot.png
| description = 99% of gamblers quit before they make it big
| effect = Inserts a coin. Every coin inserted after the 10th has a chance of making it explode into a lot of coins.
| charge_type = 1 coin
| charge = -1
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Shattered Orb
| sprite = shattered_orb.png
| description = Fragile Vessel
| effect = Throws an orb that captures an enemy's soul into a spirit orb.
| charge_type = normal
| charge = 4
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Prismatic Dice
| sprite = prismatic_dice.png
| description = Quantity over quality
| effect = Splits items into two of lower quality.
| charge_type = normal
| charge = 6
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Leviticus
| sprite = leviticus.png
| description = Purify your soul
| effect = Grants an eternal heart. Replaces the boss item with an angel item.
| charge_type = 4 soul hearts
| charge = 6
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Mirror Key
| sprite = mirror_key.png
| description = Otherside
| effect = Opens a mirror door to a mirrored version of the current room.
| charge_type = normal
| charge = 4
| quality = 3
| volume = 1
}}
}}
==Passive Items==
{{ ItemsTable
|
{{ItemRow
| name = Milkshake
| sprite = milkshake.png
| description = All stats shaken Up!
| effect = Grants a 1.1x to 1.5x multiplier to every stat.
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Firecracker Flower
| sprite = firecracker_flower.png
| description = Bloom and Doom
| effect = Replaces some tears with seeds that stick to enemies and explode after 5 seconds.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Sharp Cursor
| sprite = sharp_cursor.png
| description = Clicky clicky click
| effect = Spawns a mouse cursor that targets the furthest enemy and deals damage every time Isaac presses the fire buttons.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = La Chancla
| sprite = la_chancla.png
| description = Este nalgaso te va a doler hasta el año que viene
| effect = +0.1 speed up. Makes Isaac immune to stomping attacks.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Lyra
| sprite = lyra.png
| description = Melodic spirits
| effect = Makes spirit orbs more common. Using a spirit orb starts a music minigame, completing it successfully it doubles the orb effect.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Spirit Bum
| sprite = spirit_bum.png
| description = He wants your soul
| effect = Spawns a bum that picks up soul hearts and drops spirit orbs in return.
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Celestial Mirror
| sprite = celestial_mirror.png
| description = It's impossible to outrun your own reflection
| effect = Spawns a reflection of Isaac which mirrors its movements across the room, dealing contact damage to enemies.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Sickle Cell
| sprite = sickle_cell.png
| description = Piercing + Bloody tears
| effect = Grants piercing tears that cause enemies to bleed out.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Spoiled Breakfast
| sprite = spoiled_breakfast.png
| description = HP up?
| effect = Grants an empty heart container but removes half a heart.
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Balanced Breakfast
| sprite = balanced_breakfast.png
| description = HP + Luck up
| effect = Grants an heart container, a soul heart and 1 luck
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Hearty Breakfast
| sprite = hearty_breakfast.png
| description = HP + DMG + Luck up!
| effect = Grants an heart container, 0.5 damage, 0.3 tears and 1 luck.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Pot of Gold
| sprite = pot_of_gold.png
| description = Rainbow pennies!
| effect = Replaces keys, bombs and most pennies with rainbow pennies.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Glass Idol
| sprite = glass_idol.png
| description = Shattering Resurgance
| effect = Spawns a glass idol familiar that can block 3 hits. If Isaac dies while the idol is not broken, Isaac will revive.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Battery Acid
| sprite = battery_acid.png
| description = PH down
| effect = Doubles the rate of charge for active items, but causes charge to drain periodically.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Doggy Bag
| sprite = doggy_bag.png
| description = Clean up after yourself
| effect = Taking damage spawns a random poop. Isaac can pick up any poop by walking into them.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Dad's Mitt
| sprite = dads_mitt.png
| description = Curve ball!
| effect = Isaac's tears become influenced by his movement.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Lil Bishop
| sprite = lil_bishop.png
| description = Shielding friend
| effect = Spawns a bishop familiar that blocks shots. Blocking a shot may cause it to protect Isaac from damage for a few seconds.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Rainbow Fragment
| sprite = rainbow_fragment.png
| description = Taste the rainbow
| effect = Grants 1 luck and spawns 4 rainbow pennies.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Witch Doctor Mask
| sprite = witch_doctor_mask.png
| description = Spiritual medicine
| effect = Replaces pills with spirit pills, which activate a spirit orb alongside their regular effect.
| quality = 2
| volume = 1
}}
}}
==Joke Items==
{{ ItemsTable
|
{{ItemRow
| name = Golden Breakfast
| sprite = golden_breakfast.png
| description = HP up * 12!!!
| effect = Grants 12 empty heart containers, which instantly kills Isaac.
| quality = 5
| volume = 1
}}
{{ItemRow
| name = Saataa Andagii
| sprite = saataa_andagii.png
| description = Saataa andagi
| effect = Grants half a max heart and heals 2 full hearts.
| quality = 6
| volume = 1
}}
}}
==Unused Items==
===Active Items===
{{ ItemsTable
| is_active = yes
|
{{ItemRow
| name = Dice Dice
| sprite = dice_dice.png
| description = Paradice?
| effect = Activates a random dice room effect.
| charge = 6
| charge_type = normal
| quality = 1
| volume = 1
}}
}}
===Passive Items===
{{ ItemsTable
|
{{ItemRow
| name = Black Eye
| sprite = black_eye.png
| description = Owchie + Tears up!
| effect = Grants a tears up. Tears fired from the left eye have extra knockback.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Glass Heart
| sprite = glass_heart.png
| description = Glassy
| effect = Taking damage in a room for the first time deals extra damage. Clearing a room without receiving damage heals isaac for a half heart or half soul heart if full.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Scripulous Fingore
| sprite = scripulous_fingore.png
| description = Nuh-uh-uh!
| effect = Spawns a scripulous fingore familiar that points at an enemy in the room inflicting it with the marked status effect. Leaves after that enemy dies.
| quality = 2
| volume = 1
}}
}}
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MediaWiki:Common.css
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2024-01-31T17:22:25Z
ThiccoCatto
399459
css
text/css
/* CSS placed here will be applied to all skins */
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img {
image-rendering:optimizeSpeed; /* Legal fallback */
image-rendering:-moz-crisp-edges; /* Firefox */
image-rendering:-o-crisp-edges; /* Opera */
image-rendering:-webkit-optimize-contrast; /* Safari */
image-rendering:optimize-contrast; /* CSS3 Proposed */
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image-rendering:pixelated; /* Chrome */
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TABLE STUFF
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ThiccoCatto
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css
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/* CSS placed here will be applied to all skins */
body {
background-color:#ffbaf6;
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#content {
background-color:#fff0fd;
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.portable-infobox {
border: 30px solid;
border-image: url(https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png) 30 fill round;
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img {
image-rendering:optimizeSpeed; /* Legal fallback */
image-rendering:-moz-crisp-edges; /* Firefox */
image-rendering:-o-crisp-edges; /* Opera */
image-rendering:-webkit-optimize-contrast; /* Safari */
image-rendering:optimize-contrast; /* CSS3 Proposed */
-ms-interpolation-mode:nearest-neighbor; /* IE8+ */
image-rendering:pixelated; /* Chrome */
}
li.gallerybox div.thumb,
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border-radius: 5px;
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div.thumb {
background-color: #ffe6fb;
}
#toc {
box-sizing : content-box;
border : 24px solid;
border-image: url( https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png ) 24 fill round;
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/*
TABLE STUFF
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table.wikitable {
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265
2024-01-31T17:23:38Z
ThiccoCatto
399459
css
text/css
/* CSS placed here will be applied to all skins */
body {
background-color:#ffbaf6;
}
#content {
background-color:#fff0fd;
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.portable-infobox {
border: 30px solid;
border-image: url(https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png) 30 fill round;
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img {
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image-rendering:-moz-crisp-edges; /* Firefox */
image-rendering:-o-crisp-edges; /* Opera */
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image-rendering:optimize-contrast; /* CSS3 Proposed */
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TABLE STUFF
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table.mw_metadata th {
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266
2024-01-31T17:24:24Z
ThiccoCatto
399459
css
text/css
/* CSS placed here will be applied to all skins */
body {
background-color:#ffbaf6;
}
#content {
background-color:#fff0fd;
}
.portable-infobox {
border: 30px solid;
border-image: url(https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png) 30 fill round;
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/* Force all images to have crisp edges when scaled up */
img {
image-rendering:optimizeSpeed; /* Legal fallback */
image-rendering:-moz-crisp-edges; /* Firefox */
image-rendering:-o-crisp-edges; /* Opera */
image-rendering:-webkit-optimize-contrast; /* Safari */
image-rendering:optimize-contrast; /* CSS3 Proposed */
-ms-interpolation-mode:nearest-neighbor; /* IE8+ */
image-rendering:pixelated; /* Chrome */
}
li.gallerybox div.thumb,
div.thumbinner {
background-color: #ffe6fb;
border-radius: 5px;
}
div.thumb {
background-color: #ffe6fb;
}
#toc {
box-sizing : content-box;
border : 24px solid;
border-image: url( https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png ) 24 fill round;
text-align : center;
background: none;
font-size: 1.05em;
}
/*
TABLE STUFF
*/
table.wikitable {
background-color: #ffe6fb;
border: 1px solid #00000;
}
table.wikitable > tr > td,
table.wikitable > * > tr > td {
border: 1px solid #000;
}
057c83371559b3f64204792f47fcf39e32f5fab9
268
267
2024-01-31T17:25:10Z
ThiccoCatto
399459
css
text/css
/* CSS placed here will be applied to all skins */
body {
background-color:#ffbaf6;
}
#content {
background-color:#fff0fd;
}
.portable-infobox {
border: 30px solid;
border-image: url(https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png) 30 fill round;
text-align: center;
background: 0 0;
border-bottom-color: #6f5b6e;
border-color: #bb97bf
}
.portable-infobox .pi-data {
align-items: center;
justify-content: center ;
}
/* Force all images to have crisp edges when scaled up */
img {
image-rendering:optimizeSpeed; /* Legal fallback */
image-rendering:-moz-crisp-edges; /* Firefox */
image-rendering:-o-crisp-edges; /* Opera */
image-rendering:-webkit-optimize-contrast; /* Safari */
image-rendering:optimize-contrast; /* CSS3 Proposed */
-ms-interpolation-mode:nearest-neighbor; /* IE8+ */
image-rendering:pixelated; /* Chrome */
}
li.gallerybox div.thumb,
div.thumbinner {
background-color: #ffe6fb;
border-radius: 5px;
}
div.thumb {
background-color: #ffe6fb;
}
#toc {
box-sizing : content-box;
border : 24px solid;
border-image: url( https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png ) 24 fill round;
text-align : center;
background: none;
font-size: 1.05em;
}
/*
TABLE STUFF
*/
table.wikitable {
background-color: #ffe6fb;
border: 1px solid #00000;
}
table.wikitable > tr > td,
table.wikitable > * > tr > td {
border: 1px solid #000;
}
table.skin-vector .mw-datatable > tr > th,
table.skin-vector .mw-datatable > * > tr > th,
table.wikitable > tr > th,
table.wikitable > * > tr > th {
background: #ff7aee;
border: 1px solid #000;
font-size: 10pt;
color: #FFF;
font-weight: bold;
}
2f173c6158151ed715b29b115ce6467a5965faf0
269
268
2024-01-31T17:25:44Z
ThiccoCatto
399459
css
text/css
/* CSS placed here will be applied to all skins */
body {
background-color:#ffbaf6;
}
#content {
background-color:#fff0fd;
}
.portable-infobox {
border: 30px solid;
border-image: url(https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png) 30 fill round;
text-align: center;
background: 0 0;
border-bottom-color: #6f5b6e;
border-color: #bb97bf
}
.portable-infobox .pi-data {
align-items: center;
justify-content: center ;
}
/* Force all images to have crisp edges when scaled up */
img {
image-rendering:optimizeSpeed; /* Legal fallback */
image-rendering:-moz-crisp-edges; /* Firefox */
image-rendering:-o-crisp-edges; /* Opera */
image-rendering:-webkit-optimize-contrast; /* Safari */
image-rendering:optimize-contrast; /* CSS3 Proposed */
-ms-interpolation-mode:nearest-neighbor; /* IE8+ */
image-rendering:pixelated; /* Chrome */
}
li.gallerybox div.thumb,
div.thumbinner {
background-color: #ffe6fb;
border-radius: 5px;
}
div.thumb {
background-color: #ffe6fb;
}
#toc {
box-sizing : content-box;
border : 24px solid;
border-image: url( https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png ) 24 fill round;
text-align : center;
background: none;
font-size: 1.05em;
}
/*
TABLE STUFF
*/
table.wikitable {
background-color: #ffe6fb;
border: 1px solid #00000;
}
table.wikitable > tr > td,
table.wikitable > * > tr > td {
border: 1px solid #000;
}
table.skin-vector .mw-datatable > tr > th,
table.skin-vector .mw-datatable > * > tr > th,
table.wikitable > tr > th,
table.wikitable > * > tr > th {
background: #ff7aee;
border: 1px solid #000;
font-size: large;
color: #FFF;
font-weight: bold;
}
9e550922b83dc7ff5a378b7534db5616ec36cd72
270
269
2024-01-31T17:26:14Z
ThiccoCatto
399459
css
text/css
/* CSS placed here will be applied to all skins */
body {
background-color:#ffbaf6;
}
#content {
background-color:#fff0fd;
}
.portable-infobox {
border: 30px solid;
border-image: url(https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png) 30 fill round;
text-align: center;
background: 0 0;
border-bottom-color: #6f5b6e;
border-color: #bb97bf
}
.portable-infobox .pi-data {
align-items: center;
justify-content: center ;
}
/* Force all images to have crisp edges when scaled up */
img {
image-rendering:optimizeSpeed; /* Legal fallback */
image-rendering:-moz-crisp-edges; /* Firefox */
image-rendering:-o-crisp-edges; /* Opera */
image-rendering:-webkit-optimize-contrast; /* Safari */
image-rendering:optimize-contrast; /* CSS3 Proposed */
-ms-interpolation-mode:nearest-neighbor; /* IE8+ */
image-rendering:pixelated; /* Chrome */
}
li.gallerybox div.thumb,
div.thumbinner {
background-color: #ffe6fb;
border-radius: 5px;
}
div.thumb {
background-color: #ffe6fb;
}
#toc {
box-sizing : content-box;
border : 24px solid;
border-image: url( https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png ) 24 fill round;
text-align : center;
background: none;
font-size: 1.05em;
}
/*
TABLE STUFF
*/
table.wikitable {
background-color: #ffe6fb;
border: 1px solid #00000;
}
table.wikitable > tr > td,
table.wikitable > * > tr > td {
border: 1px solid #000;
}
table.skin-vector .mw-datatable > tr > th,
table.skin-vector .mw-datatable > * > tr > th,
table.wikitable > tr > th,
table.wikitable > * > tr > th {
background: #ff7aee;
border: 1px solid #000;
font-size: large;
color: #FFF;
font-weight: bold;
font-family: sans-serif
}
507bc5d04e3ef2660e7f11e5fdc7040c812f0567
271
270
2024-01-31T17:26:49Z
ThiccoCatto
399459
css
text/css
/* CSS placed here will be applied to all skins */
body {
background-color:#ffbaf6;
}
#content {
background-color:#fff0fd;
}
.portable-infobox {
border: 30px solid;
border-image: url(https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png) 30 fill round;
text-align: center;
background: 0 0;
border-bottom-color: #6f5b6e;
border-color: #bb97bf
}
.portable-infobox .pi-data {
align-items: center;
justify-content: center ;
}
/* Force all images to have crisp edges when scaled up */
img {
image-rendering:optimizeSpeed; /* Legal fallback */
image-rendering:-moz-crisp-edges; /* Firefox */
image-rendering:-o-crisp-edges; /* Opera */
image-rendering:-webkit-optimize-contrast; /* Safari */
image-rendering:optimize-contrast; /* CSS3 Proposed */
-ms-interpolation-mode:nearest-neighbor; /* IE8+ */
image-rendering:pixelated; /* Chrome */
}
li.gallerybox div.thumb,
div.thumbinner {
background-color: #ffe6fb;
border-radius: 5px;
}
div.thumb {
background-color: #ffe6fb;
}
#toc {
box-sizing : content-box;
border : 24px solid;
border-image: url( https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png ) 24 fill round;
text-align : center;
background: none;
font-size: 1.05em;
}
/*
TABLE STUFF
*/
table.wikitable {
background-color: #ffe6fb;
border: 1px solid #00000;
border-radius: 5px;
}
table.wikitable > tr > td,
table.wikitable > * > tr > td {
border: 1px solid #000;
}
table.skin-vector .mw-datatable > tr > th,
table.skin-vector .mw-datatable > * > tr > th,
table.wikitable > tr > th,
table.wikitable > * > tr > th {
background: #ff7aee;
border: 1px solid #000;
font-size: large;
color: #FFF;
font-weight: bold;
font-family: sans-serif;
}
9b30280e487513bb053a3a19118276d1189b3cfb
272
271
2024-01-31T17:27:11Z
ThiccoCatto
399459
css
text/css
/* CSS placed here will be applied to all skins */
body {
background-color:#ffbaf6;
}
#content {
background-color:#fff0fd;
}
.portable-infobox {
border: 30px solid;
border-image: url(https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png) 30 fill round;
text-align: center;
background: 0 0;
border-bottom-color: #6f5b6e;
border-color: #bb97bf
}
.portable-infobox .pi-data {
align-items: center;
justify-content: center ;
}
/* Force all images to have crisp edges when scaled up */
img {
image-rendering:optimizeSpeed; /* Legal fallback */
image-rendering:-moz-crisp-edges; /* Firefox */
image-rendering:-o-crisp-edges; /* Opera */
image-rendering:-webkit-optimize-contrast; /* Safari */
image-rendering:optimize-contrast; /* CSS3 Proposed */
-ms-interpolation-mode:nearest-neighbor; /* IE8+ */
image-rendering:pixelated; /* Chrome */
}
li.gallerybox div.thumb,
div.thumbinner {
background-color: #ffe6fb;
border-radius: 5px;
}
div.thumb {
background-color: #ffe6fb;
}
#toc {
box-sizing : content-box;
border : 24px solid;
border-image: url( https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png ) 24 fill round;
text-align : center;
background: none;
font-size: 1.05em;
}
/*
TABLE STUFF
*/
table.wikitable {
background-color: #ffe6fb;
border: 1px solid #00000;
}
table.wikitable > tr > td,
table.wikitable > * > tr > td {
border: 1px solid #000;
border-radius: 5px;
}
table.skin-vector .mw-datatable > tr > th,
table.skin-vector .mw-datatable > * > tr > th,
table.wikitable > tr > th,
table.wikitable > * > tr > th {
background: #ff7aee;
border: 1px solid #000;
font-size: large;
color: #FFF;
font-weight: bold;
font-family: sans-serif;
}
aba76d494cddab3bb4ce219aea50cdae8a5fe4bb
273
272
2024-01-31T17:27:34Z
ThiccoCatto
399459
css
text/css
/* CSS placed here will be applied to all skins */
body {
background-color:#ffbaf6;
}
#content {
background-color:#fff0fd;
}
.portable-infobox {
border: 30px solid;
border-image: url(https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png) 30 fill round;
text-align: center;
background: 0 0;
border-bottom-color: #6f5b6e;
border-color: #bb97bf
}
.portable-infobox .pi-data {
align-items: center;
justify-content: center ;
}
/* Force all images to have crisp edges when scaled up */
img {
image-rendering:optimizeSpeed; /* Legal fallback */
image-rendering:-moz-crisp-edges; /* Firefox */
image-rendering:-o-crisp-edges; /* Opera */
image-rendering:-webkit-optimize-contrast; /* Safari */
image-rendering:optimize-contrast; /* CSS3 Proposed */
-ms-interpolation-mode:nearest-neighbor; /* IE8+ */
image-rendering:pixelated; /* Chrome */
}
li.gallerybox div.thumb,
div.thumbinner {
background-color: #ffe6fb;
border-radius: 5px;
}
div.thumb {
background-color: #ffe6fb;
}
#toc {
box-sizing : content-box;
border : 24px solid;
border-image: url( https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png ) 24 fill round;
text-align : center;
background: none;
font-size: 1.05em;
}
/*
TABLE STUFF
*/
table.wikitable {
background-color: #ffe6fb;
border: 1px solid #00000;
}
table.wikitable > tr > td,
table.wikitable > * > tr > td {
border: 1px solid #000;
}
table.skin-vector .mw-datatable > tr > th,
table.skin-vector .mw-datatable > * > tr > th,
table.wikitable > tr > th,
table.wikitable > * > tr > th {
background: #ff7aee;
border: 1px solid #000;
font-size: large;
color: #FFF;
font-weight: bold;
font-family: sans-serif;
border-radius: 5px;
}
59204829104ed7da3bffef424d19a6379deef1bf
274
273
2024-01-31T17:27:56Z
ThiccoCatto
399459
css
text/css
/* CSS placed here will be applied to all skins */
body {
background-color:#ffbaf6;
}
#content {
background-color:#fff0fd;
}
.portable-infobox {
border: 30px solid;
border-image: url(https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png) 30 fill round;
text-align: center;
background: 0 0;
border-bottom-color: #6f5b6e;
border-color: #bb97bf
}
.portable-infobox .pi-data {
align-items: center;
justify-content: center ;
}
/* Force all images to have crisp edges when scaled up */
img {
image-rendering:optimizeSpeed; /* Legal fallback */
image-rendering:-moz-crisp-edges; /* Firefox */
image-rendering:-o-crisp-edges; /* Opera */
image-rendering:-webkit-optimize-contrast; /* Safari */
image-rendering:optimize-contrast; /* CSS3 Proposed */
-ms-interpolation-mode:nearest-neighbor; /* IE8+ */
image-rendering:pixelated; /* Chrome */
}
li.gallerybox div.thumb,
div.thumbinner {
background-color: #ffe6fb;
border-radius: 5px;
}
div.thumb {
background-color: #ffe6fb;
}
#toc {
box-sizing : content-box;
border : 24px solid;
border-image: url( https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png ) 24 fill round;
text-align : center;
background: none;
font-size: 1.05em;
}
/*
TABLE STUFF
*/
table.wikitable {
background-color: #ffe6fb;
border: 1px solid #00000;
border-radius: 20px;
}
table.wikitable > tr > td,
table.wikitable > * > tr > td {
border: 1px solid #000;
}
table.skin-vector .mw-datatable > tr > th,
table.skin-vector .mw-datatable > * > tr > th,
table.wikitable > tr > th,
table.wikitable > * > tr > th {
background: #ff7aee;
border: 1px solid #000;
font-size: large;
color: #FFF;
font-weight: bold;
font-family: sans-serif;
}
6ca78f2c486fe07a220209241a84594973a3a18b
275
274
2024-01-31T17:28:09Z
ThiccoCatto
399459
css
text/css
/* CSS placed here will be applied to all skins */
body {
background-color:#ffbaf6;
}
#content {
background-color:#fff0fd;
}
.portable-infobox {
border: 30px solid;
border-image: url(https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png) 30 fill round;
text-align: center;
background: 0 0;
border-bottom-color: #6f5b6e;
border-color: #bb97bf
}
.portable-infobox .pi-data {
align-items: center;
justify-content: center ;
}
/* Force all images to have crisp edges when scaled up */
img {
image-rendering:optimizeSpeed; /* Legal fallback */
image-rendering:-moz-crisp-edges; /* Firefox */
image-rendering:-o-crisp-edges; /* Opera */
image-rendering:-webkit-optimize-contrast; /* Safari */
image-rendering:optimize-contrast; /* CSS3 Proposed */
-ms-interpolation-mode:nearest-neighbor; /* IE8+ */
image-rendering:pixelated; /* Chrome */
}
li.gallerybox div.thumb,
div.thumbinner {
background-color: #ffe6fb;
border-radius: 5px;
}
div.thumb {
background-color: #ffe6fb;
}
#toc {
box-sizing : content-box;
border : 24px solid;
border-image: url( https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png ) 24 fill round;
text-align : center;
background: none;
font-size: 1.05em;
}
/*
TABLE STUFF
*/
table.wikitable {
background-color: #ffe6fb;
border: 1px solid #00000;
}
table.wikitable > tr > td,
table.wikitable > * > tr > td {
border: 1px solid #000;
}
table.skin-vector .mw-datatable > tr > th,
table.skin-vector .mw-datatable > * > tr > th,
table.wikitable > tr > th,
table.wikitable > * > tr > th {
background: #ff7aee;
border: 1px solid #000;
font-size: large;
color: #FFF;
font-weight: bold;
font-family: sans-serif;
}
53e255d89b6e5e56352c9f8fdbcbcffbd4c38559
283
275
2024-01-31T17:47:42Z
ThiccoCatto
399459
css
text/css
/* CSS placed here will be applied to all skins */
body {
background-color:#ffbaf6;
}
#content {
background-color:#fff0fd;
}
/*
INFOBOX STUFF
*/
.portable-infobox {
border: 30px solid;
border-image: url(https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png) 30 fill round;
text-align: center;
background: 0 0;
border-bottom-color: #6f5b6e;
border-color: #bb97bf
}
.portable-infobox .pi-data {
align-items: center;
justify-content: center ;
}
/*Not from the Isaac wiki*/
/*changes color*/
.portable-infobox.type-middletext {
text-align: center;
color:#000000;
}
.portable-infobox.type-accent-color-text-source {
color:#000000;
}
/*changes infobox caption color*/
.portable-infobox .pi-caption {
color:#000000;
}
/*supposed to make infobox text centered*/
.portable-infobox .pi-data {
align-items: center; /* vertically align items or text */
justify-content: center ; /* horizontally aligns items or text */
}
/*i dont know*/
.portable-infobox.type-middletext .pi-data-label ~ .pi-data-value {
padding: 0;
}
/* Force all images to have crisp edges when scaled up */
img {
image-rendering:optimizeSpeed; /* Legal fallback */
image-rendering:-moz-crisp-edges; /* Firefox */
image-rendering:-o-crisp-edges; /* Opera */
image-rendering:-webkit-optimize-contrast; /* Safari */
image-rendering:optimize-contrast; /* CSS3 Proposed */
-ms-interpolation-mode:nearest-neighbor; /* IE8+ */
image-rendering:pixelated; /* Chrome */
}
li.gallerybox div.thumb,
div.thumbinner {
background-color: #ffe6fb;
border-radius: 5px;
}
div.thumb {
background-color: #ffe6fb;
}
#toc {
box-sizing : content-box;
border : 24px solid;
border-image: url( https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png ) 24 fill round;
text-align : center;
background: none;
font-size: 1.05em;
}
/*
TABLE STUFF
*/
table.wikitable {
background-color: #ffe6fb;
border: 1px solid #00000;
}
table.wikitable > tr > td,
table.wikitable > * > tr > td {
border: 1px solid #000;
}
table.skin-vector .mw-datatable > tr > th,
table.skin-vector .mw-datatable > * > tr > th,
table.wikitable > tr > th,
table.wikitable > * > tr > th {
background: #ff7aee;
border: 1px solid #000;
font-size: large;
color: #FFF;
font-weight: bold;
font-family: sans-serif;
}
06c243d2976e412e4c5eaf69f5925bc961023f83
284
283
2024-01-31T17:48:57Z
ThiccoCatto
399459
css
text/css
/* CSS placed here will be applied to all skins */
body {
background-color:#ffbaf6;
}
#content {
background-color:#fff0fd;
}
/*
INFOBOX STUFF
*/
.portable-infobox {
border: 30px solid;
border-image: url(https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png) 30 fill round;
text-align: center;
background: 0 0;
border-bottom-color: #6f5b6e;
border-color: #bb97bf
}
.portable-infobox .pi-data {
align-items: center;
justify-content: center ;
}
/*Not from the Isaac wiki*/
/*changes color*/
.portable-infobox.type-middletext {
text-align: center;
color:#000000;
}
.portable-infobox.type-accent-color-text-source {
color:#000000;
}
/*changes infobox caption color*/
.portable-infobox .pi-caption {
color:#000000;
}
/*supposed to make infobox text centered*/
.portable-infobox .pi-data {
align-items: center; /* vertically align items or text */
justify-content: center ; /* horizontally aligns items or text */
}
/*i dont know*/
.portable-infobox.type-middletext .pi-data-label ~ .pi-data-value {
padding: 0;
}
.pi-data-label.pi-secondary-font, .pi-data-value, .pi-title, .pi-header {
color: #372B2D;
}
/* Force all images to have crisp edges when scaled up */
img {
image-rendering:optimizeSpeed; /* Legal fallback */
image-rendering:-moz-crisp-edges; /* Firefox */
image-rendering:-o-crisp-edges; /* Opera */
image-rendering:-webkit-optimize-contrast; /* Safari */
image-rendering:optimize-contrast; /* CSS3 Proposed */
-ms-interpolation-mode:nearest-neighbor; /* IE8+ */
image-rendering:pixelated; /* Chrome */
}
li.gallerybox div.thumb,
div.thumbinner {
background-color: #ffe6fb;
border-radius: 5px;
}
div.thumb {
background-color: #ffe6fb;
}
#toc {
box-sizing : content-box;
border : 24px solid;
border-image: url( https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png ) 24 fill round;
text-align : center;
background: none;
font-size: 1.05em;
}
/*
TABLE STUFF
*/
table.wikitable {
background-color: #ffe6fb;
border: 1px solid #00000;
}
table.wikitable > tr > td,
table.wikitable > * > tr > td {
border: 1px solid #000;
}
table.skin-vector .mw-datatable > tr > th,
table.skin-vector .mw-datatable > * > tr > th,
table.wikitable > tr > th,
table.wikitable > * > tr > th {
background: #ff7aee;
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/* CSS placed here will be applied to all skins */
body {
background-color:#ffbaf6;
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#content {
background-color:#fff0fd;
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/*
INFOBOX STUFF
*/
.portable-infobox {
border: 30px solid;
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text-align: center;
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border-color: #bb97bf
}
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justify-content: center ;
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/*Not from the Isaac wiki*/
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img {
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image-rendering:-moz-crisp-edges; /* Firefox */
image-rendering:-o-crisp-edges; /* Opera */
image-rendering:-webkit-optimize-contrast; /* Safari */
image-rendering:optimize-contrast; /* CSS3 Proposed */
-ms-interpolation-mode:nearest-neighbor; /* IE8+ */
image-rendering:pixelated; /* Chrome */
}
li.gallerybox div.thumb,
div.thumbinner {
background-color: #ffe6fb;
border-radius: 5px;
}
div.thumb {
background-color: #ffe6fb;
}
#toc {
box-sizing : content-box;
border : 24px solid;
border-image: url( https://tboireshaken.wiki.gg/images/7/7f/Infobox_paper.png ) 24 fill round;
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font-size: 1.05em;
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Main Page
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399459
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[[file:reshaken_logo.png|700px|center|link=]]
<div style="text-align: center; font-size: x-large">'''Welcome to the Isaac Reshaken Wiki!'''</div>
<blockquote style="font-size: large;">
Official wiki for the Isaac Reshaken... MOD!! A collection of miscellaneous mod packs for The Binding of Isaac: Repentance.
</blockquote>
<!--Taken from the TC wiki--->
<div style="width: 90%; margin-inline: auto; margin-bottom: 4px; padding: 10px; border-radius: 10px;
background-color: #ffe6fb; <!--Color of the big box--->
color: #aa8ed6; text-align: center;">
<h2 style="padding:0.2em 0.4em; margin:0 0 10px 0;
background:#ff7aee; <!--Color of the title box--->
color: white; font-family: sans-serif; font-size:180%; font-weight:bold; text-align:center; border-radius:0.2em;">Navigation</h2>
<div style="display: flex; flex-wrap: wrap; gap: 10px; justify-content: center; align-items: center; padding: 1em; font-size: 120%;">
<div class="nav-items">
<div class="nav-items-image">[[File:items-button-border.png|240px|link=Items]]</div>
<div class="nav-items-link">'''[[Items]]'''</div>
</div>
<div class="nav-trinkets">
<div class="nav-trinkets-image">[[File:trinkets-button-border.png|240px|link=Items]]</div>
<div class="nav-trinkets-link">'''[[Trinkets]]'''</div>
</div>
<div class="nav-pickups">
<div class="nav-pickups-image">[[File:pickups-button-border.png|240px|link=Items]]</div>
<div class="nav-pickups-link">'''[[Pickups]]'''</div>
</div>
<div class="nav-enemies">
<div class="nav-enemies-image">[[File:enemies-button-border.png|240px|link=Items]]</div>
<div class="nav-enemies-link">'''[[Enemies]]'''</div>
</div>
<div class="nav-volumes">
<div class="nav-volumes-image">[[File:volumes-button-border.png|240px|link=Volumes]]</div>
<div class="nav-volumes-link">'''[[Volumes]]'''</div>
</div>
</div>
</div>
__NOTITLE__
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File:Milkshake costume.png
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File:Abyss.png
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File:Car battery.png
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Mirror Key
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{{PassiveItemInfoBox
| name = Mirror Key
| sprite = mirror_key.png
| description = Otherside
| charge = 4
| charge_type = normal
| volume = 1
| pools = {{ItemPoolIcon|greed = no|treasure}} <br> {{ItemPoolIcon|greed = no|secret}}
| tags = {{ItemTagIcon|lazarussharedglobal}} {{ItemTagIcon|nocantrip}} {{ItemTagIcon|nogreed}} {{ItemTagIcon|offensive}}
| quality = 3
}}
[[Mirror Key]] is an active item introduced in [[Volume 1]].
==Effects==
* On use creates a temporary mirror door that leads to a mirror version of the current room. This mirrored version follows similar rules to the mirror dimension in downpour, entering it puts the players into lost form and it regenerates most pickups, except for item pedestals and shop items.
* While held, shows blue outlines in doors it can be used in, similarly to the red key.
* The [[Mirror Key]] can only be used once per room. While in a room where the key can't be used its sprite changes, making the purple gem paler.
==Notes==
* If used in a boss room, the boss can be fought again for an extra reward. This will also play a new custom song.
[[File:mirror_boss_music.ogg|link=|Mirror Boss Music]]
* If a door appears below a mirror door it'll break it, playing a glass breaking sound and removing the door. This can happen if the red key is used on a spot already occupied by a mirror door or if it's used in a boss room before the deal spawns.
* The [[Mirror Key]] can only be used in rooms inside the map. It can't be used in rooms like the Devil room or the Error room.
* If a shop has a restock machine, or one is spawned, it will be able to spawn shop items, allowing Isaac to purchase pickups in the mirrored version of the shop.
==Interactions==
* {{IconLink|img=car_battery.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Car_Battery|text=Car Battery|external=yes}}: No effect.
* [https://bindingofisaacrebirth.fandom.com/wiki/Downpour Downpour]/[https://bindingofisaacrebirth.fandom.com/wiki/Dross Dross] II: If used in a floor with a mirror dimension the mirror door will take the player to the mirror dimension, instead of a separated mirror version of the room.
==Gallery==
<gallery widths="185">
File:uncharged_mirror_key.png|[[Mirror Key]] sprite while it can't be used.
File:mirror_door_opening.gif|Animation of the mirror door spawned by [[Mirror Key]] opening.
</gallery>
[[Category:Items]][[Category:Active Items]]
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File:Firecracker flower costume.png
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Firecracker Flower
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Created page with "{{PassiveItemInfoBox | name = Firecracker Flower | sprite = firecracker_flower.png | description = Bloom and Doom | costume = firecracker_flower_costume.png | volume = 1 | pools = {{ItemPoolIcon | greed = no | treasure}} <br> {{ItemPoolIcon | greed = both | devil}} <br> {{ItemPoolIcon| greed = only | shop}} | tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}} | quality = 3 }} [[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]]. ==Effect== *Ca..."
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{{PassiveItemInfoBox
| name = Firecracker Flower
| sprite = firecracker_flower.png
| description = Bloom and Doom
| costume = firecracker_flower_costume.png
| volume = 1
| pools = {{ItemPoolIcon | greed = no | treasure}} <br> {{ItemPoolIcon | greed = both | devil}} <br> {{ItemPoolIcon| greed = only | shop}}
| tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}}
| quality = 3
}}
[[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]].
==Effect==
*Causes Isaac's tears to be randomly replaced with seeds. These seeds stick to enemies and, after 5 seconds, bloom into a flower that explodes, dealing <math>35 + 6 * Isaac's Damage</math> damage and shooting 5-8 petal tears around.
**Petal tears deal <math>5/Isaac's Damage</math> damage and can inherit tear effects.
*The probability of shooting a seed tear is 10% and is affected by luck, each point of luck giving an extra 2%, capping at 50% chance. Negative luck also affects this item, removing 2% for each negative point, capping at 3% minimum chance.
==Trivia==
*[[{{PAGENAME}}]] was initially supposed to be a [[Trinket|trinket]], however its effect was deemed too flashy to only be a trinket.
*[[{{PAGENAME}}]] was originally going to be called Crackered Rose. This can be seen in the code of the item, where enemies with a seed sticked to them are called "Crackered enemies".
[[Category: Items]] [[Category: Passive Items]]
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Globin In A Bucket
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Kattack
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{{PassiveItemInfoBox
| name = Globin in a Bucket
| sprite = globin_in_a_bucket.png
| description = Fleshy friends
| charge = 6
| charge_type = normal
| volume = 1
| pools = {{ItemPoolIcon|greed = both|treasure}} <br> {{ItemPoolIcon|greed = only|secret}} <br> {{ItemPoolIcon|greed = both|curse}} <br> {{ItemPoolIcon|crane_game}} <br> {{ItemPoolIcon|ultra_secret}}
| tags = {{ItemTagIcon|offensive}}
| quality = 2
}}
[[Globin in a Bucket]] is an active item introduced in [[Volume 1]].
==Effects==
* Upon use, throws a meat of pile nearby that quickly recomposes into a friendly globin that persists between rooms. Will spawn different globin variants depending on the current room backdrop.
==Notes==
* Isaac can have a maximum of 4 friendly globins at the same time, even if spawned by other means. If [[Globin in a Bucket]] is used while there are 4 or more globins already, the oldest one will die.
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Firecracker Flower
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{{PassiveItemInfoBox
| name = Firecracker Flower
| sprite = firecracker_flower.png
| description = Bloom and Doom
| costume = firecracker_flower_costume.png
| volume = 1
| pools = {{ItemPoolIcon | greed = no | treasure}} <br> {{ItemPoolIcon | greed = both | devil}} <br> {{ItemPoolIcon| greed = only | shop}}
| tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}}
| quality = 3
}}
[[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]].
==Effect==
*Causes Isaac's tears to be randomly replaced with seeds. These seeds stick to enemies and, after 5 seconds, bloom into a flower that explodes, dealing <math>35 + 6 * Isaac's Damage</math> damage and shooting 5-8 petal tears around.
**Petal tears deal <math>5/Isaac's Damage</math> damage and can inherit tear effects.
*The probability of shooting a seed tear is 10% and is affected by luck, each point of luck giving an extra 2%, capping at 30% chance. Negative luck also affects this item, removing 2% for each negative point, capping at 5% minimum chance.
==Synergies==
*{{IconLink|img=abyss.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Abyss|text=Abyss|external=yes}}: Spawns a green burning locust that has a 10% chance of sticking a seed into enemies it hits.
*{{IconLink|img=brimstone.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Brimstone|text=Brimstone|external=yes}}: Each tick of damage from a laser has a chance of sticking a seed into enemies.
*{{IconLink|img=moms_knife.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Mom's_Knife|text=Mom's Knife|external=yes}}: Each tick of damage from a knife has a reduced chance of sticking a seed into enemies.
*{{IconLink|img=forgotten_head.png|link=https://bindingofisaacrebirth.fandom.com/wiki/The_Forgotten|text=The Forgotten|external=yes}}: Swinging the bone has a chance of throwing a seed in the direction of the swing.
==Trivia==
*[[{{PAGENAME}}]] was initially supposed to be a [[Trinkets|trinket]], however its effect was deemed too flashy to only be a trinket.
*[[{{PAGENAME}}]] was originally going to be called Firecracker Rose.
==Gallery==
<gallery widths="185">
File:firecracker_flower_concept_art.png|Original concept art for [[{{PAGENAME}}]].
File:old_firecracker_flower.png|Old unused sprite.
</gallery>
[[Category: Items]] [[Category: Passive Items]]
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File:Baby shop pool.png
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File:Bffs.png
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File:Terra.png
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File:Box of friends.png
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[[File:{{{img}}}|24x24px|link={{{link}}}|{{{text}}}]]{{#ifeq: {{{external}}} | yes
| [{{{link}}} {{{text}}}]
| [[{{{link}}}|{{{text}}}]]
}}
76a801a54f67da4a8bcf60bf53ffab603c645f77
Sharp Cursor
0
154
315
2024-02-06T11:00:29Z
ThiccoCatto
399459
Created page with "{{PassiveItemInfoBox | name = Sharp Cursor | sprite = sharp_cursor.png | description = Clicky clicky click | volume = 1 | pools = {{ItemPoolIcon | greed = both | treasure}} <br> {{ItemPoolIcon | greed = both | shop}} <br> {{ItemPoolIcon | crane_game}} <br> {{ItemPoolIcon | baby_shop}} | tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}} {{ItemTagIcon|monstermanual}} | quality = 2 }} [[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]]. ==Effect..."
wikitext
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{{PassiveItemInfoBox
| name = Sharp Cursor
| sprite = sharp_cursor.png
| description = Clicky clicky click
| volume = 1
| pools = {{ItemPoolIcon | greed = both | treasure}} <br> {{ItemPoolIcon | greed = both | shop}} <br> {{ItemPoolIcon | crane_game}} <br> {{ItemPoolIcon | baby_shop}}
| tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}} {{ItemTagIcon|monstermanual}}
| quality = 2
}}
[[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]].
==Effects==
*Spawns a cursor familiar that follows the furthest enemy in the room, following Isaac instead if there aren't any.
*Every time Isaac presses an attack button the cursor clicks, dealing 10% of Isaac's damage to the enemy it's targetting.
**It will also damage grid entities like poops or fireplaces if it happens to be over one of them while clicking.
*If mouse controls are enabled, the familiar will follow your mouse cursor instead. Clicking with your mouse will make the cursor familiar click too.
**Double pressing the drop key toggles the ability of the familiar to follow your mouse.
==Interactions==
*{{IconLink|img=bffs.png|link=https://bindingofisaacrebirth.fandom.com/wiki/BFFS!|text=BFFS!|external=yes}}: Doubles the damage dealt when clicking.
*{{IconLink|img=terra.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Terra|text=Terra|external=yes}}: The cursor can destroy rocks.
*{{IconLink|img=sacrificial_altar.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Sacrificial_Altar|text=Sacrificial_Altar|external=yes}}: The cursor can be sacrified for a reward as normal.
*{{IconLink|img=box_of_friends.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Box_of_Friends|text=Box of Friends|external=yes}}: The cursor can be duplicated for the current room as normal.
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{{PassiveItemInfoBox
| name = Sharp Cursor
| sprite = sharp_cursor.png
| description = Clicky clicky click
| volume = 1
| pools = {{ItemPoolIcon | greed = both | treasure}} <br> {{ItemPoolIcon | greed = both | shop}} <br> {{ItemPoolIcon | crane_game}} <br> {{ItemPoolIcon | baby_shop}}
| tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}} {{ItemTagIcon|monstermanual}}
| quality = 2
}}
[[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]].
==Effects==
*Spawns a cursor familiar that follows the furthest enemy in the room, following Isaac instead if there aren't any.
*Every time Isaac presses an attack button the cursor clicks, dealing 10% of Isaac's damage to the enemy it's targetting.
**It will also damage grid entities like poops or fireplaces if it happens to be over one of them while clicking.
*If mouse controls are enabled, the familiar will follow your mouse cursor instead. Clicking with your mouse will make the cursor familiar click too.
**Double pressing the drop key toggles the ability of the familiar to follow your mouse.
==Interactions==
*{{IconLink|img=bffs.png|link=https://bindingofisaacrebirth.fandom.com/wiki/BFFS!|text=BFFS!|external=yes}}: Doubles the damage dealt when clicking.
*{{IconLink|img=terra.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Terra|text=Terra|external=yes}}: The cursor can destroy rocks.
*{{IconLink|img=sacrificial_altar.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Sacrificial_Altar|text=Sacrificial_Altar|external=yes}}: The cursor can be sacrified for a reward as normal.
*{{IconLink|img=box_of_friends.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Box_of_Friends|text=Box of Friends|external=yes}}: The cursor can be duplicated for the current room as normal.
[[Category: Items]] [[Category: Passive Items]] [[Category: Familiars]]
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2024-02-06T11:22:36Z
ThiccoCatto
399459
wikitext
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{{PassiveItemInfoBox
| name = Sharp Cursor
| sprite = sharp_cursor.png
| description = Clicky clicky click
| volume = 1
| pools = {{ItemPoolIcon | greed = both | treasure}} <br> {{ItemPoolIcon | greed = both | shop}} <br> {{ItemPoolIcon | crane_game}} <br> {{ItemPoolIcon | baby_shop}}
| tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}} {{ItemTagIcon|monstermanual}}
| quality = 2
}}
[[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]].
==Effects==
*Spawns a cursor familiar that follows the furthest enemy in the room, following Isaac instead if there aren't any.
*Every time Isaac presses an attack button the cursor clicks, dealing 10% of Isaac's damage to the enemy it's targetting.
**It will also damage grid entities like poops or fireplaces if it happens to be over one of them while clicking.
*If mouse controls are enabled, the familiar will follow your mouse cursor instead. Clicking with your mouse will make the cursor familiar click too.
**Double pressing the drop key toggles the ability of the familiar to follow your mouse.
==Interactions==
*{{IconLink|img=bffs.png|link=https://bindingofisaacrebirth.fandom.com/wiki/BFFS!|text=BFFS!|external=yes}}: Doubles the damage dealt when clicking.
*{{IconLink|img=terra.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Terra|text=Terra|external=yes}}: The cursor can destroy rocks.
*{{IconLink|img=sacrificial_altar.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Sacrificial_Altar|text=Sacrificial_Altar|external=yes}}: The cursor can be sacrified for a reward as normal.
*{{IconLink|img=box_of_friends.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Box_of_Friends|text=Box of Friends|external=yes}}: The cursor can be duplicated for the current room as normal.
==Trivia==
*This item is a reference to Cookie Clicker.
[[Category: Items]] [[Category: Passive Items]] [[Category: Familiars]]
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Milkshake
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2024-02-06T11:00:51Z
ThiccoCatto
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{{PassiveItemInfoBox
| name = Milkshake!
| sprite = milkshake.png
| description = All stats shaken up!
| costume = milkshake_costume.png
| volume = 1
| pools = {{ItemPoolIcon | greed = both | treasure}} <br> {{ItemPoolIcon | greed = both | boss}} <br> {{ItemPoolIcon|glass}}
| tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}} {{ItemTagIcon|tearsup}}
| quality = 4
}}
[[Milkshake]] is a passive item introduced in [[Volume 1]].
==Effects==
* Grants a random multiplier to each stat, going from x1.1 to x1.5. This affects most stats, including speed, tears, damage, shot speed, range and luck.
** The multipliers given are shown next to the stat HUD in pink text when picked up.
* Also gives a random health up, soul heart or black heart.
==Interactions==
* {{IconLink|img=abyss.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Abyss|text=Abyss|external=yes}}: Spawns a big, pink locust which moves pretty fast and deals 2x Isaac's damage.
[[Category: Items]] [[Category: Passive Items]]
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ThiccoCatto
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{{PassiveItemInfoBox
| name = Milkshake!
| sprite = milkshake.png
| description = All stats shaken up!
| costume = milkshake_costume.png
| volume = 1
| pools = {{ItemPoolIcon | greed = both | treasure}} <br> {{ItemPoolIcon | greed = both | boss}} <br> {{ItemPoolIcon|glass}}
| tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}} {{ItemTagIcon|tearsup}}
| quality = 4
}}
[[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]].
==Effects==
* Grants a random multiplier to each stat, going from x1.1 to x1.5. This affects most stats, including speed, tears, damage, shot speed, range and luck.
** The multipliers given are shown next to the stat HUD in pink text when picked up.
* Also gives a random health up, soul heart or black heart.
==Interactions==
* {{IconLink|img=abyss.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Abyss|text=Abyss|external=yes}}: Spawns a big, pink locust which moves pretty fast and deals 2x Isaac's damage.
[[Category: Items]] [[Category: Passive Items]]
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File:La chancla costume.png
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2024-02-06T11:08:48Z
ThiccoCatto
399459
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Golden chest pool.png
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2024-02-06T11:14:57Z
ThiccoCatto
399459
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
La Chancla
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2024-02-06T11:22:41Z
ThiccoCatto
399459
Created page with "{{PassiveItemInfoBox | name = La Chancla | sprite = la_chancla.png | description = Este nalgaso te va a doler hasta el año que viene | costume = la_chancla_costume.png | volume = 1 | pools = {{ItemPoolIcon | greed = both | boss}} <br> {{ItemPoolIcon | greed = only | shop}} <br> {{ItemPoolIcon | golden_chest}} | tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}} | quality = 2 }} [[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]]. ==Effects==..."
wikitext
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{{PassiveItemInfoBox
| name = La Chancla
| sprite = la_chancla.png
| description = Este nalgaso te va a doler hasta el año que viene
| costume = la_chancla_costume.png
| volume = 1
| pools = {{ItemPoolIcon | greed = both | boss}} <br> {{ItemPoolIcon | greed = only | shop}} <br> {{ItemPoolIcon | golden_chest}}
| tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}}
| quality = 2
}}
[[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]].
==Effects==
*Grants +0.1 speed.
*Makes Isaac Inmune to stomping attacks.
**These include Mom's Foot, Daddy Longlegs and Satan's Foot.
==Notes==
*Due to technical limitations, holy mantle can be destroyed by stomps. However, if the user has [https://steamcommunity.com/sharedfiles/filedetails/?id=3127536138 Repentogon] installed, [[{{PAGENAME}}]] will protect Isaac's holy mantle from stomps properly.
==Trivia==
*The flavor text directly translates to ''"This spank will hurt you until next year"''.
[[Category: Items]] [[Category: Passive Items]]
a6b07422e2ebea074e44b8ab513f1b735b655a1b
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ThiccoCatto
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{{PassiveItemInfoBox
| name = La Chancla
| sprite = la_chancla.png
| description = Este nalgaso te va a doler hasta el año que viene
| costume = la_chancla_costume.png
| volume = 1
| pools = {{ItemPoolIcon | greed = both | boss}} <br> {{ItemPoolIcon | greed = only | shop}} <br> {{ItemPoolIcon | golden_chest}}
| tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}}
| quality = 1
}}
[[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]].
==Effects==
*Grants +0.1 speed.
*Makes Isaac Inmune to stomping attacks.
**These include Mom's Foot, Daddy Longlegs and Satan's Foot.
==Notes==
*Due to technical limitations, holy mantle can be destroyed by stomps. However, if the user has [https://steamcommunity.com/sharedfiles/filedetails/?id=3127536138 Repentogon] installed, [[{{PAGENAME}}]] will protect Isaac's holy mantle from stomps properly.
==Trivia==
*The flavor text directly translates to ''"This spank will hurt you until next year"''.
[[Category: Items]] [[Category: Passive Items]]
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Category:Familiars
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Created blank page
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File:Item tag stars.png
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File:Planetarium pool.png
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Lyra costume.png
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wikitext
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Contract from below.png
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ThiccoCatto
399459
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Lyra concept art.png
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399459
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Lyra arrows.png
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da39a3ee5e6b4b0d3255bfef95601890afd80709
Lyra
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165
331
2024-02-06T18:36:50Z
ThiccoCatto
399459
Created page with "{{PassiveItemInfoBox | name = Lyra | sprite = lyra.png | description = Melodic spirits | costume = lyra_costume.png | volume = 1 | pools = {{ItemPoolIcon | planetarium}} | tags = {{ItemTagIcon|lazarussharedglobal}} {{ItemTagIcon|nocantrip}} {{ItemTagIcon|stars}} {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}} | quality = 3 }} [[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]]. ==Effects== *Causes [[Pickups#Spirit Orbs|Spirit Orbs]] to spawn more..."
wikitext
text/x-wiki
{{PassiveItemInfoBox
| name = Lyra
| sprite = lyra.png
| description = Melodic spirits
| costume = lyra_costume.png
| volume = 1
| pools = {{ItemPoolIcon | planetarium}}
| tags = {{ItemTagIcon|lazarussharedglobal}} {{ItemTagIcon|nocantrip}} {{ItemTagIcon|stars}} {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}}
| quality = 3
}}
[[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]].
==Effects==
*Causes [[Pickups#Spirit Orbs|Spirit Orbs]] to spawn more often.
**Room clear rewards have a 10% chance of being replaced with a [[Pickups#Spirit Orbs|Spirit Orb]].
**Breaking tinted rocks has a 33% chance of spawning an extra [[Pickups#Spirit Orbs|Spirit Orb]].
**Destroying slots and beggars has a 33% chance of spawning an extra [[Pickups#Spirit Orbs|Spirit Orb]].
**Opening a chest has a 33% chance of spawning an extra [[Pickups#Spirit Orbs|Spirit Orb]].
*Using a [[Pickups#Spirit Orbs|Spirit Orb]] starts a short rhythm minigame. Completing it successfully causes the effect of the spirit orb to be more powerful. Failing the minigame causes the effect to activate as normal.
==Interactions==
*{{IconLink|img=contract_from_below.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Contract_from_Below|text=Contract from Below|external=yes}}: Spirit orbs spawned as room clear rewards can be duplicated.
*{{IconLink|img=spirit_of_druidity.png|link=Spirit of Druidity|text=Spirit of Druidity}}: Vines last twice as long and drop 2 fruit hearts if the enemy is killed.
*{{IconLink|img=spirit_of_conductivity.png|link=Spirit of Conductivity|text=Spirit of Conductivity}}: Effect lasts twice as long and the range is increased, both for the regular waves and the slot short circuit effect.
*{{IconLink|img=spirit_of_inferno.png|link=Spirit of Inferno|text=Spirit of Inferno}}: Shoots twice the amount of flames and the effects lasts 50% longer.
*{{IconLink|img=spirit_of_clairvoyance.png|link=Spirit of Clairvoyance|text=Spirit of Clairvoyance}}: Effect lasts twice as long and projectiles are reflected twice as often.
*{{IconLink|img=spirit_of_revenance.png|link=Spirit of Revenance|text=Spirit of Revenance}}: Doubles the number of spawned graves.
*{{IconLink|img=spirit_of_virulence.png|link=Spirit of Virulence|text=Spirit of Virulence}}: The poison cloud becomes twice as big.
*{{IconLink|img=spirit_of_salvation.png|link=Spirit of Salvation|text=Spirit of Salvation}}: Doubles the number of light beams, shooting 16 instead of 8.
*{{IconLink|img=spirit_of_sacrilege.png|link=Spirit of Sacrilege|text=Spirit of Sacrilege}}: After slashing all enemies once, it slashes through them a second time.
*{{IconLink|img=spirit_of_deluge.png|link=Spirit of Deluge|text=Spirit of Deluge}}: Doubles the duration of the effect.
*{{IconLink|img=spirit_of_terrastrium.png|link=Spirit of Terrastrium|text=Spirit of Terrastrium}}: Doubles the number of spawned stalagmites.
*{{IconLink|img=spirit_of_chaos.png|link=Spirit of Chaos|text=Spirit of Chaos}}: The chosen effect has its effects duplicated.
==Trivia==
*[[{{PAGENAME}}]] is based on the actual constellation of [https://en.wikipedia.org/wiki/Lyra Lyra] which represents a lyre, a string instrument used in ancient cultures.
*[[{{PAGENAME}}]] was originally gonna be called lyrius.
*Each different rhythm minigame was going to have a different jingle, however this was cut due to time constraints.
==Gallery==
<gallery widths="185">
File:lyra_concept_art.png|Original concept art for [[{{PAGENAME}}]].
File:lyra_arrows.png|Directional arrows that appear during the rhythm minigame.
</gallery>
[[Category: Items]] [[Category: Passive Items]]
ed80b042caa8b5eb022e85a8d6f1912783db17bb
Mirror Key
0
8
332
296
2024-02-08T02:26:55Z
Steve2552
131589
book of virtues + judas' birthright interactions
wikitext
text/x-wiki
{{PassiveItemInfoBox
| name = Mirror Key
| sprite = mirror_key.png
| description = Otherside
| charge = 4
| charge_type = normal
| volume = 1
| pools = {{ItemPoolIcon|greed = no|treasure}} <br> {{ItemPoolIcon|greed = no|secret}}
| tags = {{ItemTagIcon|lazarussharedglobal}} {{ItemTagIcon|nocantrip}} {{ItemTagIcon|nogreed}} {{ItemTagIcon|offensive}}
| quality = 3
}}
[[Mirror Key]] is an active item introduced in [[Volume 1]].
==Effects==
* On use creates a temporary mirror door that leads to a mirror version of the current room. This mirrored version follows similar rules to the mirror dimension in downpour, entering it puts the players into lost form and it regenerates most pickups, except for item pedestals and shop items.
* While held, shows blue outlines in doors it can be used in, similarly to the red key.
* The [[Mirror Key]] can only be used once per room. While in a room where the key can't be used its sprite changes, making the purple gem paler.
==Notes==
* If used in a boss room, the boss can be fought again for an extra reward. This will also play a new custom song.
[[File:mirror_boss_music.ogg|link=|Mirror Boss Music]]
* If a door appears below a mirror door it'll break it, playing a glass breaking sound and removing the door. This can happen if the red key is used on a spot already occupied by a mirror door or if it's used in a boss room before the deal spawns.
* The [[Mirror Key]] can only be used in rooms inside the map. It can't be used in rooms like the Devil room or the Error room.
* If a shop has a restock machine, or one is spawned, it will be able to spawn shop items, allowing Isaac to purchase pickups in the mirrored version of the shop.
==Interactions==
* {{IconLink|img=car_battery.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Car_Battery|text=Car Battery|external=yes}}: No effect.
* {{IconLink|img=book_of_virtues.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Book_of_Virtues|text=Book of Virtues|external=yes}}: No effect.
* {{IconLink|img=judas.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Judas|text=Judas|external=yes}} + {{IconLink|img=birthright.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Birthright|text=Birthright|external=yes}}: The Damage boost from Birthright will also apply in the mirrored room.
* [https://bindingofisaacrebirth.fandom.com/wiki/Downpour Downpour]/[https://bindingofisaacrebirth.fandom.com/wiki/Dross Dross] II: If used in a floor with a mirror dimension the mirror door will take the player to the mirror dimension, instead of a separated mirror version of the room.
==Gallery==
<gallery widths="185">
File:uncharged_mirror_key.png|[[Mirror Key]] sprite while it can't be used.
File:mirror_door_opening.gif|Animation of the mirror door spawned by [[Mirror Key]] opening.
</gallery>
[[Category:Items]][[Category:Active Items]]
eb5393fc35d3bac43a48021e7b227933c1187a9e
Prismatic Dice
0
166
333
2024-02-08T02:51:31Z
Steve2552
131589
Created page with "{{PassiveItemInfoBox | name = Prismatic Dice | sprite = prismatic_dice.png | description = Quantity over quality | charge = 6 | charge_type = normal | volume = 1 | pools = {{ItemPoolIcon| greed = both |secret}} <br> {{ItemPoolIcon|greed = only|shop}} <br> {{ItemPoolIcon|glass}} | tags = {{ItemTagIcon|nocantrip}} {{ItemTagIcon|offensive}} | quality = 4 }} [[PAGENAME]] is an active item introduced in [[Volume 1]]. ==Effects== * On use, splits pedestal items in t..."
wikitext
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{{PassiveItemInfoBox
| name = Prismatic Dice
| sprite = prismatic_dice.png
| description = Quantity over quality
| charge = 6
| charge_type = normal
| volume = 1
| pools = {{ItemPoolIcon| greed = both |secret}} <br> {{ItemPoolIcon|greed = only|shop}} <br> {{ItemPoolIcon|glass}}
| tags = {{ItemTagIcon|nocantrip}} {{ItemTagIcon|offensive}}
| quality = 4
}}
[[PAGENAME]] is an active item introduced in [[Volume 1]].
==Effects==
* On use, splits pedestal items in the room into two items of 1 less Quality.
** Quality 0 items are split into several random pickups instead.
==Interactions==
* {{IconLink|img=car_battery.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Car_Battery|text=Car Battery|external=yes}}: Items will be split twice.
* {{IconLink|img=book_of_virtues.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Book_of_Virtues|text=Book of Virtues|external=yes}}: Wisps cannot shoot tears and will split any friendly tears that pass through them into four differently coloured tears, similarly to {{IconLink|img=angelic_prism.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Angelic_Prism|text=Angelic Prism|external=yes}}.
* {{IconLink|img=judas.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Judas|text=Judas|external=yes}} + {{IconLink|img=birthright.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Birthright|text=Birthright|external=yes}}: Spawned items have a 30% chance to become Devil Room items of the same Quality.
8b5c4c53279e87e7b4d464e11fe8b02582ec3278
334
333
2024-02-08T02:58:08Z
Steve2552
131589
wikitext
text/x-wiki
{{PassiveItemInfoBox
| name = Prismatic Dice
| sprite = prismatic_dice.png
| description = Quantity over quality
| charge = 6
| charge_type = normal
| volume = 1
| pools = {{ItemPoolIcon| greed = both |secret}} <br> {{ItemPoolIcon|greed = only|shop}} <br> {{ItemPoolIcon|glass}}
| tags = {{ItemTagIcon|nocantrip}} {{ItemTagIcon|offensive}}
| quality = 4
}}
[[Mirror Key]] is an active item introduced in [[Volume 1]].
==Effects==
* On use, splits pedestal items in the room into two items of 1 less Quality.
** Quality 0 items are split into several random pickups instead.
==Interactions==
* {{IconLink|img=car_battery.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Car_Battery|text=Car Battery|external=yes}}: Items will be split twice.
* {{IconLink|img=book_of_virtues.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Book_of_Virtues|text=Book of Virtues|external=yes}}: Wisps cannot shoot tears and will split any friendly tears that pass through them into four differently coloured tears, similarly to {{IconLink|img=angelic_prism.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Angelic_Prism|text=Angelic Prism|external=yes}}.
* {{IconLink|img=judas.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Judas|text=Judas|external=yes}} + {{IconLink|img=birthright.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Birthright|text=Birthright|external=yes}}: Spawned items have a 30% chance to become Devil Room items of the same Quality.
75a8bc32637a8d4747ef4cea98aafadb8e329892
335
334
2024-02-08T02:58:39Z
Steve2552
131589
why did i type mirror key instead of prismatic dice
wikitext
text/x-wiki
{{PassiveItemInfoBox
| name = Prismatic Dice
| sprite = prismatic_dice.png
| description = Quantity over quality
| charge = 6
| charge_type = normal
| volume = 1
| pools = {{ItemPoolIcon| greed = both |secret}} <br> {{ItemPoolIcon|greed = only|shop}} <br> {{ItemPoolIcon|glass}}
| tags = {{ItemTagIcon|nocantrip}} {{ItemTagIcon|offensive}}
| quality = 4
}}
[[Prismatic Dice]] is an active item introduced in [[Volume 1]].
==Effects==
* On use, splits pedestal items in the room into two items of 1 less Quality.
** Quality 0 items are split into several random pickups instead.
==Interactions==
* {{IconLink|img=car_battery.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Car_Battery|text=Car Battery|external=yes}}: Items will be split twice.
* {{IconLink|img=book_of_virtues.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Book_of_Virtues|text=Book of Virtues|external=yes}}: Wisps cannot shoot tears and will split any friendly tears that pass through them into four differently coloured tears, similarly to {{IconLink|img=angelic_prism.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Angelic_Prism|text=Angelic Prism|external=yes}}.
* {{IconLink|img=judas.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Judas|text=Judas|external=yes}} + {{IconLink|img=birthright.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Birthright|text=Birthright|external=yes}}: Spawned items have a 30% chance to become Devil Room items of the same Quality.
a63061977ce62abc800e6cefcba2b8cabe269d23
353
335
2024-02-08T20:21:01Z
ThiccoCatto
399459
wikitext
text/x-wiki
{{PassiveItemInfoBox
| name = Prismatic Dice
| sprite = prismatic_dice.png
| description = Quantity over quality
| charge = 6
| charge_type = normal
| volume = 1
| pools = {{ItemPoolIcon| greed = both |secret}} <br> {{ItemPoolIcon|greed = only|shop}} <br> {{ItemPoolIcon|glass}}
| tags = {{ItemTagIcon|nocantrip}} {{ItemTagIcon|offensive}}
| quality = 4
}}
[[Prismatic Dice]] is an active item introduced in [[Volume 1]].
==Effects==
* On use, splits pedestal items in the room into two items of one less Quality. The split items are taken from the current room's pool, not the pool the original item came from.
** Quality zero items are split into several random pickups instead.
* If the current pool doesn't have any more items of the needed quality, it'll instead spawn {{IconLink|img=breakfast.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Breakfast|text=Breakfast|external=yes}} or a special breakfast item with the corresponding quality.
{{ ItemsTable
| width = 60
|
{{ItemRow
| name = Spoiled Breakfast
| sprite = spoiled_breakfast.png
| description = HP up?
| effect = Grants an empty heart container but removes half a heart.
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Balanced Breakfast
| sprite = balanced_breakfast.png
| description = HP + Luck up
| effect = Grants an heart container, a soul heart and 1 luck
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Hearty Breakfast
| sprite = hearty_breakfast.png
| description = HP + DMG + Luck up!
| effect = Grants an heart container, 0.5 damage, 0.3 tears and 1 luck.
| quality = 3
| volume = 1
}}
}}
==Interactions==
* {{IconLink|img=car_battery.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Car_Battery|text=Car Battery|external=yes}}: Items will be split twice.
* {{IconLink|img=book_of_virtues.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Book_of_Virtues|text=Book of Virtues|external=yes}}: Wisps cannot shoot tears. However, they will split any friendly tears that pass through them into four differently coloured tears, similarly to {{IconLink|img=angelic_prism.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Angelic_Prism|text=Angelic Prism|external=yes}}.
* {{IconLink|img=judas_head.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Judas|text=Judas|external=yes}} + {{IconLink|img=birthright.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Birthright|text=Birthright|external=yes}}: Spawned items have a 30% chance to become Devil Room items of the same Quality.
* {{IconLink|img=godhead.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Godhead|text=Godhead|external=yes}}: Trying to split Godhead will turn it into {{IconLink|img=the_body.png|link=https://bindingofisaacrebirth.fandom.com/wiki/The_Body|text=The Body|external=yes}}, {{IconLink|img=the_mind.png|link=https://bindingofisaacrebirth.fandom.com/wiki/The_Mind|text=The Mind|external=yes}} and {{IconLink|img=the_soul.png|link=https://bindingofisaacrebirth.fandom.com/wiki/The_Soul|text=The Soul|external=yes}}.
==Trivia==
* Originally, more easter eggs were planned similar to the {{IconLink|img=godhead.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Godhead|text=Godhead|external=yes}} one, however all of them were scrapped because they didn't fit the theme of being separated by color.
0c6e5c0da9290283375e1a26bef7043f8a8ba06e
354
353
2024-02-08T23:58:47Z
Steve2552
131589
wikitext
text/x-wiki
{{PassiveItemInfoBox
| name = Prismatic Dice
| sprite = prismatic_dice.png
| description = Quantity over quality
| charge = 6
| charge_type = normal
| volume = 1
| pools = {{ItemPoolIcon| greed = both |secret}} <br> {{ItemPoolIcon|greed = only|shop}} <br> {{ItemPoolIcon|crane_game}} <br> {{ItemPoolIcon|glass}}
| tags = {{ItemTagIcon|nocantrip}} {{ItemTagIcon|offensive}}
| quality = 4
}}
[[Prismatic Dice]] is an active item introduced in [[Volume 1]].
==Effects==
* On use, splits pedestal items in the room into two items of one less Quality. The split items are taken from the current room's pool, not the pool the original item came from.
** Quality zero items are split into several random pickups instead.
* If the current pool doesn't have any more items of the needed quality, it'll instead spawn {{IconLink|img=breakfast.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Breakfast|text=Breakfast|external=yes}} or a special breakfast item with the corresponding quality.
{{ ItemsTable
| width = 60
|
{{ItemRow
| name = Spoiled Breakfast
| sprite = spoiled_breakfast.png
| description = HP up?
| effect = Grants an empty heart container but removes half a heart.
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Balanced Breakfast
| sprite = balanced_breakfast.png
| description = HP + Luck up
| effect = Grants an heart container, a soul heart and 1 luck
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Hearty Breakfast
| sprite = hearty_breakfast.png
| description = HP + DMG + Luck up!
| effect = Grants an heart container, 0.5 damage, 0.3 tears and 1 luck.
| quality = 3
| volume = 1
}}
}}
==Interactions==
* {{IconLink|img=car_battery.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Car_Battery|text=Car Battery|external=yes}}: Items will be split twice.
* {{IconLink|img=book_of_virtues.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Book_of_Virtues|text=Book of Virtues|external=yes}}: Wisps cannot shoot tears. However, they will split any friendly tears that pass through them into four differently coloured tears, similarly to {{IconLink|img=angelic_prism.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Angelic_Prism|text=Angelic Prism|external=yes}}.
* {{IconLink|img=judas_head.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Judas|text=Judas|external=yes}} + {{IconLink|img=birthright.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Birthright|text=Birthright|external=yes}}: Spawned items have a 30% chance to become Devil Room items of the same Quality.
* {{IconLink|img=godhead.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Godhead|text=Godhead|external=yes}}: Trying to split Godhead will turn it into {{IconLink|img=the_body.png|link=https://bindingofisaacrebirth.fandom.com/wiki/The_Body|text=The Body|external=yes}}, {{IconLink|img=the_mind.png|link=https://bindingofisaacrebirth.fandom.com/wiki/The_Mind|text=The Mind|external=yes}} and {{IconLink|img=the_soul.png|link=https://bindingofisaacrebirth.fandom.com/wiki/The_Soul|text=The Soul|external=yes}}.
==Trivia==
* Originally, more easter eggs were planned similar to the {{IconLink|img=godhead.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Godhead|text=Godhead|external=yes}} one, however all of them were scrapped because they didn't fit the theme of being separated by color.
d1cb54eb272a1ec3da05893b32ab02a949b82316
Witch Doctor Mask
0
167
336
2024-02-08T03:23:37Z
Steve2552
131589
Created page with "{{PassiveItemInfoBox | name = Witch Doctor Mask | sprite = witch_doctor_mask.png | description = Spiritual medicine | costume = witch_doctor_mask_costume.png | volume = 1 | pools = {{ItemPoolIcon | greed = both | curse}} <br> {{ItemPoolIcon|red_chest}} | tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}} {{ItemTagIcon|lazarussharedglobal}} | quality = 2 }} [[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]] ==Effects== * Spawns a pill upon pi..."
wikitext
text/x-wiki
{{PassiveItemInfoBox
| name = Witch Doctor Mask
| sprite = witch_doctor_mask.png
| description = Spiritual medicine
| costume = witch_doctor_mask_costume.png
| volume = 1
| pools = {{ItemPoolIcon | greed = both | curse}} <br> {{ItemPoolIcon|red_chest}}
| tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}} {{ItemTagIcon|lazarussharedglobal}}
| quality = 2
}}
[[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]]
==Effects==
* Spawns a pill upon pickup.
* Converts all pills into Spirit Pills which additionally activate a Spirit Orb effect based off of the pill's colour.
==Interactions==
* {{IconLink|img=gold_pill.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Pills#Gold_Pills|text=Gold Pills|external=yes}}: Gold Pills can be rapidly activated to use multiple random Spirit Orb effects.
==Gallery==
<gallery widths="185">
File:spirit_pills.png|All Spirit Pills from [[{{PAGENAME}}]].
File:spirit_pills_ff.png|Spirit Pill variants of the Fiend Folio pill designs
</gallery>
[[Category: Items]] [[Category: Passive Items]]
110d15cd358ac1ad5d971ea19716fa7cf914352f
339
336
2024-02-08T03:25:28Z
Steve2552
131589
wikitext
text/x-wiki
{{PassiveItemInfoBox
| name = Witch Doctor Mask
| sprite = witch_doctor_mask.png
| description = Spiritual medicine
| costume = witch_doctor_mask_costume.png
| volume = 1
| pools = {{ItemPoolIcon | greed = both | curse}} <br> {{ItemPoolIcon|red_chest}}
| tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}} {{ItemTagIcon|lazarussharedglobal}}
| quality = 2
}}
[[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]]
==Effects==
* Spawns a pill upon pickup.
* Converts all pills into Spirit Pills which additionally activate a Spirit Orb effect based off of the pill's colour.
==Interactions==
* {{IconLink|img=gold_pill.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Pills#Gold_Pills|text=Gold Pills|external=yes}}: Gold Pills can be rapidly activated to use multiple random Spirit Orb effects.
==Gallery==
<gallery widths="185">
File:spirit_pills.png|All Spirit Pills from [[{{PAGENAME}}]].
File:spirit_pillsff.png|Spirit Pill variants of the Fiend Folio pill designs
</gallery>
[[Category: Items]] [[Category: Passive Items]]
e5dd6d1e7a47a9f8ecb6eef6f762bc5dbe6ecbe7
340
339
2024-02-08T03:26:21Z
Steve2552
131589
wikitext
text/x-wiki
{{PassiveItemInfoBox
| name = Witch Doctor Mask
| sprite = witch_doctor_mask.png
| description = Spiritual medicine
| costume = witch_doctor_mask_costume.png
| volume = 1
| pools = {{ItemPoolIcon | greed = both | curse}} <br> {{ItemPoolIcon|red_chest}}
| tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}} {{ItemTagIcon|lazarussharedglobal}}
| quality = 2
}}
[[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]]
==Effects==
* Spawns a pill upon pickup.
* Converts all pills into Spirit Pills which additionally activate a Spirit Orb effect based off of the pill's colour.
==Interactions==
* {{IconLink|img=gold_pill.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Pills#Gold_Pills|text=Gold Pills|external=yes}}: Gold Pills can be rapidly activated to use multiple random Spirit Orb effects.
==Gallery==
<gallery widths="185">
File:spirit_pills.png|All Spirit Pills from [[{{PAGENAME}}]].
File:Spirit_PillsFF.png|Spirit Pill variants of the Fiend Folio pill designs
</gallery>
[[Category: Items]] [[Category: Passive Items]]
dcf747c566e4c839ed78b4e7e7a72e82ab82164a
File:Spirit pills.png
6
168
337
2024-02-08T03:24:31Z
Steve2552
131589
The spirit pills spawned by Witch Doctor Mask.
wikitext
text/x-wiki
== Summary ==
The spirit pills spawned by Witch Doctor Mask.
535e209765b45f7f88f132195d1097589673dd5e
File:Spirit pillsFF.png
6
169
338
2024-02-08T03:25:09Z
Steve2552
131589
The Fiend Folio pills when they are converted into Spirit Pills by Witch Doctor Mask.
wikitext
text/x-wiki
== Summary ==
The Fiend Folio pills when they are converted into Spirit Pills by Witch Doctor Mask.
7325e358b2e225598e69cc9662c8411b9f588847
Rainbow Fragment
0
170
341
2024-02-08T04:03:17Z
Steve2552
131589
Created page with "{{PassiveItemInfoBox | name = Rainbow Fragment | sprite = rainbow_fragment.png | description = Taste the rainbow | costume = rainbow_fragment_costume.png | volume = 1 | pools = {{ItemPoolIcon | greed = both | boss}} | tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}} | quality = 1 }} [[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]]. ==Effects== * Grants +1 Luck. * On pickup, spawns 4 random Rainbow Pennies. [[Category: Items]] Category..."
wikitext
text/x-wiki
{{PassiveItemInfoBox
| name = Rainbow Fragment
| sprite = rainbow_fragment.png
| description = Taste the rainbow
| costume = rainbow_fragment_costume.png
| volume = 1
| pools = {{ItemPoolIcon | greed = both | boss}}
| tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}}
| quality = 1
}}
[[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]].
==Effects==
* Grants +1 Luck.
* On pickup, spawns 4 random Rainbow Pennies.
[[Category: Items]] [[Category: Passive Items]]
66fec343472b34a95efa47419de3683b34cbedd8
Template:ItemsTable
10
61
342
163
2024-02-08T20:00:49Z
ThiccoCatto
399459
wikitext
text/x-wiki
{| class="wikitable" style="text-align: center; width: 60%; overflow-x: auto; display: inline-table; white-space: normal;"
|-
{{#ifeq: {{{is_trinket}}} | yes
|
! Triket
! Sprite
! Flavor Text
! Effect
! Volume
|
{{#ifeq: {{{is_active}}} | yes
|
! Item
! Sprite
! Flavor Text
! Effect
! Charges
! Quality
! Volume
|
! Item
! Sprite
! Flavor Text
! Effect
! Quality
! Volume
}}
}}
{{{1}}}
|}
3682e68d9f93e381610b24325f574f1fb5e0aa17
343
342
2024-02-08T20:04:02Z
ThiccoCatto
399459
wikitext
text/x-wiki
{| class="wikitable" style="text-align: center; width: {{{width|100}}}%; overflow-x: auto; display: inline-table; white-space: normal;"
|-
{{#ifeq: {{{is_trinket}}} | yes
|
! Triket
! Sprite
! Flavor Text
! Effect
! Volume
|
{{#ifeq: {{{is_active}}} | yes
|
! Item
! Sprite
! Flavor Text
! Effect
! Charges
! Quality
! Volume
|
! Item
! Sprite
! Flavor Text
! Effect
! Quality
! Volume
}}
}}
{{{1}}}
|}
d863f6d11d021317387a16c445c5a55392e84aa8
File:Breakfast.png
6
171
344
2024-02-08T20:09:44Z
ThiccoCatto
399459
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Book of virtues.png
6
172
345
2024-02-08T20:10:57Z
ThiccoCatto
399459
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Angelic prism.png
6
173
346
2024-02-08T20:11:49Z
ThiccoCatto
399459
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Godhead.png
6
174
347
2024-02-08T20:12:32Z
ThiccoCatto
399459
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:The body.png
6
175
348
2024-02-08T20:13:28Z
ThiccoCatto
399459
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:The mind.png
6
176
349
2024-02-08T20:14:29Z
ThiccoCatto
399459
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:The soul.png
6
177
350
2024-02-08T20:15:15Z
ThiccoCatto
399459
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Birthright.png
6
178
351
2024-02-08T20:16:17Z
ThiccoCatto
399459
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Judas head.png
6
179
352
2024-02-08T20:18:38Z
ThiccoCatto
399459
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Celestial Mirror
0
180
355
2024-02-09T02:37:39Z
Steve2552
131589
simple infobox set up
wikitext
text/x-wiki
{{PassiveItemInfoBox
| name = Celestial Mirror
| sprite = celestial_mirror.png
| description = It's impossible to outrun your own reflection
| costume = celestial_mirror_costume.png
| volume = 1
| pools = {{ItemPoolIcon | greed = both | curse}} <br> {{ItemPoolIcon | red_chest}}
| tags = {{ItemTagIcon|monstermanual}} {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}}
| quality = 0
}}
[[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]]
5bc20bddd6cf862ba84a171537ec83a5823baa69
Dad's Mitt
0
181
356
2024-02-17T22:43:37Z
Steve2552
131589
Created page with "{{PassiveItemInfoBox | name = Dad's Mitt | sprite = dads_mitt.png | description = Curve ball! | costume = dads_mitt_costume.png | volume = 1 | pools = {{ItemPoolIcon | greed = both | treasure}} <br> {{ItemPoolIcon | crane_game}} <br> {{ItemPoolIcon | old_chest}} | tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}} | quality = 2 }} [[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]]. ==Effects== * Grants a +10% tears up. * -0.2 Shot speed. *..."
wikitext
text/x-wiki
{{PassiveItemInfoBox
| name = Dad's Mitt
| sprite = dads_mitt.png
| description = Curve ball!
| costume = dads_mitt_costume.png
| volume = 1
| pools = {{ItemPoolIcon | greed = both | treasure}} <br> {{ItemPoolIcon | crane_game}} <br> {{ItemPoolIcon | old_chest}}
| tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}}
| quality = 2
}}
[[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]].
==Effects==
* Grants a +10% tears up.
* -0.2 Shot speed.
* Isaac's tears become influenced by Isaac's movement, changing directions when Isaac moves.
==Synergies==
* {{IconLink|img=abyss.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Abyss|text=Abyss|external=yes}}: Spawns a baseball locust that becomes influenced by Isaac's movement.
* {{IconLink|img=brimstone.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Brimstone|text=Brimstone|external=yes}}: Brimstone beam curves in the direction Isaac is moving in.
* {{IconLink|img=moms_knife.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Mom's_Knife|text=Mom's Knife|external=yes}}: Thrown knife moves in the direction Isaac is moving in.
* {{IconLink|img=dr_fetus.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Dr._Fetus|text=|external=yes}}: Bombs move in the direction Isaac is moving in, but cannot move backwards as to avoid self-damage.
* {{IconLink|img=tech_x.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Tech_X|text=Tech X|external=yes}}: Laser ring moves in the direction Isaac is moving in.
* {{IconLink|img=forgotten_head.png|link=https://bindingofisaacrebirth.fandom.com/wiki/The_Forgotten|text=The Forgotten|external=yes}}: The Forgotten's bone gains the appearance of a baseball bat.
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{{PassiveItemInfoBox
| name = Dad's Mitt
| sprite = dads_mitt.png
| description = Curve ball!
| costume = dads_mitt_costume.png
| volume = 1
| pools = {{ItemPoolIcon | greed = both | treasure}} <br> {{ItemPoolIcon | crane_game}} <br> {{ItemPoolIcon | old_chest}}
| tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}}
| quality = 2
}}
[[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]].
==Effects==
* Grants a +10% tears up.
* -0.2 Shot speed.
* Isaac's tears become influenced by Isaac's movement, changing directions when Isaac moves.
==Synergies==
* {{IconLink|img=abyss.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Abyss|text=Abyss|external=yes}}: Spawns a baseball locust that becomes influenced by Isaac's movement.
* {{IconLink|img=brimstone.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Brimstone|text=Brimstone|external=yes}}: Brimstone beam curves in the direction Isaac is moving in.
* {{IconLink|img=moms_knife.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Mom's_Knife|text=Mom's Knife|external=yes}}: Thrown knife moves in the direction Isaac is moving in.
* {{IconLink|img=dr_fetus.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Dr._Fetus|text=|external=yes}}: Bombs move in the direction Isaac is moving in, but cannot move backwards as to avoid self-damage.
* {{IconLink|img=tech_x.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Tech_X|text=Tech X|external=yes}}: Laser ring moves in the direction Isaac is moving in. This allows Isaac to position the laser ring permanently on top of an enemy with precise movement.
* {{IconLink|img=forgotten_head.png|link=https://bindingofisaacrebirth.fandom.com/wiki/The_Forgotten|text=The Forgotten|external=yes}}: The Forgotten's bone gains the appearance of a baseball bat.
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File:Items-button-border.png
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File:Trinkets-button-border.png
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File:Enemies-button-border.png
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da39a3ee5e6b4b0d3255bfef95601890afd80709
Globin In A Bucket
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{{PassiveItemInfoBox
| name = Globin in a Bucket
| sprite = globin_in_a_bucket.png
| description = Fleshy friends
| charge = 6
| charge_type = normal
| volume = 1
| pools = {{ItemPoolIcon|greed = both|treasure}} <br> {{ItemPoolIcon|greed = only|secret}} <br> {{ItemPoolIcon|greed = both|curse}} <br> {{ItemPoolIcon|crane_game}} <br> {{ItemPoolIcon|ultra_secret}}
| tags = {{ItemTagIcon|offensive}}
| quality = 2
}}
[[{{PAGENAME}}]] is an active item introduced in [[Volume 1]].
==Effects==
* Upon use, throws a meat of pile nearby that quickly recomposes into a friendly globin that persists between rooms. Will spawn different globin variants depending on the current room backdrop.
==Notes==
* Isaac can have a maximum of 4 friendly globins at the same time, even if spawned by other means. If [[{{PAGENAME}}]] is used while there are 4 or more globins already, the oldest one will die.
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{{PassiveItemInfoBox
| name = Globin in a Bucket
| sprite = globin_in_a_bucket.png
| description = Fleshy friends
| charge = 6
| charge_type = normal
| volume = 1
| pools = {{ItemPoolIcon|greed = both|treasure}} <br> {{ItemPoolIcon|greed = only|secret}} <br> {{ItemPoolIcon|greed = both|curse}} <br> {{ItemPoolIcon|crane_game}} <br> {{ItemPoolIcon|ultra_secret}}
| tags = {{ItemTagIcon|offensive}}
| quality = 2
}}
[[{{PAGENAME}}]] is an active item introduced in [[Volume 1]].
==Effects==
* Upon use, throws a meat of pile nearby that quickly recomposes into a friendly globin that persists between rooms. Has a 33% chance to spawn different globin variants depending on the current room backdrop. The special globin types that spawn are as follows:
** Gazing Globins in Caves, Catacombs, and Flooded Caves
** Dank Globins in Dank Depths
** Cursed Globins in Mausoleum
** Black Cursed Globins in Gehenna
** [Fiend Folio Only] Small Conglobberates and Spoiles in Corpse
==Notes==
* Isaac can have a maximum of 4 friendly globins at the same time, even if spawned by other means. If [[{{PAGENAME}}]] is used while there are 4 or more globins already, the oldest one will die.
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{{PassiveItemInfoBox
| name = Globin in a Bucket
| sprite = globin_in_a_bucket.png
| description = Fleshy friends
| charge = 6
| charge_type = normal
| volume = 1
| pools = {{ItemPoolIcon|greed = both|treasure}} <br> {{ItemPoolIcon|greed = only|secret}} <br> {{ItemPoolIcon|greed = both|curse}} <br> {{ItemPoolIcon|crane_game}} <br> {{ItemPoolIcon|ultra_secret}}
| tags = {{ItemTagIcon|offensive}}
| quality = 2
}}
[[{{PAGENAME}}]] is an active item introduced in [[Volume 1]].
==Effects==
* Upon use, throws a pile of meat that quickly recomposes into a friendly globin that persists between rooms. Has a 33% chance to spawn different globin variants depending on the current room backdrop. The special globin types that spawn are as follows:
** Gazing Globins in Caves, Catacombs, and Flooded Caves
** Dank Globins in Dank Depths
** Cursed Globins in Mausoleum
** Black Cursed Globins in Gehenna
** [Fiend Folio Only] Small Conglobberates and Spoiles in Corpse
==Notes==
* Isaac can have a maximum of 4 friendly globins at the same time, even if spawned by other means. If [[{{PAGENAME}}]] is used while there are 4 or more globins already, the oldest one will die.
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Template:TrinketInfoBox
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<format>''"{{{description}}}"''</format>
<default>"Missing description"</default>
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<data source="volume">
<label>Volume</label>
<format>{{VolumeIcon | volume = {{{volume}}} }}</format>
</data>
</infobox>
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da39a3ee5e6b4b0d3255bfef95601890afd80709
Clairvoyant Amethyst
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Created page with "{{TrinketInfoBox | name = Clairvoyant Amethyst | sprite = clairvoyant_amethyst.png | description = Hidden clairvoyance power... | volume = 1 }} [[{{PAGENAME}}]] is a trinket introduced in [[Volume 1]] ==Effects== *Tinted rocks have a 75% chance of spawning a [[Spirit of Clairvoyance]]. **Super tinted rocks aren't affected by this. *Tinted rocks also have purple crystals growing out of them, making them more easy to notice. ==Synergies== *{{IconLink|img=moms_box.pn..."
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{{TrinketInfoBox
| name = Clairvoyant Amethyst
| sprite = clairvoyant_amethyst.png
| description = Hidden clairvoyance power...
| volume = 1
}}
[[{{PAGENAME}}]] is a trinket introduced in [[Volume 1]]
==Effects==
*Tinted rocks have a 75% chance of spawning a [[Spirit of Clairvoyance]].
**Super tinted rocks aren't affected by this.
*Tinted rocks also have purple crystals growing out of them, making them more easy to notice.
==Synergies==
*{{IconLink|img=moms_box.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Mom%27s_Box|text=Trinket multipliers|external=yes}}: For each extra multiplier, there is a 75% chance to spawn an extra [[Spirit of Clairvoyance]].
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File:Volumes-button-border.png
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Image representing volume 1 featuring a mirror key spawned mirror door
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== Summary ==
Image representing volume 1 featuring a mirror key spawned mirror door
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== Summary ==
Image representing volume 1 featuring a mirror key spawned mirror door
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Prismatic Dice
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{{PassiveItemInfoBox
| name = Prismatic Dice
| sprite = prismatic_dice.png
| description = Quantity over quality
| charge = 6
| charge_type = normal
| volume = 1
| pools = {{ItemPoolIcon| greed = both |secret}} <br> {{ItemPoolIcon|greed = only|shop}} <br> {{ItemPoolIcon|crane_game}} <br> {{ItemPoolIcon|glass}}
| tags = {{ItemTagIcon|nocantrip}} {{ItemTagIcon|offensive}}
| quality = 4
}}
[[Prismatic Dice]] is an active item introduced in [[Volume 1]].
==Effects==
* On use, splits pedestal items in the room into two items of one less Quality. The split items are taken from the current room's pool, not the pool the original item came from.
** Quality zero items are split into several random pickups instead.
*** Pickups spawned this way will spawn a bonus pickup depending on the current room type similar to Tainted Cain. These include an eternal heart in angel rooms, a black heart in devil rooms, a bone heart in secret rooms, a rotten heart in curse rooms, and a rune in planetariums.
* If the current pool doesn't have any more items of the needed quality, it'll instead spawn {{IconLink|img=breakfast.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Breakfast|text=Breakfast|external=yes}} or a special breakfast item with the corresponding quality.
{{ ItemsTable
| width = 60
|
{{ItemRow
| name = Spoiled Breakfast
| sprite = spoiled_breakfast.png
| description = HP up?
| effect = Grants an empty heart container but removes half a heart.
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Balanced Breakfast
| sprite = balanced_breakfast.png
| description = HP + Luck up
| effect = Grants an heart container, a soul heart and 1 luck
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Hearty Breakfast
| sprite = hearty_breakfast.png
| description = HP + DMG + Luck up!
| effect = Grants an heart container, 0.5 damage, 0.3 tears and 1 luck.
| quality = 3
| volume = 1
}}
}}
==Interactions==
* {{IconLink|img=car_battery.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Car_Battery|text=Car Battery|external=yes}}: Items will be split twice.
* {{IconLink|img=book_of_virtues.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Book_of_Virtues|text=Book of Virtues|external=yes}}: Wisps cannot shoot tears. However, they will split any friendly tears that pass through them into four differently coloured tears, similarly to {{IconLink|img=angelic_prism.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Angelic_Prism|text=Angelic Prism|external=yes}}.
* {{IconLink|img=judas_head.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Judas|text=Judas|external=yes}} + {{IconLink|img=birthright.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Birthright|text=Birthright|external=yes}}: Spawned items have a 30% chance to become Devil Room items of the same Quality.
* {{IconLink|img=godhead.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Godhead|text=Godhead|external=yes}}: Trying to split Godhead will turn it into {{IconLink|img=the_body.png|link=https://bindingofisaacrebirth.fandom.com/wiki/The_Body|text=The Body|external=yes}}, {{IconLink|img=the_mind.png|link=https://bindingofisaacrebirth.fandom.com/wiki/The_Mind|text=The Mind|external=yes}} and {{IconLink|img=the_soul.png|link=https://bindingofisaacrebirth.fandom.com/wiki/The_Soul|text=The Soul|external=yes}}.
==Trivia==
* Originally, more easter eggs were planned similar to the {{IconLink|img=godhead.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Godhead|text=Godhead|external=yes}} one, however all of them were scrapped because they didn't fit the theme of being separated by color.
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Main Page
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[[file:reshaken_logo.png|700px|center|link=]]
<div style="text-align: center; font-size: x-large">'''Welcome to the Isaac Reshaken Wiki!'''</div>
<blockquote style="font-size: large;">
Official wiki for the Isaac Reshaken... MOD!! A collection of miscellaneous mod packs for The Binding of Isaac: Repentance.
</blockquote>
<!--Taken from the TC wiki--->
<div style="width: 90%; margin-inline: auto; margin-bottom: 4px; padding: 10px; border-radius: 10px;
background-color: #ffe6fb; <!--Color of the big box--->
color: #aa8ed6; text-align: center;">
<h2 style="padding:0.2em 0.4em; margin:0 0 10px 0;
background:#ff7aee; <!--Color of the title box--->
color: white; font-family: sans-serif; font-size:180%; font-weight:bold; text-align:center; border-radius:0.2em;">Navigation</h2>
<div style="display: flex; flex-wrap: wrap; gap: 10px; justify-content: center; align-items: center; padding: 1em; font-size: 120%;">
<div class="nav-items">
<div class="nav-items-image">[[File:items-button-border.png|240px|link=Items]]</div>
<div class="nav-items-link">'''[[Items]]'''</div>
</div>
<div class="nav-trinkets">
<div class="nav-trinkets-image">[[File:trinkets-button-border.png|240px|link=Items]]</div>
<div class="nav-trinkets-link">'''[[Trinkets]]'''</div>
</div>
<div class="nav-pickups">
<div class="nav-pickups-image">[[File:pickups-button-border.png|240px|link=Items]]</div>
<div class="nav-pickups-link">'''[[Pickups]]'''</div>
</div>
<div class="nav-enemies">
<div class="nav-enemies-image">[[File:enemies-button-border.png|240px|link=Items]]</div>
<div class="nav-enemies-link">'''[[Enemies]]'''</div>
</div>
<div class="nav-volumes">
<div class="nav-volumes-image">[[File:Volumes-button-border.png|240px|link=Volumes]]</div>
<div class="nav-volumes-link">'''[[Volumes]]'''</div>
</div>
</div>
</div>
__NOTITLE__
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[[file:reshaken_logo.png|700px|center|link=]]
<div style="text-align: center; font-size: x-large">'''Welcome to the Isaac Reshaken Wiki!'''</div>
<blockquote style="font-size: large;">
Official wiki for the Isaac Reshaken... MOD!! A collection of themed content packs for The Binding of Isaac: Repentance.
</blockquote>
<!--Taken from the TC wiki--->
<div style="width: 90%; margin-inline: auto; margin-bottom: 4px; padding: 10px; border-radius: 10px;
background-color: #ffe6fb; <!--Color of the big box--->
color: #aa8ed6; text-align: center;">
<h2 style="padding:0.2em 0.4em; margin:0 0 10px 0;
background:#ff7aee; <!--Color of the title box--->
color: white; font-family: sans-serif; font-size:180%; font-weight:bold; text-align:center; border-radius:0.2em;">Navigation</h2>
<div style="display: flex; flex-wrap: wrap; gap: 10px; justify-content: center; align-items: center; padding: 1em; font-size: 120%;">
<div class="nav-items">
<div class="nav-items-image">[[File:items-button-border.png|240px|link=Items]]</div>
<div class="nav-items-link">'''[[Items]]'''</div>
</div>
<div class="nav-trinkets">
<div class="nav-trinkets-image">[[File:trinkets-button-border.png|240px|link=Items]]</div>
<div class="nav-trinkets-link">'''[[Trinkets]]'''</div>
</div>
<div class="nav-pickups">
<div class="nav-pickups-image">[[File:pickups-button-border.png|240px|link=Items]]</div>
<div class="nav-pickups-link">'''[[Pickups]]'''</div>
</div>
<div class="nav-enemies">
<div class="nav-enemies-image">[[File:enemies-button-border.png|240px|link=Items]]</div>
<div class="nav-enemies-link">'''[[Enemies]]'''</div>
</div>
<div class="nav-volumes">
<div class="nav-volumes-image">[[File:Volumes-button-border.png|240px|link=Volumes]]</div>
<div class="nav-volumes-link">'''[[Volumes]]'''</div>
</div>
</div>
</div>
__NOTITLE__
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[[file:reshaken_logo.png|700px|center|link=]]
<div style="text-align: center; font-size: x-large">'''Welcome to the Isaac Reshaken Wiki!'''</div>
<blockquote style="font-size: large;">
Official wiki for the Isaac Reshaken... MOD!! A collection of themed content packs for The Binding of Isaac: Repentance.
</blockquote>
<!--Taken from the TC wiki--->
<div style="width: 90%; margin-inline: auto; margin-bottom: 4px; padding: 10px; border-radius: 10px;
background-color: #ffe6fb; <!--Color of the big box--->
color: #aa8ed6; text-align: center;">
<h2 style="padding:0.2em 0.4em; margin:0 0 10px 0;
background:#ff7aee; <!--Color of the title box--->
color: white; font-family: sans-serif; font-size:180%; font-weight:bold; text-align:center; border-radius:0.2em;">Navigation</h2>
<div style="display: flex; flex-wrap: wrap; gap: 10px; justify-content: center; align-items: center; padding: 1em; font-size: 120%;">
<div class="nav-items">
<div class="nav-items-image">[[File:items-button-border.png|240px|link=Items]]</div>
<div class="nav-items-link">'''[[Items]]'''</div>
</div>
<div class="nav-trinkets">
<div class="nav-trinkets-image">[[File:trinkets-button-border.png|240px|link=Trinkets]]</div>
<div class="nav-trinkets-link">'''[[Trinkets]]'''</div>
</div>
<div class="nav-pickups">
<div class="nav-pickups-image">[[File:pickups-button-border.png|240px|link=Pickups]]</div>
<div class="nav-pickups-link">'''[[Pickups]]'''</div>
</div>
<div class="nav-enemies">
<div class="nav-enemies-image">[[File:enemies-button-border.png|240px|link=Enemies]]</div>
<div class="nav-enemies-link">'''[[Enemies]]'''</div>
</div>
<div class="nav-volumes">
<div class="nav-volumes-image">[[File:Volumes-button-border.png|240px|link=Volumes]]</div>
<div class="nav-volumes-link">'''[[Volumes]]'''</div>
</div>
</div>
</div>
__NOTITLE__
a120ee0133876a1afedd486aa6f7555f7ac023e7
La Chancla
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{{PassiveItemInfoBox
| name = La Chancla
| sprite = la_chancla.png
| description = Este nalgaso te va a doler hasta el año que viene
| costume = la_chancla_costume.png
| volume = 1
| pools = {{ItemPoolIcon | greed = both | boss}} <br> {{ItemPoolIcon | greed = only | shop}} <br> {{ItemPoolIcon | golden_chest}}
| tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}}
| quality = 1
}}
[[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]].
==Effects==
*Grants +0.3 speed.
*Makes Isaac Inmune to stomping attacks.
**These include Mom's Foot, Daddy Longlegs, Triachnid Stomps, and Satan's Foot.
==Notes==
*Due to technical limitations, holy mantle can be destroyed by stomps. However, if the user has [https://steamcommunity.com/sharedfiles/filedetails/?id=3127536138 Repentogon] installed, [[{{PAGENAME}}]] will protect Isaac's holy mantle from stomps properly.
==Trivia==
*The flavor text directly translates to ''"This spank will hurt you until next year"''.
[[Category: Items]] [[Category: Passive Items]]
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Rainbow Fragment
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{{PassiveItemInfoBox
| name = Rainbow Fragment
| sprite = rainbow_fragment.png
| description = Taste the rainbow
| costume = rainbow_fragment_costume.png
| volume = 1
| pools = {{ItemPoolIcon | greed = both | boss}}
| tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}}
| quality = 1
}}
[[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]].
==Effects==
* Grants +1 Luck.
* On pickup, spawns 4 random Rainbow Pennies. All rainbow penny variants can spawn with equal weight avoiding duplicates.
[[Category: Items]] [[Category: Passive Items]]
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Sharp Cursor
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{{PassiveItemInfoBox
| name = Sharp Cursor
| sprite = sharp_cursor.png
| description = Clicky clicky click
| volume = 1
| pools = {{ItemPoolIcon | greed = both | treasure}} <br> {{ItemPoolIcon | greed = both | shop}} <br> {{ItemPoolIcon | crane_game}} <br> {{ItemPoolIcon | baby_shop}}
| tags = {{ItemTagIcon|offensive}} {{ItemTagIcon|summonable}} {{ItemTagIcon|monstermanual}}
| quality = 2
}}
[[{{PAGENAME}}]] is a passive item introduced in [[Volume 1]].
==Effects==
*Spawns a cursor familiar that follows the furthest enemy in the room, following Isaac instead if there aren't any.
*Every time Isaac presses an attack button the cursor clicks, dealing 10% of Isaac's damage to the enemy it's targetting.
**It will also damage grid entities like poops or fireplaces if it happens to be over one of them while clicking.
*If mouse controls are enabled, the familiar will follow your mouse cursor instead. Clicking with your mouse will make the cursor familiar click too.
**Double pressing the drop key toggles the ability of the familiar to follow your mouse.
==Interactions==
*{{IconLink|img=bffs.png|link=https://bindingofisaacrebirth.fandom.com/wiki/BFFS!|text=BFFS!|external=yes}}: Doubles the damage dealt when clicking.
*{{IconLink|img=terra.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Terra|text=Terra|external=yes}}: The cursor can destroy rocks.
*{{IconLink|img=sacrificial_altar.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Sacrificial_Altar|text=Sacrificial_Altar|external=yes}}: The cursor can be sacrified for a reward as normal.
*{{IconLink|img=box_of_friends.png|link=https://bindingofisaacrebirth.fandom.com/wiki/Box_of_Friends|text=Box of Friends|external=yes}}: The cursor can be duplicated for the current room as normal.
==Trivia==
*This item is a reference to [https://orteil.dashnet.org/cookieclicker Cookie Clicker].
[[Category: Items]] [[Category: Passive Items]] [[Category: Familiars]]
76de5ce214366057371867fc7a7ff257e0b01914
Items
0
29
375
263
2024-03-17T19:06:55Z
Kattack
400457
Fixed up descriptions
wikitext
text/x-wiki
==Active Items==
{{ ItemsTable
| is_active = yes
|
{{ItemRow
| name = Globin In A Bucket
| sprite = globin_in_a_bucket.png
| description = Fleshy friends
| effect = Spawns a friendly globin that fights for you.
| charge_type = normal
| charge = 6
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Golden Shovel
| sprite = golden_shovel.png
| description = Strike Gold!
| effect = Digs up 1-2 golden chests and a random golden pickup.
| charge_type = normal
| charge = 8
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Empty Slot
| sprite = empty_slot.png
| description = 99% of gamblers quit before they make it big
| effect = Inserts a coin. Every coin inserted after the 10th has a 1.5% chance of making it explode dropping twice the amount of coins inserted.
| charge_type = 1 coin
| charge = -1
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Shattered Orb
| sprite = shattered_orb.png
| description = Fragile Vessel
| effect = Throws an orb that captures an enemy's soul into a spirit orb.
| charge_type = normal
| charge = 4
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Prismatic Dice
| sprite = prismatic_dice.png
| description = Quantity over quality
| effect = Splits items into two of 1 less quality. Quality 0 items are split into pickups.
| charge_type = normal
| charge = 6
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Leviticus
| sprite = leviticus.png
| description = Purify your soul
| effect = Grants an eternal heart. Replaces the boss item with an angel item.
| charge_type = 4 soul hearts
| charge = 6
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Mirror Key
| sprite = mirror_key.png
| description = Otherside
| effect = Opens a mirror door to a mirrored version of the current room, turning you into the lost and regenerating pickups and enemies. Allows refighting the floor boss for an extra reward.
| charge_type = normal
| charge = 4
| quality = 3
| volume = 1
}}
}}
==Passive Items==
{{ ItemsTable
|
{{ItemRow
| name = Milkshake
| sprite = milkshake.png
| description = All stats shaken Up!
| effect = +1 random health type. Grants a 1.1x to 1.5x multiplier to all stats.
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Firecracker Flower
| sprite = firecracker_flower.png
| description = Bloom and Doom
| effect = Luck based chance to fire seed tears that stick to enemies and explode after 5 seconds.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Sharp Cursor
| sprite = sharp_cursor.png
| description = Clicky clicky click
| effect = Spawns a mouse cursor that targets the furthest enemy and deals 1/10th Isaac's damage every time Isaac presses the fire buttons.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = La Chancla
| sprite = la_chancla.png
| description = Este nalgaso te va a doler hasta el año que viene
| effect = +0.3 speed up. Makes Isaac immune to stomping attacks.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Lyra
| sprite = lyra.png
| description = Melodic spirits
| effect = Makes spirit orbs more common from chests, machines, and room clear rewards. Using a spirit orb starts a rhythm minigame, and completing it successfully it doubles the orb's effect.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Spirit Bum
| sprite = spirit_bum.png
| description = He wants your soul
| effect = Spawns a bum that picks up soul hearts and drops spirit orbs in return.
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Celestial Mirror
| sprite = celestial_mirror.png
| description = It's impossible to outrun your own reflection
| effect = Spawns a reflection of Isaac which mirrors his movements across the room, dealing contact damage to enemies.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Sickle Cell
| sprite = sickle_cell.png
| description = Piercing + Bloody tears
| effect = Grants piercing tears that cause enemies to bleed out.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Spoiled Breakfast
| sprite = spoiled_breakfast.png
| description = HP up?
| effect = Grants an empty heart container but removes half a heart.
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Balanced Breakfast
| sprite = balanced_breakfast.png
| description = HP + Luck up
| effect = Grants an heart container, a soul heart and 1 luck
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Hearty Breakfast
| sprite = hearty_breakfast.png
| description = HP + DMG + Luck up!
| effect = Grants an heart container, a soul heart, full health, +0.5 damage, +0.3 tears and +1 luck.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Pot of Gold
| sprite = pot_of_gold.png
| description = Rainbow pennies!
| effect = Replaces keys, bombs and most pennies with rainbow pennies. Rainbow pennies activate their corresponding trinket effect on pickup.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Glass Idol
| sprite = glass_idol.png
| description = Shattering Resurgance
| effect = Spawns a glass idol familiar that can block 3 hits. If Isaac dies while the idol is not broken, Isaac will revive with a soul heart and temporary invincibility.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Battery Acid
| sprite = battery_acid.png
| description = PH down
| effect = Doubles the rate of charge for active items, but causes charge to slowly drain periodically.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Doggy Bag
| sprite = doggy_bag.png
| description = Clean up after yourself
| effect = Taking damage spawns a random poop. Isaac can pick up any poop by walking into them.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Dad's Mitt
| sprite = dads_mitt.png
| description = Curve ball!
| effect = +10% tears up and -0.2 shot speed. Isaac's tears become influenced by his movement.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Lil Bishop
| sprite = lil_bishop.png
| description = Shielding friend
| effect = Grants a bishop familiar that blocks shots. Blocking a shot may cause it to protect Isaac from damage for a few seconds.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Rainbow Fragment
| sprite = rainbow_fragment.png
| description = Taste the rainbow
| effect = Grants +1 luck and spawns 4 rainbow pennies.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Witch Doctor Mask
| sprite = witch_doctor_mask.png
| description = Spiritual medicine
| effect = Replaces pills with spirit pills, which activate a spirit orb alongside their regular effect.
| quality = 2
| volume = 1
}}
}}
==Joke Items==
{{ ItemsTable
|
{{ItemRow
| name = Golden Breakfast
| sprite = golden_breakfast.png
| description = HP up * 12!!!
| effect = Grants 12 empty heart containers, which instantly kills Isaac.
| quality = 5
| volume = 1
}}
{{ItemRow
| name = Saataa Andagii
| sprite = saataa_andagii.png
| description = Saataa andagi
| effect = Grants half a max heart and heals 2 full hearts.
| quality = 6
| volume = 1
}}
}}
==Unused Items==
===Active Items===
{{ ItemsTable
| is_active = yes
|
{{ItemRow
| name = Dice Dice
| sprite = dice_dice.png
| description = Paradice?
| effect = Activates a random dice room effect.
| charge = 6
| charge_type = normal
| quality = 1
| volume = 1
}}
}}
===Passive Items===
{{ ItemsTable
|
{{ItemRow
| name = Black Eye
| sprite = black_eye.png
| description = Owchie + Tears up!
| effect = Grants a tears up. Tears fired from the left eye have extra knockback.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Glass Heart
| sprite = glass_heart.png
| description = Glassy
| effect = Taking damage in a room for the first time deals extra damage. Clearing a room without receiving damage heals isaac for a half heart or half soul heart if full.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Scripulous Fingore
| sprite = scripulous_fingore.png
| description = Nuh-uh-uh!
| effect = Spawns a scripulous fingore familiar that points at an enemy in the room inflicting it with the marked status effect. Leaves after that enemy dies.
| quality = 2
| volume = 1
}}
}}
dbf510e7d47d0ef46235f62b421e816cfc0bb3a0
386
375
2024-05-06T00:01:54Z
Eucalyptus
148244
/* Joke Items */
wikitext
text/x-wiki
==Active Items==
{{ ItemsTable
| is_active = yes
|
{{ItemRow
| name = Globin In A Bucket
| sprite = globin_in_a_bucket.png
| description = Fleshy friends
| effect = Spawns a friendly globin that fights for you.
| charge_type = normal
| charge = 6
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Golden Shovel
| sprite = golden_shovel.png
| description = Strike Gold!
| effect = Digs up 1-2 golden chests and a random golden pickup.
| charge_type = normal
| charge = 8
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Empty Slot
| sprite = empty_slot.png
| description = 99% of gamblers quit before they make it big
| effect = Inserts a coin. Every coin inserted after the 10th has a 1.5% chance of making it explode dropping twice the amount of coins inserted.
| charge_type = 1 coin
| charge = -1
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Shattered Orb
| sprite = shattered_orb.png
| description = Fragile Vessel
| effect = Throws an orb that captures an enemy's soul into a spirit orb.
| charge_type = normal
| charge = 4
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Prismatic Dice
| sprite = prismatic_dice.png
| description = Quantity over quality
| effect = Splits items into two of 1 less quality. Quality 0 items are split into pickups.
| charge_type = normal
| charge = 6
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Leviticus
| sprite = leviticus.png
| description = Purify your soul
| effect = Grants an eternal heart. Replaces the boss item with an angel item.
| charge_type = 4 soul hearts
| charge = 6
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Mirror Key
| sprite = mirror_key.png
| description = Otherside
| effect = Opens a mirror door to a mirrored version of the current room, turning you into the lost and regenerating pickups and enemies. Allows refighting the floor boss for an extra reward.
| charge_type = normal
| charge = 4
| quality = 3
| volume = 1
}}
}}
==Passive Items==
{{ ItemsTable
|
{{ItemRow
| name = Milkshake
| sprite = milkshake.png
| description = All stats shaken Up!
| effect = +1 random health type. Grants a 1.1x to 1.5x multiplier to all stats.
| quality = 4
| volume = 1
}}
{{ItemRow
| name = Firecracker Flower
| sprite = firecracker_flower.png
| description = Bloom and Doom
| effect = Luck based chance to fire seed tears that stick to enemies and explode after 5 seconds.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Sharp Cursor
| sprite = sharp_cursor.png
| description = Clicky clicky click
| effect = Spawns a mouse cursor that targets the furthest enemy and deals 1/10th Isaac's damage every time Isaac presses the fire buttons.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = La Chancla
| sprite = la_chancla.png
| description = Este nalgaso te va a doler hasta el año que viene
| effect = +0.3 speed up. Makes Isaac immune to stomping attacks.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Lyra
| sprite = lyra.png
| description = Melodic spirits
| effect = Makes spirit orbs more common from chests, machines, and room clear rewards. Using a spirit orb starts a rhythm minigame, and completing it successfully it doubles the orb's effect.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Spirit Bum
| sprite = spirit_bum.png
| description = He wants your soul
| effect = Spawns a bum that picks up soul hearts and drops spirit orbs in return.
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Celestial Mirror
| sprite = celestial_mirror.png
| description = It's impossible to outrun your own reflection
| effect = Spawns a reflection of Isaac which mirrors his movements across the room, dealing contact damage to enemies.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Sickle Cell
| sprite = sickle_cell.png
| description = Piercing + Bloody tears
| effect = Grants piercing tears that cause enemies to bleed out.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Spoiled Breakfast
| sprite = spoiled_breakfast.png
| description = HP up?
| effect = Grants an empty heart container but removes half a heart.
| quality = 0
| volume = 1
}}
{{ItemRow
| name = Balanced Breakfast
| sprite = balanced_breakfast.png
| description = HP + Luck up
| effect = Grants an heart container, a soul heart and 1 luck
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Hearty Breakfast
| sprite = hearty_breakfast.png
| description = HP + DMG + Luck up!
| effect = Grants an heart container, a soul heart, full health, +0.5 damage, +0.3 tears and +1 luck.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Pot of Gold
| sprite = pot_of_gold.png
| description = Rainbow pennies!
| effect = Replaces keys, bombs and most pennies with rainbow pennies. Rainbow pennies activate their corresponding trinket effect on pickup.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Glass Idol
| sprite = glass_idol.png
| description = Shattering Resurgance
| effect = Spawns a glass idol familiar that can block 3 hits. If Isaac dies while the idol is not broken, Isaac will revive with a soul heart and temporary invincibility.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Battery Acid
| sprite = battery_acid.png
| description = PH down
| effect = Doubles the rate of charge for active items, but causes charge to slowly drain periodically.
| quality = 3
| volume = 1
}}
{{ItemRow
| name = Doggy Bag
| sprite = doggy_bag.png
| description = Clean up after yourself
| effect = Taking damage spawns a random poop. Isaac can pick up any poop by walking into them.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Dad's Mitt
| sprite = dads_mitt.png
| description = Curve ball!
| effect = +10% tears up and -0.2 shot speed. Isaac's tears become influenced by his movement.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Lil Bishop
| sprite = lil_bishop.png
| description = Shielding friend
| effect = Grants a bishop familiar that blocks shots. Blocking a shot may cause it to protect Isaac from damage for a few seconds.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Rainbow Fragment
| sprite = rainbow_fragment.png
| description = Taste the rainbow
| effect = Grants +1 luck and spawns 4 rainbow pennies.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Witch Doctor Mask
| sprite = witch_doctor_mask.png
| description = Spiritual medicine
| effect = Replaces pills with spirit pills, which activate a spirit orb alongside their regular effect.
| quality = 2
| volume = 1
}}
}}
==Joke Items==
{{ ItemsTable
|
{{ItemRow
| name = Golden Breakfast
| sprite = golden_breakfast.png
| description = HP up * 12!!!
| effect = Grants 12 empty heart containers, which instantly kills Isaac.
| quality = 5
| volume = 1
}}
{{ItemRow
| name = Saataa Andagii
| sprite = saataa_andagii.png
| description = Saataa andagi
| effect = Grants half a max heart and heals 2 full hearts.
| quality = 6
| volume = 1
}}
{{ItemRow
| name = Water With Food Coloring
| sprite = water_with_food_coloring.png
| description = Wish granted
| effect = Grants a 0.5x to 0.9x multiplier to all stats. Grants curse of the darkness, curse of the labyrinth, curse of the lost, curse of the unknown, curse of the maze, and curse of the blind every floor. All damage received is doubled, and sometimes causes the game to update multiple frames at once.
| quality = 6
| volume = 1
}}
}}
==Unused Items==
===Active Items===
{{ ItemsTable
| is_active = yes
|
{{ItemRow
| name = Dice Dice
| sprite = dice_dice.png
| description = Paradice?
| effect = Activates a random dice room effect.
| charge = 6
| charge_type = normal
| quality = 1
| volume = 1
}}
}}
===Passive Items===
{{ ItemsTable
|
{{ItemRow
| name = Black Eye
| sprite = black_eye.png
| description = Owchie + Tears up!
| effect = Grants a tears up. Tears fired from the left eye have extra knockback.
| quality = 1
| volume = 1
}}
{{ItemRow
| name = Glass Heart
| sprite = glass_heart.png
| description = Glassy
| effect = Taking damage in a room for the first time deals extra damage. Clearing a room without receiving damage heals isaac for a half heart or half soul heart if full.
| quality = 2
| volume = 1
}}
{{ItemRow
| name = Scripulous Fingore
| sprite = scripulous_fingore.png
| description = Nuh-uh-uh!
| effect = Spawns a scripulous fingore familiar that points at an enemy in the room inflicting it with the marked status effect. Leaves after that enemy dies.
| quality = 2
| volume = 1
}}
}}
057a4af89087be0fdb7444c90112dfe67eaba6b7
Golden Shovel
0
189
376
2024-03-17T20:48:27Z
Kattack
400457
Created Golden Shovel
wikitext
text/x-wiki
{{PassiveItemInfoBox
| name = Golden Shovel
| sprite = golden_shovel.png
| description = Strike Gold!
| charge = 8
| charge_type = normal
| volume = 1
| pools = {{ItemPoolIcon|greed = both|treasure}} <br> {{ItemPoolIcon|greed = only|secret}} <br> {{ItemPoolIcon|greed = both|curse}} <br> {{ItemPoolIcon|crane_game}} <br> {{ItemPoolIcon|ultra_secret}}
| tags = {{ItemTagIcon|offensive}}
| quality = 4
}}
[[{{PAGENAME}}]] is an active item introduced in [[Volume 1]].
==Effects==
* Upon use, throws a meat of pile nearby that quickly recomposes into a friendly globin that persists between rooms. Has a 33% chance to spawn different globin variants depending on the current room backdrop. The special globin types that spawn are as follows:
** Gazing Globins in Caves, Catacombs, and Flooded Caves
** Dank Globins in Dank Depths
** Cursed Globins in Mausoleum
** Black Cursed Globins in Gehenna
** [Fiend Folio Only] Small Conglobberates and Spoiles in Corpse
==Notes==
* Isaac can have a maximum of 4 friendly globins at the same time, even if spawned by other means. If [[{{PAGENAME}}]] is used while there are 4 or more globins already, the oldest one will die.
95e9ae3756eccc66d77c5a4342b7398f282fca14
377
376
2024-03-17T20:53:12Z
Kattack
400457
Added proper description
wikitext
text/x-wiki
{{PassiveItemInfoBox
| name = Golden Shovel
| sprite = golden_shovel.png
| description = Strike Gold!
| charge = 8
| charge_type = normal
| volume = 1
| pools = {{ItemPoolIcon|greed = both|treasure}} <br> {{ItemPoolIcon|greed = only|secret}} <br> {{ItemPoolIcon|greed = both|curse}} <br> {{ItemPoolIcon|crane_game}} <br> {{ItemPoolIcon|ultra_secret}}
| tags = {{ItemTagIcon|offensive}}
| quality = 4
}}
[[{{PAGENAME}}]] is an active item introduced in [[Volume 1]].
==Effects==
* Upon use, digs into the ground and spawns 1-2 golden chest and a random golden pickup. If used over a special decoration floor tile, will instead spawn a member card shop trapdoor. The golden pickup it spawns can be a golden bomb, key, heart, or coin.
==Notes==
* Any member card shop trapdoors on the floor will all lead to the same member card shop, including the one spawned by Member Card itself.
ee50be859e2399691ead0e87a3140709e1fd252f
378
377
2024-03-17T20:58:43Z
Kattack
400457
Added pools
wikitext
text/x-wiki
{{PassiveItemInfoBox
| name = Golden Shovel
| sprite = golden_shovel.png
| description = Strike Gold!
| charge = 8
| charge_type = normal
| volume = 1
| pools = {{ItemPoolIcon|greed = both|treasure}} (0.5 Weight) <br> {{ItemPoolIcon|greed = both|secret}} <br> {{ItemPoolIcon|greed = only|shop}} (0.1 Weight) <br>
| tags = {{ItemTagIcon|offensive}}
| quality = 4
}}
[[{{PAGENAME}}]] is an active item introduced in [[Volume 1]].
==Effects==
* Upon use, digs into the ground and spawns 1-2 golden chest and a random golden pickup. If used over a special decoration floor tile, will instead spawn a member card shop trapdoor. The golden pickup it spawns can be a golden bomb, key, heart, or coin.
==Notes==
* Any member card shop trapdoors on the floor will all lead to the same member card shop, including the one spawned by Member Card itself.
f39dc4f1cc5d7577ea3a519e98c18482942c3500
379
378
2024-03-17T20:59:51Z
Kattack
400457
wikitext
text/x-wiki
{{PassiveItemInfoBox
| name = Golden Shovel
| sprite = golden_shovel.png
| description = Strike Gold!
| charge = 8
| charge_type = normal
| volume = 1
| pools = {{ItemPoolIcon|greed = both|treasure}} 0.5 Weight <br> {{ItemPoolIcon|greed = both|secret}} <br> {{ItemPoolIcon|greed = only|shop}} 0.1 Weight <br>
| tags = {{ItemTagIcon|offensive}}
| quality = 4
}}
[[{{PAGENAME}}]] is an active item introduced in [[Volume 1]].
==Effects==
* Upon use, digs into the ground and spawns 1-2 golden chest and a random golden pickup. If used over a special decoration floor tile, will instead spawn a member card shop trapdoor. The golden pickup it spawns can be a golden bomb, key, heart, or coin.
==Notes==
* Any member card shop trapdoors on the floor will all lead to the same member card shop, including the one spawned by Member Card itself.
bec51b1770ef909465d1ac0f62ff6c2ed8193d01
MediaWiki:Enotif body
8
190
381
2024-04-17T14:52:41Z
Maintenance script
16930
Update notif template
wikitext
text/x-wiki
Dear $WATCHINGUSERNAME,
You are receiving this email because you are watching the page below. To change your email notification settings, please visit {{canonicalurl:{{#special:Preferences}}}}
$PAGEINTRO $NEWPAGE
Editor's summary: $PAGESUMMARY $PAGEMINOREDIT
Contact the editor:
mail: $PAGEEDITOR_EMAIL
wiki: $PAGEEDITOR_WIKI
There will be no other notifications in case of further activity unless you visit this page while logged in. You could also reset the notification flags for all your watched pages on your watchlist.
Your friendly {{SITENAME}} notification system
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To change your email notification settings, visit
{{canonicalurl:{{#special:Preferences}}}}
To change your watchlist settings, visit
{{canonicalurl:{{#special:EditWatchlist}}}}
To delete the page from your watchlist, visit
$UNWATCHURL
Feedback and further assistance:
$HELPPAGE
605c4a28201db8ec94020c173dea8c0c9bd89912
File:Site-favicon.ico
6
191
382
2024-05-05T23:21:02Z
RheingoldRiver
2743
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Site-logo.png
6
192
383
2024-05-05T23:43:13Z
RheingoldRiver
2743
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Water with food coloring.png
6
193
385
2024-05-05T23:57:24Z
Eucalyptus
148244
Collectible sprite for Water With Food Coloring.
wikitext
text/x-wiki
== Summary ==
Collectible sprite for Water With Food Coloring.
a23aaece8ed29feb08f60cc93f5e15d9e045242d
Pickups
0
85
387
203
2024-05-06T00:09:47Z
Eucalyptus
148244
/* Pennies */
wikitext
text/x-wiki
==Hearts==
{{PickupsTable |
{{PickupRow
| name = Fruit Heart
| sprite = fruit_heart.png
| description = Heals half a heart. If Isaac can't pick up red hearts, it grants half a soul heart.
| volume = 1
}}
}}
==Pennies==
{{PickupsTable |
{{PickupRow
| name = Acid Penny
| sprite = acid_penny_pickup.png
| description = Uses a random pill.
| volume = 1
}}
{{PickupRow
| name = Blessed Penny
| sprite = blessed_penny_pickup.png
| description = Gives half a soul heart.
| volume = 1
}}
{{PickupRow
| name = Bloody Penny
| sprite = bloody_penny_pickup.png
| description = Heals half a heart.
| volume = 1
}}
{{PickupRow
| name = Burnt Penny
| sprite = burnt_penny_pickup.png
| description = Gives a bomb.
| volume = 1
}}
{{PickupRow
| name = Butt Penny
| sprite = butt_penny_pickup.png
| description = Farts.
| volume = 1
}}
{{PickupRow
| name = Charged Penny
| sprite = charged_penny_pickup.png
| description = Gives 1 active item charge.
| volume = 1
}}
{{PickupRow
| name = Counterfeit Penny
| sprite = counterfeit_penny_pickup.png
| description = Gives an additional coin.
| volume = 1
}}
{{PickupRow
| name = Crystal Penny
| sprite = crystal_penny_pickup.png
| description = Uses a random tarot card.
| volume = 1
}}
{{PickupRow
| name = Cursed Penny
| sprite = cursed_penny_pickup.png
| description = Teleports Isaac to a random room.
| volume = 1
}}
{{PickupRow
| name = Flat Penny
| sprite = flat_penny_pickup.png
| description = Gives a key.
| volume = 1
}}
{{PickupRow
| name = Rotten Penny
| sprite = rotten_penny_pickup.png
| description = Spawns a blue fly.
| volume = 1
}}
}}
==Spirit Orbs==
{{PickupsTable |
{{PickupRow
| name = [[Spirit of Druidity]]
| sprite = spirit_of_druidity.png
| description = Traps enemies for 20 seconds with vines. Enemies that die while trapped drop a fruit heart.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Conductivity]]
| sprite = spirit_of_conductivity.png
| description = Shoots waves of electricity that damage enemies and short circuits nearby machines, causing them to drop pickups.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Inferno]]
| sprite = spirit_of_inferno.png
| description = Shoots a stream of high damage flames that pierce boss armor.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Clairvoyance]]
| sprite = spirit_of_clairvoyance.png
| description = Grants an aura that slows enemies and reflects projectiles.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Revenance]]
| sprite = spirit_of_revenance.png
| description = Summons graves around the room that spawn friendly bonies and ghosts upon being destroyed.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Virulence]]
| sprite = spirit_of_virulence.png
| description = Throws a toxic orb that creates a poison cloud. The poison cloud deals damage to enemies and slows them.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Salvation]]
| sprite = spirit_of_salvation.png
| description = Shoots 8 beams of light that damage enemies and destroy rocks.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Sacrilege]]
| sprite = spirit_of_sacrilege.png
| description = Slashes through all enemies and beggars, killing them and dropping extra pickups.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Deluge]]
| sprite = spirit_of_deluge.png
| description = Replaces Isaac's tears with a controllable cyclone laser.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Terrastrium]]
| sprite = spirit_of_terrastrium.png
| description = Summons some stalagmites around the room, which break rocks, metal blocks and tinted rocks.
| volume = 1
}}
{{PickupRow
| name = [[Spirit of Chaos]]
| sprite = spirit_of_chaos.png
| description = Triggers the effect of a random spirit orb.
| volume = 1
}}
}}
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